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hinch said:

Final Fantasy XV. SE tried pandering to the Western Audience starting with 13 and its sequels and 15 took it to another level.

Announced originally in 2006. It took them well over 10 years to make it and still turned out mediocre, 7 years to move on from the origional FF13. And imo it went even worse with the push to higher fidelity hardware and ARPG. Where they had to split the games over multiple years to finish the story. It wouldn't have taken them this long if they a) stuck to what they were good at - turn based combat b) stopped concentrating too much on graphics and put more into the story. I feel they they haven't learned much since the catastrophic failure that was Final Fantasy: Spirits Within.

Final Fantasy VII is going in the same path though it is better its still fragmented into smaller games. I miss multiple quality Final Fantasy mainline games in one generation. Something they won't go back to, unfortunately.

In fairness, I do not think with current development cycles that having 3 full FF games in a single generation is feasable anymore. Many Final Fantasy games were developed in as little as a year. Other than games which are essencially carbon copies of the last game (like most sports games) or at least reuse tons of assets and still have several development teams (like say Call of Duty), not many games get launched yearly anymore. 

Granted, FF would not need to be a yearly franchise, though to have 3 mainline FF games in this generation, you'd need them to launch in something like 2014-2017-2020. That is doable I suppose but probably not worth it for Square-Enix