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LurkerJ said:
sales2099 said:


Sorry but you can’t nail me on hypotheticals. When you catch me in the act call me out. And so we clear, there is a difference between graphical fidelity and art style. They did nail the Halo CE art style. If it was the other way around we Halo fans would be truly screwed. 

The game is delayed indefinitely, they didn't nail shit. Come off it. Not even MS thought they could sell the game they showed. Looking like a game from 6th generation isn't what good art style means. 

Yeah, I don't get this 'artstyle' argument. Halo has always had the most bland, generic art direction I've ever seen for a sci-fi shooter. you know what had great and interesting art direction? Bioshock and Bioshock Infinite. Those games had style. Halo's 'style' has always been 'generic space shooter.' It's got a Halo look and feel, but even back in 2001 I thought it was bland and unoriginal and completely forgettable. 

and that was before I knew what art direction even was. I was a dumb kid of 15 who was on board with all the 'uber realistic photoreal graphics' train, caring so much about fidelity, and even back then I was like "Man, this game looks boring." and I didn't even know why at the time. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android