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Forums - Microsoft Discussion - Rate The Xbox Games Showcase

 

How Would You Rate The Xbox Game Showcase?

10 9 5.26%
 
9 11 6.43%
 
8 32 18.71%
 
7 19 11.11%
 
6 35 20.47%
 
5 24 14.04%
 
4 19 11.11%
 
3 11 6.43%
 
2 7 4.09%
 
1 4 2.34%
 
Total:171
chakkra said:
Manlytears said:
222 votes. approximately 60% consider the Sony conference to be 8 or more.
167 votes. approximately 60% consider the Xbox conference to be 6 or less.

It seems safe to note that the general opinion is that Sony had a better conferences. let's see how the next "round" will be, possibly in August.

We don't really need to wait for the showcases to know the results. I can tell you the results right now: More people here will give a better score to Sony's presentation.

I agree. Indeed, imho Xbox will need many years to catch up whit Playstation on the "exclusives race". I mean, there is a gigantic abyss of superiority in favor of Playstation, damn Naugthy Dog alone got more awards than all Xbox studios combined!! (source: https://gotypicks.blogspot.com/)

Anyway, i hope Xbox will make evolution in the comming gen, i will more than happily play Age of empires and other of their games that pick my attention on my PC. Also, competition is good for all of us, Playstation and Xbox only tend to evolve when there is competition.



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chakkra said:
Manlytears said:
222 votes. approximately 60% consider the Sony conference to be 8 or more.
167 votes. approximately 60% consider the Xbox conference to be 6 or less.

It seems safe to note that the general opinion is that Sony had a better conferences. let's see how the next "round" will be, possibly in August.

We don't really need to wait for the showcases to know the results. I can tell you the results right now: More people here will give a better score to Sony's presentation.

I mean, yeah. Probably. since, you know, Sony has a better track record of delivering the goods, it's a fair assumption based on past data that they will continue to deliver the goods. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

sales2099 said:
LurkerJ said:

And? Do you actually think I am going to defend that?

Not to mention, it’s irrelevant. If anything, it proves my point further; reveal trailers and demos tend to be a lot more polished than the actual final product. Keeping that in mind, how does bringing Killzone up help? Unless you expect Halo to look worse than what we’ve seen (which is a possibility), then yeah, I can see why you want to bring it up.

PS fans?

You quoted me with a non-sense reply that shows your blind faith in MS, I got moderated for my choice of words, but the truth is, if this was SONY justifying a botched reveal, you wouldn't have bought "but it's an earlier build!!!1!!!", and you would be doing the right thing. 

And I don't understand the satisfaction with Halo's "nailed art-style". If it doesn't make the game less of an eye sore, then 343 definitely didn't nail shit. Breath of The Wild, on the other hand, just blows me away each time I pick it up. Now that's a game with an art-style that actually makes you forget that this is a Wii U game. 

Does Rare really not know what the gameplay will be like? I had no idea! Everwild was of the few memorable moments during the show, if true, MS failed miserably.... and everyone thought it would be easy for them to "one up" Sony...

I am not a Sony fan, the reason I listed Sony games is because they’re a direct competitor (duh) and they’ve been consistent and transparent this entire generation when it comes to graphics what is in-game graphics and what isn't, what is exclusive and what isn’t, Phil & Aaron, on the other hand, have been spinning and flip flopping for years (SF5 vs Tomb raider comes to mind), it just doesn’t bode well for Halo. 

Not happy with my list of games? Fine, here is the unarguable truth: no first or third party flagship reveal was botched the way Halo infinite was, and even the exceptions you all are trying to bring up, they were all "downgrades", rarely games manage to look better than what they were like when initially shown. Which raises the question; why are you bringing up examples of games that you believe were downgraded? Unless you're expecting Halo to receive a downgrade, it doesn't make sense to bring KZ up.

The only other plausible explanation for doing so is that you are illogically deflecting by digging up dirt on a competitor, regardless of the how relevant the dirt is. Reminds of era when the only response to the PS3 lack of exclusives was "bUt RRoD!11!!", puh lease, you can all do better. 

You don’t seem bitter at all...

No real interest in any discussion and no counter points whatsoever, which is understandable since the event sucked so hard there is not much you could say but resorting to snarky remarks and the obsessive need to have the last word. Think sort of attitude is more suitable for youtube.....



LurkerJ said:
kirby007 said:
dont make me bring up the killzone trailer

And? Do you actually think I am going to defend that?

Not to mention, it’s irrelevant. If anything, it proves my point further; reveal trailers and demos tend to be a lot more polished than the actual final product. Keeping that in mind, how does bringing Killzone up help? Unless you expect Halo to look worse than what we’ve seen (which is a possibility), then yeah, I can see why you want to bring it up.

sales2099 said:

Always nice to see implied posts that I like being sexually assaulted, or I am a lesser gamer because I like a different platform, and generally being smug/condescending when I tried to be respectful. (Chefs kiss) Always enjoy talking to PS fans. 

For the record I too was critical of the graphics but personally I’m just glad they nailed the art style, music and gameplay. Hoping they can do what they can with the lighting and textures but at least it won’t be a downgrade situation like other games in the past. 

