By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales Discussion - Famitsu Sales: Week 31, 2020 (Jul 27 - Aug 02)

Tagged games:

07./00. [NSW] Fairy Tail # (Koei Tecmo) {2020.07.30} (¥7.800) - 15.447 / NEW
09./00. [PS4] Fairy Tail # (Koei Tecmo) {2020.07.30} (¥7.800) - 13.236 / NEW

Nice to see the install base come into play.



Around the Network
Farsala said:
07./00. [NSW] Fairy Tail # (Koei Tecmo) {2020.07.30} (¥7.800) - 15.447 / NEW
09./00. [PS4] Fairy Tail # (Koei Tecmo) {2020.07.30} (¥7.800) - 13.236 / NEW

Nice to see the install base come into play.

It was about time (despite the Switch version being bad)



Updated!!! 20 weeks

PokeSmash - 6572k vs ACNH - 5337k

Gap-1235k

First 25 weeks (PokeSmash vs ACNH)

W1: 2603k - 1880k
W2: 827k - 728k
W3: 700k - 423k
W4: 456k - 293k
W5: 498k - 286k
W6: 351k - 284k
W7: 289k - 260k
W8: 234k - 195k
W9: 105k - 130k
W10: 84k - 102k
W11: 66k - 102k
W12: 50k - 98k
W13: 47k - 77k
W14: 48k - 74k
W15: 38k - 70k
W16: 45k - 53k
W17: 40k - 56k
W18: 33k - 72k
W19: 29k - 94k
W20: 26k - 57k
W21: 25k
W22: 33k
W23: 18k
W24: 17k
W25: 16k



Switch still super strong
PS4 dead
3DS buried
Xbox cremated



Top 30:

1. [PS4] Mobile Suit Gundam: Extreme VS. Maxiboost ON – 123,147 / NEW
2. [NSW] Animal Crossing: New Horizons – 56,730 / 5,337,128
3. [NSW] Ring Fit Adventure – 37,217 / 1,242,596
4. [PS4] Ghost of Tsushima – 31,932 / 298,234
5. [NSW] Paper Mario: The Origami King – 22,773 / 182,508
6. [NSW] Clubhouse Games: 51 Worldwide Classics – 16,319 / 277,346
7. [NSW] Fairy Tail – 15,447 / NEW
8. [NSW] eBaseball Powerful Pro Yakyuu 2020 – 13,341 / 159,030
9. [PS4] Fairy Tail – 13,236 / NEW
10. [NSW] Mario Kart 8 Deluxe – 12,801 / 3,063,965

11. [PS4] eBaseball Powerful Pro Yakyuu 2020 – 11,497 / 146,248
12. [NSW] Pokemon Sword/Shield – 7,946 / 3,680,595
13. [NSW] Splatoon 2 – 7,653 / 3,510,700
14. [NSW] Super Smash Bros. Ultimate – 7,553 / 3,774,126
15. [NSW] Super Mario Party – 6,257 / 1,505,977
16. [NSW] Minecraft – 5,969 / 1,458,336
17. [NSW] Hakuouki Shinkai: Ginsei no Shou – 4,756 / NEW
18. [NSW] Zelda: Breath of the Wild – 3,694 / 1,620,553
19. [NSW] Fishing Spirits Nintendo Switch Version – 3,556 / 4,65,408
20. [NSW] Dr Kawashima’s Brain Training for Nintendo Switch – 3,289 / 269,774
21. [NSW] New Super Mario Bros. U Deluxe – 3,225 / 872,544
22. [NSW] Ninjala – 3,187 / 14,880
23. [NSW] Super Mario Maker 2 – 2,626 / 944,849
24. [PS4] Sword Art Online: Alicization Lycoris – 2,134 / 87,144
25. [NSW] Luigi’s Mansion 3 – 2,132 / 669,808
26. [NSW] Taiko no Tatsujin: Drum ‘n’ Fun – 2,018 / 495,240
27. [PS4] Doraemon Story of Seasons – 2,015 / NEW
28. [NSW] Dragon Quest XI S – 2,013 / 540,252
29. [NSW] Yoru Tomosu – 1,748 / NEW
30. [PS4] Root Film / NEW

NSW - 23

PS4 - 7



Around the Network
UnderwaterFunktown said:
Marth said:

Knack was bundeled in the beginning.

Highest selling western game is GTA V (695k LTD) followed by Cod: Black Ops 4 (511k)

I'm aware that Knack was bundled, but that usually still counts towards sales.

I dismissed GTA V as an option because I remembered seeing a suprisingly low total a while back, but ofc that was just for one of several versions it has had, so my bad there. Famitsu doesn't make it easy to keep track of totals by splitting up new retail versions of the same game.

Minecraft is western



Agente42 said:
UnderwaterFunktown said:

I'm aware that Knack was bundled, but that usually still counts towards sales.

I dismissed GTA V as an option because I remembered seeing a suprisingly low total a while back, but ofc that was just for one of several versions it has had, so my bad there. Famitsu doesn't make it easy to keep track of totals by splitting up new retail versions of the same game.

Minecraft is western

We we're talking about the highest selling western PS4 game. Minecraft on Switch is obviously way above, but on PS4 I doubt it's quite that high.



