The only glaring rough edges i can see, like score effecting rough edges, is when talking to NPCs the camera pulls out likely to hide a lack of animations, Sony should have given them a team of animators to keep the quality up in that area and the camera which has not lock on or auto redirecting, it's only a pain though cause doge is on circle and that gets you killed if the camera isn't in your favour.
This game had all the potential to be a masterpiece, but some glaring mistakes turn it into just a great game (that can still be patched to masterpiece)
Not sure why Sony wasn`t over this looking at those.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
Azzanation: "PS5 wouldn't sold out at launch without scalpers."