PS fans?

You quoted me with a non-sense reply that shows your blind faith in MS, I got moderated for my choice of words, but the truth is, if this was SONY justifying a botched reveal, you wouldn't have bought "but it's an earlier build!!!1!!!", and you would be doing the right thing. 

And I don't understand the satisfaction with Halo's "nailed art-style". If it doesn't make the game less of an eye sore, then 343 definitely didn't nail shit. Breath of The Wild, on the other hand, just blows me away each time I pick it up. Now that's a game with an art-style that actually makes you forget that this is a Wii U game. 

Leynos said:
If Rare doesn't even know what the gameplay of Everwild is going to be yet then WTF was the point of showing it? For art style? Big whoop. If there is no gameplay then I don't care as a person watching and potential customer. Gameplay trailers only. Man what a concept. Showing gameplay for a video game. You can show all the CGI or art concept videos all you want but if no gameplay then what is the point?

Does Rare really not know what the gameplay will be like? I had no idea! Everwild was of the few memorable moments during the show, if true, MS failed miserably.... and everyone thought it would be easy for them to "one up" Sony...

chakkra said:

"Games like Horizon, God of War, FF7R, Ghost, TLOU2 and Uncharted 4 were revealed YEARS before they were actually released and they managed to impress despite being early builds. "
- LurkerJ said on this thread


Okay, So let me see if I understand how this works, people here able to bring up Sony games when they put Sony in a good light, but when they do the opposite then it is "hey, guys let's just keep this about Microsoft, okay?" Is that how this work over here?


Why is it wrong to bring up the Killer instinct trailer? I see people here all the time saying that they don't trust Microsoft because of Scalebound, Ryse, Crackdown, etc.


So why are we not able to say that we do not trust Sony because they straight up lied with the Killzone trailer? or with the Ghost of Tsushima gameplay downgrade?

Oh and btw, ONE Sony executive saying something means Sony said it, the same way ONE Microsoft executive saying something means MS said it.

I am not a Sony fan, the reason I listed Sony games is because they’re a direct competitor (duh) and they’ve been consistent and transparent this entire generation when it comes to graphics what is in-game graphics and what isn't, what is exclusive and what isn’t, Phil & Aaron, on the other hand, have been spinning and flip flopping for years (SF5 vs Tomb raider comes to mind), it just doesn’t bode well for Halo. 

Not happy with my list of games? Fine, here is the unarguable truth: no first or third party flagship reveal was botched the way Halo infinite was, and even the exceptions you all are trying to bring up, they were all "downgrades", rarely games manage to look better than what they were like when initially shown. Which raises the question; why are you bringing up examples of games that you believe were downgraded? Unless you're expecting Halo to receive a downgrade, it doesn't make sense to bring KZ up.

The only other plausible explanation for doing so is that you are illogically deflecting by digging up dirt on a competitor, regardless of the how relevant the dirt is. Reminds of era when the only response to the PS3 lack of exclusives was "bUt RRoD!11!!", puh lease, you can all do better. 

Tbh...I just don’t like responding to multiquotes. But you called me out so here we go. 

As far as KZ trailer goes, you over thought it. Point is that trailers many times mislead the public. Halo didn’t, for better worse. And now we at least know its gonna improve in some capacity. 

Sorry but you can’t nail me on hypotheticals. When you catch me in the act call me out. And so we clear, there is a difference between graphical fidelity and art style. They did nail the Halo CE art style. If it was the other way around we Halo fans would be truly screwed. 

Wouldn’t say MS failed miserably...ya and you say your not a PS fan, could have fooled me. They eliminated the narrative that Xbox has no games. The current anti narrative is “Xbox games too far away”. That’s quite the improvement because this is a temporary narrative. Gameplay is inevitable. So what Everwild is a ways away and they figuring out the real gameplay mechanics...that’s what development is for. They just excited to show us more of the game which is fine. 

“I am not a Sony fan”. Yes you are. That was always my impression. (Searches for ceremonial sword) Take a knee. I dub thee a PS fan. Go forth, be proud of who you are and be anti Xbox wherever you deem necessary. Glad we got that out of the way. Lol in all seriousness it’s just better people act who they are and drop the act that they are somehow not bias.  

Personally I’d be more pissed at Spiderman MM. Sony advertised it as a sequel, or at least made no effort to make that clear in the trailer what it was. So many people thought that, a Sony rep had to confirm it was a expansion and they “didn’t mean to mislead anybody”. The thought of getting a MM sequel only to find out it was generous cross gen DLC locked to next gen to artificially boost demand? Not cool. I say cross gen because it takes many assets from the 2018 game, and therefore it is very much possible on PS4. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:
LurkerJ said:

And I don't understand the satisfaction with Halo's "nailed art-style". If it doesn't make the game less of an eye sore, then 343 definitely didn't nail shit. Breath of The Wild, on the other hand, just blows me away each time I pick it up. Now that's a game with an art-style that actually makes you forget that this is a Wii U game. 