Try out my free game on Steam

2024 OpenCritic Prediction Leagues:

Nintendo | PlayStation | Multiplat

TOP 10 Switch Famitsu 2020:

  1. Animal Crossing: New Horizons - 5.337.128
  2. Ring Fit Adventure - 746.957
  3. Pokemon Sword / Shield - 692.461
  4. Mario Kart 8 Deluxe - 404.956
  5. Smash Ultimate - 321.074
  6. Minecraft - 312.397
  7. Clubhouse Games: 51 Worldwide Classics - 282.621
  8. Pokemon Mystery Dungeon: Rescue Team DX - 259.513
  9. Splatoon 2 - 257.940
  10. Dr. Kawashima's Brain Training for Nintendo Switch - 235.048

TOTAL: 8.850.095

TOP 10 Switch Famitsu 2020 Q3:

  1. Animal Crossing: New Horizons - 332.408
  2. Paper Mario: The Origami King - 182.508(new)
  3. Ring Fit Adventure - 168.992
  4. eBaseball Powerful Pro Baseball 2020 - 159.030(new)
  5. Clubhouse Games: 51 Worldwide Classics - 105.726
  6. Mario Kart 8 Deluxe - 58.922
  7. Pokemon Sword / Shield - 41.602
  8. Splatoon 2 - 40.065
  9. Smash Ultimate - 36.357
  10. Minecraft - 31.735

TOTAL: 1.157.345

TOTAL HARDWARE: 474.162

  • Animal Crossing surpassed 300K for the quarter, it's sales are entirely linked with the amount of hardware Nintendo is shipping to Japan
  • I expect in two weeks Ring Fit Adventure to become the 2nd best selling game of the quarter(big restock expected for next week)
  • Clubhouse Games continues to do well, as it breaks 100K sales for the quarter
  • eBaseball should have no issues surpassing 200K on the Switch by the end of August. So far the only 3rd party game that has sold more this year is Minecraft


Top 30 this week

NSW 23 (9 of which are third party)
PS4 7 (6 of which are third party)

Switch has 9/15 = 60% of third party games this week.  PS4 has six third party games on the chart this week.  The last time it had this many was week 23 (8 weeks ago).  In spite of this, Switch still has 60% of the third party games in the top 30.



noshten said:

Actually we do know World Wide Numbers, last quarter it was 2.73M - https://www.nintendo.co.jp/ir/pdf/2020/200507_3e.pdf

We know that they are selling out everything as soon as it reaches most storefronts.

It's been constantly in the Top 5 in Japan, South Korea, and Taiwan in the last quarter. The stock started to be stable towards early May in Asia, with a big spike of +561% in Japan for week 18(Golden Week) when they sold 81K copies. 

In Europe and the US stock started to appear in June:

  • North America - 7th in June(835 in May)
  • Germany - 4th in June(didn't chart in May)
  • UK - a couple of weeks at 2nd, dropping to 4th at the end of June, flactuating between 10-20th since than
  • Spain - didn't chart in May or June

Considering Famitsu has Ring Fit Adventure at 328K for the prior quarter, I expect actual shipments to be around 450K(one additional week and MyNintendo Store). Anticipating that Japan and Asia probably make up around 40-50% of the sales for the quarter(since they got shipments earlier because they are closer to the factories). If the game sold 50K in the rest of Asia during the last quarter that's anywhere between 1M to 1.2M for the quarter worldwide, so there is even a possibility the game already surpassed 4.5 million worldwide

As Piscatella from the NPD said. “New stock entering the market drove the increase.” This is the case for all markets.

Probably just a case of Nintendo prioritizing certain markets where the Ring Fit Adventure is pushing more of their new consumers towards the higher-priced Switch instead of the Lite. Ring Fit cannot be underlooked as one of the factors beyond COVID and Animal Crossing driving these record-breaking numbers. Haven't played the Wii games but I think Ring Fit is a very legitimate exercise that hasn't caught on in the way it could if you could actually find the game. 

Its currently sold out on Amazon.co.jpAmazon.com(used start at $110); Amazon.fr(start at 94 euro); Amazon.co.uk(start at 87 pounds); Amazon.es(starts at 94 euro), only Amazon.de from the major markets has it at retail price. 

With a rumoured return to lockdowns in some countries, a potential second wave of COVID, gyms will be closing down again... and this leads me to the fact that Nintendo is pretty much the only game maker providing this type of experience. The rest of the year is looking insane if Nintendo produces enough copies, pushes more marketing and development resources into the game. It's like a perfect storm for this type of game and the comparison with the Wii games might become interesting in a couple of years if Nintendo doesn't release a sequel soon. 

So it turns out Nintendo sold a bit less in Japan than expected. The results were 420K in Japan and the World Wide estimates were very close, they sold about >1.2M in the last quarter, but if they had enough stock it would have probably breezed passed 4.5M. 

Currently, the game has been easier to buy off Amazon compared to the first couple of days of the month, it's currently in the Top 10 in Japan, in the US it climbed considerably in the last week from #88 to #32 position for the month of August. In the UK its a bit lower at #45, while in France & Germany its #13 and #14

In Japan, it's expected that next week sales will go above >50K, but I do wonder if Nintendo is now finally able to sustain high supply for the game - I'm pretty certain that it could do 50K per week as long as Hardware is around 100K. Also it would be very good if they provide another update to the game for the holidays. Last year Ring Fit Adventure was hard to buy as a Christmas gift and it's the type of game that could easily shift >500K in December alone.