Forums - Nintendo Discussion - Outer Worlds Switch port

Only 69 on Metacritic

This is embarrassing



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About four hours in now. Only thing that really annoys me is the framerate drops during fights with enemy mobs outdoors. Exploration and indoor combat is fine, and I can look passed the ugly textures. The core game itself is superb; the depth of customization, fantastic writing, and meaningful choices and consequences keep it enjoyable even if the mechanically excellent combat is somewhat diminished by the performance issues.

shikamaru317 said:

So the important question. Which is the worse port, Ark Survival Evolved or The Outer Worlds?

I wonder how well Ark sold on Switch?

Edit: Oh yeah, definitely Ark is uglier. I had forgotten just how bad it looked. There are N64 games with better graphics, lmao. The Outer Worlds at least looks as good as a 6th gen game. 

This is not even in the same league as Ark, not even remotely. Ark could drop to sub-N64 resolutions even in docked mode, with much worse assets.

Let's not get carried away. It's not a good port, but it's not catastrophic either.



Bet with Liquidlaser: I say PS5 and Xbox Series X will sell more than 56 million combined by the end of 2023.

curl-6 said:

Let's not get carried away. It's not a good port, but it's not catastrophic either.

As you said, the worst part is the framerate issue. For eg, MK11 on Switch is pretty ugly, but once you start a fight, it's smooth 60fps and makes it very enjoyable. Same for Rocket League.

They definitly should fix this

Last edited by SKMBlake - on 06 June 2020

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SKMBlake said:
curl-6 said:

Let's not get carried away. It's not a good port, but it's not catastrophic either.

As you said, the worst part is the framerate issue. For eg,M on Switch is pretty ugly, but once you start a fight, it's smooth 60fps and makes it very enjoyable. Same for Rocket League.

They definitly should fix this

Yeah it needs a patch badly.

It'll never be pretty, but they could at least partially salvage the situation if the framerate drops and pop-in were reduced. What remains to be seen is whether they'll commit to fixing it, or just cut their losses and run.



Bet with Liquidlaser: I say PS5 and Xbox Series X will sell more than 56 million combined by the end of 2023.

SKMBlake said:
curl-6 said:

Let's not get carried away. It's not a good port, but it's not catastrophic either.

As you said, the worst part is the framerate issue. For eg, MK11 on Switch is pretty ugly, but once you start a fight, it's smooth 60fps and makes it very enjoyable. Same for Rocket League.

They definitly should fix this

I have to agree. I can accept the dumbed down graphics, although being disappointed with examples on how it is done better. But then things start to affect gameplay with framerate drops or enemy pop-in, that is bad. So they should have at least fixes for the stuff affecting gameplay. If they can also provide better graphics, it would be appreciated. Many of the graphical downgrades can be attributed to the missing space on the cartridge. I would appreciate if games for Switch would offer optional texture packs, so if you have space on your SD-card to waste, you can download the prettier graphcis.



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Mnementh said:
SKMBlake said:

As you said, the worst part is the framerate issue. For eg, MK11 on Switch is pretty ugly, but once you start a fight, it's smooth 60fps and makes it very enjoyable. Same for Rocket League.

They definitly should fix this

I have to agree. I can accept the dumbed down graphics, although being disappointed with examples on how it is done better. But then things start to affect gameplay with framerate drops or enemy pop-in, that is bad. So they should have at least fixes for the stuff affecting gameplay. If they can also provide better graphics, it would be appreciated. Many of the graphical downgrades can be attributed to the missing space on the cartridge. I would appreciate if games for Switch would offer optional texture packs, so if you have space on your SD-card to waste, you can download the prettier graphcis.

Optional texture packs are possible. Nevermind that The Outer Worlds already opted to cheap out on its game card. The game has been one dumb shortcoming after another.



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Mnementh said:
SKMBlake said:

As you said, the worst part is the framerate issue. For eg, MK11 on Switch is pretty ugly, but once you start a fight, it's smooth 60fps and makes it very enjoyable. Same for Rocket League.

They definitly should fix this

I have to agree. I can accept the dumbed down graphics, although being disappointed with examples on how it is done better. But then things start to affect gameplay with framerate drops or enemy pop-in, that is bad. So they should have at least fixes for the stuff affecting gameplay. If they can also provide better graphics, it would be appreciated. Many of the graphical downgrades can be attributed to the missing space on the cartridge. I would appreciate if games for Switch would offer optional texture packs, so if you have space on your SD-card to waste, you can download the prettier graphcis.

We've seen in the likes of Panic Button's ports that post-release patches can improve unstable framerates in Switch ports that already seemed to be tapping the system out.

I really think they should commit to fixing this as it will otherwise remain a black mark on the record of both Virtuos, who until now had a great rep for their Switch work, and Obsidian for allowing their GOTY-nominated game to be released in this state.

Last edited by curl-6 - on 06 June 2020

Bet with Liquidlaser: I say PS5 and Xbox Series X will sell more than 56 million combined by the end of 2023.

Looks very rough.

I'll wait to see if it gets some more patches, if not I'll just get it on PC.



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The problem is not just on GPU speed or CPU but on RAM. and probably high assets Polygon. 



Well not all ports are well made. And this dev talked about how hard it was to make it, but yes I get they aren't the best devs around.



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