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Forums - Sony Discussion - Ghost of Tsushima - Discussion & screenshots thread

 

I would currently rate GoT...

10/10 7 31.82%
 
9/10 9 40.91%
 
8/10 4 18.18%
 
7/10 0 0%
 
6/10 1 4.55%
 
5/10 1 4.55%
 
4/10 0 0%
 
3/10 0 0%
 
2/10 0 0%
 
1 out of I'm an imbecile. 0 0%
 
Total:22

Tagging. The last great PS4 exclusive. End of an era!



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Mine is still a little long time to come over.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

John2290 said:
Cerebralbore101 said:
Tagging. The last great PS4 exclusive. End of an era!

Has it unlocked for you yet? 

Mine is physical, and it's still 7/16 here. It will be in the mail once I get home from work tomorrow.



John2290 said:
DonFerrari said:
Mine is still a little long time to come over.

How long? You really need to go digital for these big releases, you lost so much time on TLOU2. This was only 30 gigs or so.

The agreement is that my friend have to buy it because I bought the last game. So he have to buy, play to finish and then give it to me.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

John2290 said:
DonFerrari said:

The agreement is that my friend have to buy it because I bought the last game. So he have to buy, play to finish and then give it to me.

That's a good deal but if the last game was TLOU2, you're getting shafted with this being twice the length and a game that begs to be played slowly. 

I got shafted because it was RDR2 (that I wasn't really wanting to buy) and he skipping his promisse for quite some years... at least I was able to get second hand FFVIIR from another friend and before delivering for the brother of the one in debt I platined.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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I`ll say that rough edges of this game are due to manpower being insufficient and some areas the dev not having full expertise (like the issue with collision box that makes parts of the char trespass scenario and his foot enter ladders and slopes or the reuse of assets). Sony should really employ the help of other studio and help fix this issues.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

John2290 said:
DonFerrari said:
I`ll say that rough edges of this game are due to manpower being insufficient and some areas the dev not having full expertise (like the issue with collision box that makes parts of the char trespass scenario and his foot enter ladders and slopes or the reuse of assets). Sony should really employ the help of other studio and help fix this issues.

The only glaring rough edges i can see, like score effecting rough edges, is when talking to NPCs the camera pulls out likely to hide a lack of animations, Sony should have given them a team of animators to keep the quality up in that area and the camera which has not lock on or auto redirecting, it's only a pain though cause doge is on circle and that gets you killed if the camera isn't in your favour. 

This game had all the potential to be a masterpiece, but some glaring mistakes turn it into just a great game (that can still be patched to masterpiece)

Not sure why Sony wasn`t over this looking at those.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Awesome gif

Last edited by Heavenly_King - on 17 July 2020

I took matters on my on hands and gone there pick up my copy, as soon as I finish persona 5 royal I'll start it. I'm 105h in Persona so it won't take much longer.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Got home and played two hours of it. The grass is seriously impressive. I have a 2070 Super in my PC, and there are games with 1/4th as much grass in them, as GoT that seriously drop frames, when you enter a high grass area. Meanwhile this game runs on PS4 Pro with entire fields of grass and the framerate barely dips.

The lack of a lock on camera is kinda sad, but I also realized how much I've been relying on it over the years. Enemies can juke you or leave your field of vision. This makes positioning during combat important. Also, without a lockon camera you are free to dodge enemies in a lot more directions.

The motion blur is pretty bad though, when turning the camera. And cutscenes look weirdly animated or choppy at times. But maybe they are lowering the framerate there to make cutscenes look cinematic?

Combat is good, taking a few pages out of Sekiro's notebook. Spear enemies are easy street though. And your average footsoldier can be taken out with two strong attacks to break their guard. I'm playing on Hard mode btw.

Stealth is hilariously easy. Enemies might as well be wearing horse blinders. Enemies take four seconds to go from "I think I see something" to "It's a Samurai! Get him!" In a stealth game that's all the time in the world to go back into hiding. I'm honestly afraid to even try going Ninja mode in this game. It might be way too easy.

John2290 said:
This shit is getting GOOOOOOD. This feels like what I wanted Breath of the wild to be.It's even more serene and ambient than RDR and RDR2 and that is saying something cause that is one hell of a high bar.

One more con though, the camera is shit in combat and the no lock on gripe reviewers had was really downplayed. It's a nuisance. It gets you killed. One more pro to balance the scales though, the music is perfection on top the sound overall, If I don't make it through my next 90 minute session and see the sunrise outside my window it's cause this music put me to sleep and I'll be happy with that.

Too early to tell but I think I'm gonna really like this game and I think it'll score higher with users unless fanboys go on a brigade. I can already see though, after four hours or so, it's far from perfect.

See above on my thoughts on the camera. You really can't take on multiple enemies at once, with bad positioning in this game.