Hiku said: Pokemon seems to be a common one mentioned. I'd like for them to make it a bit more 'mature'. Some of the things I'd like to see change is how every character you meet doesn't have to worship you like a god from the moment you first step out of your town with your lvl 1 Metapod. Save those types of comments for when you beat your rival, or win a tough/important fight.
It's not a small game. And there's no way they could have fit everything from the original in this kind of fidelity, even with the insane budget this game already got. While many games at the time used similar shortcuts, few used as many, and even fewer did so in order to expand the scope as broadly as FF7 did. There were ever only 2 choices. |
That's what I'm trying to say they are too focused on graphics and changing their titles to modern standards. To the point where putting more emphasis on graphics and battle system negatively affects development time. FFVII Remake was announced back in 2015 and has taken then 5 years to complete one part of a game that was done over 23 years ago.
Granted now games do require a lot more resources vs old prerendered FF titles and the expanded scope of the latest FF. I would still settle for less graphics and Chibi art and have a full blown FF title any day. But even if we are looking at older games like FF10 that took only 2 years to make vs 5 years on a remaster. Its kinda lame.
Last edited by hinch - on 26 June 2020