Forums - Sony Discussion - (SPOILERS FREE) The Last of US 2 Discussion

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How do you rate TLOU2 in a whole?

1 2 5.41%
 
2 0 0.00%
 
3 2 5.41%
 
4 1 2.70%
 
5 5 13.51%
 
6 10 27.03%
 
7 1 2.70%
 
8 2 5.41%
 
9 5 13.51%
 
10 9 24.32%
 
Total:37

Is anybody else having an issue where animations won't play during cutscenes?



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Almost 5 hours in and really enjoying it so far. Just got done looting downtown Seattle, and when the trophy popped saying I visited every location in that area I knew it was time to move on.

One thing I want to note is that while the combat is not necessarily innovative in any way, it really polished up the formula from the original. Small things like dodging, instakill stunned enemies, and a switchblade instead of breakable shivs really help with the flow of combat as a quick example.



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After watching in-depth livestream gameplay, my opinion of the game as a whole is better but the execution of the story is still awful. The graphics of the game are spectacular, gameplay seems to be the same but more refined, but the story could've been put together way better. The best moments of the story imo are the flashbacks with Joel and Ellie (why couldn't the game start from there?), the love interest has as much chemistry with Ellie as a wet carboard box (no offense cardboard boxes) and

Spoiler!
there is no payoff in the end against the main "antagonist" (unless there's a Part 3...pls no).

Honestly I'd say the game is a solid 8/10 for people who haven't played the 1st one, which might be why sales of the game are so good atm.

Last edited by Hiku - on 22 June 2020

TheLegendaryWolf said:

Spoiler filled comment removed.

You obviously have a hard time with a part of the thread title.




I've just got to the Theatre, how far am I through the game? Percentagewise?



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Finally i've finished tlou2. What a game, what a story and what an experience. My heart still pounding like crazy.



I'm still waiting for the delivery. :(



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hinch said:
DonFerrari said:

When I purchased the delivery was to be 3 to 5 working days, so I probably going to get by middle next week. But I just sent a message to the store to confirm since there may be problems since I bougth it over 2 months ago.

Yeah I would definitely check that out. I would assume that you were on more on the priority shipping since you ordered 2 months ago. I was stupid and ordered on the weekend before release! Guess it was partially my fault.

SecondWar said:

I had similar problems. Pre-ordered it at the end of April during lockdown when I had no idea if shops would be open to get the game in release day. I bought it alongside Ghost of Tsushima. The email confirmation said it would be delivered between 17th and 20th of July (Tsushima’s release date). That got me a bit worried.

Sucks. If I knew earlier that I was ordering from a non UK company I would have sucked up the few extra pounds and gone on Amazon. Now we wait Oh well, lesson learned. Can you not change the GoT preorder?

Got my confirmation for shipping, expected delivery date is tomorrow (June 23th).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

John2290 said:
I almost can't with this story anymore, it's so damn trivial for such large portions of the game. Dramatic soap opera shit with weak ass writing and then boom they throw in an oscar worthy section with some of the best performances in gaming going from B teir day time soap opera to stellar levels of production. It's so mishmashed and the actual story on the journey feels like an after thought and a lost uncharted script that got scrapped for being terrible with thr names changed from Nathan and Elena to Ellie and Dina... wait that's a terible disservice to elenas character. Dina might be the worst in recent memory.

No matter how good thia game is or what beats the story hits or the conclusion this game will never rise above a 9 for me and likely not an eight unless it gets more inlvoved ASAP, at ten hours in (slow playing) only two of those hours were actual TLOU teir story telling.
The journey is campy and the pacing is so far off the mark I'd nearly drop to a seven when all ia said and done if things don't chnage. It's such a puty too cause the game is so fucking good and amazing to play it's next level stuff and the graphics on PRO, it's almost like a PS5 launch game from the PS5 event but without the shiney reflections. As long as you are back far enough so the film grain effect fadws away, I prefer my VR swivel chair for any gaming these days so I' usually four to five feet from my 49 inch TV and I had to scrap the office chair for this, at 7 feet it looks like Bullshots even in motion apart from the odd frame pacing issue and at 10 feet it looks like you're playing a film. It lacks the crisp punchiness of RDR and the detailed animations but makes up for it in other ways and the animations are a far cry over RDR in speed and fluidity. The HDR is good with colour and contrast but you rarely get to see an area that makes use of luminosity but when you do it's incredible, there is a part when you leave a school at the first human Gunfight and you walk out across this roof to see an overcast sky with some 80's looking block flats and with HDR that shit looks real. As for the resolution it's hard to tell with thr film grain when you look up close but it doean't have the blurryness of RDR2 or slight ailsing of death stranding but who knows what's under the film grain filter. Sound is incredible too, it has VR worthy 3d sound and everything is one point.

Perhaps you have to consider that life is made of mostly dull moments with sparks of big excitement. And the game cover that, day-to-day generic teen talk (since protagonist is a teenager) with sections of epic.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

TheLegendaryWolf said:

snip

Please read OP, no spoilers and only first hand experience in the thread. You`ll notice that I haven`t put my impressions and only you and immerse have put second hand impressions from YT or the like.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994