Not happy with my list of games? Fine, here is the unarguable truth: no first or third party flagship reveal was botched the way Halo infinite was, and even the exceptions you all are trying to bring up, they were all "downgrades", rarely games manage to look better than what they were like when initially shown. 


Sorry but you can’t nail me on hypotheticals. When you catch me in the act call me out. And so we clear, there is a difference between graphical fidelity and art style. They did nail the Halo CE art style. If it was the other way around we Halo fans would be truly screwed. 

The game is delayed indefinitely, they didn't nail shit. Come off it. Not even MS thought they could sell the game they showed. Looking like a game from 6th generation isn't what good art style means. 



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LurkerJ said:
sales2099 said:


Sorry but you can’t nail me on hypotheticals. When you catch me in the act call me out. And so we clear, there is a difference between graphical fidelity and art style. They did nail the Halo CE art style. If it was the other way around we Halo fans would be truly screwed. 

The game is delayed indefinitely, they didn't nail shit. Come off it. Not even MS thought they could sell the game they showed. Looking like a game from 6th generation isn't what good art style means. 

Yeah, I don't get this 'artstyle' argument. Halo has always had the most bland, generic art direction I've ever seen for a sci-fi shooter. you know what had great and interesting art direction? Bioshock and Bioshock Infinite. Those games had style. Halo's 'style' has always been 'generic space shooter.' It's got a Halo look and feel, but even back in 2001 I thought it was bland and unoriginal and completely forgettable. 

and that was before I knew what art direction even was. I was a dumb kid of 15 who was on board with all the 'uber realistic photoreal graphics' train, caring so much about fidelity, and even back then I was like "Man, this game looks boring." and I didn't even know why at the time. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Runa216 said:
LurkerJ said:

The game is delayed indefinitely, they didn't nail shit. Come off it. Not even MS thought they could sell the game they showed. Looking like a game from 6th generation isn't what good art style means. 

Yeah, I don't get this 'artstyle' argument. Halo has always had the most bland, generic art direction I've ever seen for a sci-fi shooter. you know what had great and interesting art direction? Bioshock and Bioshock Infinite. Those games had style. Halo's 'style' has always been 'generic space shooter.' It's got a Halo look and feel, but even back in 2001 I thought it was bland and unoriginal and completely forgettable. 

and that was before I knew what art direction even was. I was a dumb kid of 15 who was on board with all the 'uber realistic photoreal graphics' train, caring so much about fidelity, and even back then I was like "Man, this game looks boring." and I didn't even know why at the time. 

Ok. I could understand saying this about Halo 2. I can understand saying this about the 343 games. Hell, I can even understand saying this about Halo 1. 

But Halo 3? ODST? REEEEE-ach? You, sir, have pulled the last jenga block. Have stepped on the wrong toe. Have blurted out the only opinion to be factually incorrect in the entire universe of ideas, and that's saying a lot because some people find FRIENDS funny. I will .... do something .... sometime .... to make you wish you had never said such filthy words, well ... written such filthy words. Trust me. 



AngryLittleAlchemist said:
Runa216 said:

Yeah, I don't get this 'artstyle' argument. Halo has always had the most bland, generic art direction I've ever seen for a sci-fi shooter. you know what had great and interesting art direction? Bioshock and Bioshock Infinite. Those games had style. Halo's 'style' has always been 'generic space shooter.' It's got a Halo look and feel, but even back in 2001 I thought it was bland and unoriginal and completely forgettable. 

and that was before I knew what art direction even was. I was a dumb kid of 15 who was on board with all the 'uber realistic photoreal graphics' train, caring so much about fidelity, and even back then I was like "Man, this game looks boring." and I didn't even know why at the time. 

Ok. I could understand saying this about Halo 2. I can understand saying this about the 343 games. Hell, I can even understand saying this about Halo 1. 

But Halo 3? ODST? REEEEE-ach? You, sir, have pulled the last jenga block. Have stepped on the wrong toe. Have blurted out the only opinion to be factually incorrect in the entire universe of ideas, and that's saying a lot because some people find FRIENDS funny. I will .... do something .... sometime .... to make you wish you had never said such filthy words, well ... written such filthy words. Trust me. 

I didn't say it about Halo 3 or ODST, I said it about the first and that the series never really had its own identity. I actually like 3 and reach, and they are the most interesting looking, but come on man, you know they're nothing special in terms of art direction or stylization. 

Also, for the life of me I never understood the love for Friends. I didn't like Seinfeld as a kid but came to appreciate it as I grew up. Friends, on the other hand, was dumb and I hate it even more now than I did in its prime. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

LurkerJ said:
sales2099 said:


Sorry but you can’t nail me on hypotheticals. When you catch me in the act call me out. And so we clear, there is a difference between graphical fidelity and art style. They did nail the Halo CE art style. If it was the other way around we Halo fans would be truly screwed. 

The game is delayed indefinitely, they didn't nail shit. Come off it. Not even MS thought they could sell the game they showed. Looking like a game from 6th generation isn't what good art style means. 

Again you aren’t getting the difference between art style and fidelity. 343 stands by their art direction but has its work cut out to make it graphically next gen. 

Last edited by sales2099 - on 18 August 2020

Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.