| PotentHerbs said: After having some time to cool off, the only disappointing news of the day was HFW, but it seems like Sony has nailed down almost everything else. Its by far the strongest launch year of any Playstation console, maybe for any console ever, if nothing gets delayed of course. |
Same here, though HFW isn't too much of a disappointment for me personally. I would have liked to see what it could be if it were next gen exclusive, but at the same time, I'm not paying over $500 for a PS5, and it's $629 here. So for me, I'll be able to play HFW on PS4 which is kinda nice.
Question will be how much does this downgrade the overall HFW experience? How much time and money will SNY allow GG to make the PS5 version all it can be, without making the PS4 version a mess? Apparently as a cross gen exclusive it'll come with PS5 enhancements automatically as well.
I also can't believe HFW and GOW:R will launch in the same year even if HFW isn't next gen exclusive. That says to me either HFW isn't going to be that spectacular and a minimal upgrade over HZD, or SNY has a full roster of exclusives just waiting to be announced. Either that or GOW eventually get's delayed until 2022.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







