Forums - Nintendo Discussion - How much will Paper Mario: The Origami King sell lifetime?

How many million lifetime?

2+ 9 14.75%
 
3+ 7 11.48%
 
4+ 16 26.23%
 
5+ 15 24.59%
 
6+ 7 11.48%
 
7+ 3 4.92%
 
8+ 2 3.28%
 
9+ 1 1.64%
 
10+ 0 0.00%
 
15+ 1 1.64%
 
Total:61

3.2m



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Dulfite said:
This being a decent return to form and Covid-19 making everyone game like they are a 14 year old boy in 1987 means this one will probably sell better than all the previous versions.

All indications are that it's not a return to form.  It's basically an iteration on the Sticker Star line and I just don't get why they keep doubling down on it.  Especially after Color Splash outright bombed.

My own guess is 2.5-3.5 million.  It'll do fine, but I don't see it smashing the series record.



I think 5 million, just because it's on switch and it's Mario. Don't expect it to be good, otherwise, it could be 10 million with Corona still going strong.



Watching how the Paper Mario franchise evolved(and devolved), I'll say this: Ever since it has reached rock bottom with Sticker Star, it has been improving with each new installment.Color Splasch was an improvement over Sticker Star, and The Origami King seems to be an improvement over CC.

While it certainly won't reach the heights of the best in the series, Super Paper Mario, it certainly has come a loooooooooong way since Sticker Star.

That plus the Switch effect will make it sell pretty well. I expect it to do betwenn 4 and 5 million units.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

NightlyPoe said:
Dulfite said:
This being a decent return to form and Covid-19 making everyone game like they are a 14 year old boy in 1987 means this one will probably sell better than all the previous versions.

All indications are that it's not a return to form.  It's basically an iteration on the Sticker Star line and I just don't get why they keep doubling down on it.  Especially after Color Splash outright bombed.

My own guess is 2.5-3.5 million.  It'll do fine, but I don't see it smashing the series record.

What do you mean "all indication?" It has traditional weapons, not stickers like the first two. The combat is turned based like the first two. The partners are back (with dialogue and unique names like the first two). It's a full "world" again rather than levels like the last two games (and like the first two games). It is 3-D adventure like the first two (unlike SPM). It's not perfect and isn't once TTYD's level, but this is absolutely moving in the right direction.



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How much did Sticker Star sell?
Add 2-3 million to that.



Hardware Comparison Threads:

PlayStation 4/Xbox One/Nintendo Switch: 2019 vs. 2020
(https://gamrconnect.vgchartz.com/thread/241660/ps4xbons-2019-vs-2020/1/)

Max 2.5 million. I'd gladly be wrong though.

I feel like it's still not the Paper Mario that many fans want (I only got into the series with Super and Color Splash and liked them both, so it not being like the first two doesn't bother me in the slightest).



1doesnotsimply

I voted 5+ mil. I feel it will outsell Super Paper Mario quite easily, especially given that Switch has yet to reveal the rest of this years upcoming games. People will be looking to play something, which puts the game in the spotlight during the time of its release. Throw in the fact that Switch seems to push IPs to break their previous records, and it seems like a done deal.

I did however top it out at 5+ mil because the game is still niche. Having it as a Mario game will help, but it will not go much further than 5 mil I feel.



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Dulfite said:
NightlyPoe said:

All indications are that it's not a return to form.  It's basically an iteration on the Sticker Star line and I just don't get why they keep doubling down on it.  Especially after Color Splash outright bombed.

My own guess is 2.5-3.5 million.  It'll do fine, but I don't see it smashing the series record.

What do you mean "all indication?" It has traditional weapons, not stickers like the first two.

Yes, consumable weapons that break.  In addition, no XP or positives to battling.  So, like Sticker Star and Color Splash, battling is something you'll want to avoid as mostly a waste of your time.

It'll be the 3rd straight game where the battle system is broken by being pointless.  Three games and they still haven't fixed this most basic gameplay flaw!

The combat is turned based like the first two.

So is the combat in Sticker Star and Color Splash.  And the combat is now puzzle-based for some reason.

¯:_(ツ)_/¯ 

The partners are back (with dialogue and unique names like the first two).

And they just appear to be characters that tag along for a time.  You can't even control them in battle.  The character designs we've seen also remain depressingly generic.

It's a full "world" again rather than levels like the last two games (and like the first two games).

That's about the only thing I can see where it's definitely stepped back in the right direction.

It is 3-D adventure like the first two (unlike SPM).

Again, so were Sticker Star and Color Splash.

Super Paper Mario isn't the problem with the series y'know.  Heck, I'd settle for them going back to Super Paper Mario at this point.

It's not perfect and isn't once TTYD's level, but this is absolutely moving in the right direction.

I don't see much evidence of that.  It seems to be better than the last two games, but the direction of the series remains firmly in trying to polish the turd that is Sticker Star, only with a few mechanics that are vaguely resemble the origins of the series, but do so in a haphazard manner that misses the point.



3.5M + is my prediction in this case. It'll be a great adventure game for the summer ! In the meanwhile, I'll enjoy looking at the broken discourse from the old fans on social media.



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