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Forums - Microsoft Discussion - MS needs to showcase XSX as well as UE5 showcased PS5

DonFerrari said:

If the power difference is well used (perhaps patches for best titles) we could have reall 1080p120fps on PSVR and a very clear image so PSVR2 wouldn't even be needed for the next couple years since the problem of resolution and framerate was due to console not headset.

It probably needs more work though. I found that native 120 fps produced more head movement lag, inducing nausea earlier. I forgot the name, but it was that weird shooter that runs at 120fps (bot on base and pro). You always move forward so you don't notice the extra lag, yet when you turn your head left and right you notice a bigger (albeit still tiny) delay then when the game runs in 60fps and the reprojection adjusts for head movements at 120 fps.

Of course a combination would work best, both just in time reprojection and rendering the game at 120fps. Dunno if a simple boost mode can do that. Dunno, at least NMS shouldn't suffer from slowdown anymore :)



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SvennoJ said:
DonFerrari said:

If the power difference is well used (perhaps patches for best titles) we could have reall 1080p120fps on PSVR and a very clear image so PSVR2 wouldn't even be needed for the next couple years since the problem of resolution and framerate was due to console not headset.

It probably needs more work though. I found that native 120 fps produced more head movement lag, inducing nausea earlier. I forgot the name, but it was that weird shooter that runs at 120fps (bot on base and pro). You always move forward so you don't notice the extra lag, yet when you turn your head left and right you notice a bigger (albeit still tiny) delay then when the game runs in 60fps and the reprojection adjusts for head movements at 120 fps.

Of course a combination would work best, both just in time reprojection and rendering the game at 120fps. Dunno if a simple boost mode can do that. Dunno, at least NMS shouldn't suffer from slowdown anymore :)

Understood, didn't know about it, so yes patches will be needed;



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

SvennoJ said:
sales2099 said:

You can’t use yourself in a survey. Hey look I can do it too! This year alone I played Ninja Gaiden 2, Lost Odyssey, Army of Two, Sonic Generations, Earth Defence Force 2017, Grand Theft Auto 5 (campaign), and Banjo Kazooie. Games I missed back in the day and I’m glad I was able to beat them via back catalog/Game Pass. Because Xbox allowed me access to them. People like you who turn your back on history aren’t alone, but then again neither are people like me. It’s part of why I’m team Xbox. 

I get it, you prefer to keep paying money for remasters but call me crazy I like to play upgraded games for free. Like I said, people really only talk about BC in the launch period. That’s why Ms is pushing their distinct advantage in this area.  But they still have the power advantage and will showcase it when they see fit. Sony just trying extra hard to prove they arent weak in their own right despite being less powerful. 

I'm part of all gamers though. Only need one to disprove your all statement :p

And so am I. Seems we are at an impasse. Unless I say the universal truth that a console with more BC is nicer then a console with less for those who are even remotely interested. Not taking into account other features and platform specific games of course. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

DonFerrari said:
Conina said:

Source that PS5 will play ALL PS4 games, please!

Source that most PS4 games won't need any patches or fixes to run on PS5, please!

These are just assumptions and Sony's current statements are speaking a totally different language... I really hope that they are just miscommunicating, since I want to replace my PS4 with a PS5 as soon as possible (and I don't have infinite HDMI ports + space to keep them both connected).

And no one said that quality assurance is a bad thing.

Guess what: Microsoft does that too: https://news.xbox.com/en-us/2020/05/28/xbox-series-x-next-generation-backward-compatibility/

"With more than 100,000 hours of play testing already completed, thousands of games are already playable on Xbox Series X today, from the biggest blockbusters to cult classics and fan favorites. Many of us in Team Xbox play on the Xbox Series X daily as our primary console and switching between generations is seamless. By the time we launch this holiday, the team will have spent well over 200,000 hours ensuring your game library is ready for you to jump in immediately."

https://www.theverge.com/2020/3/20/21188585/sony-ps5-backwards-compatibility-ps4-games-support-majority-plus-titles

We believe that the overwhelming majority of the 4,000+ PS4 titles will be playable on PS5.”

Believing something is no guarantee, especially if two months later they only "strongly recommend" developers to add PS5 compatibility to their PS4 games:

https://www.eurogamer.net/articles/2020-05-29-new-ps4-games-must-be-playstation-5-compatible-from-july-sony-tells-devs

“We’re currently evaluating games on a title-by-title basis to spot any issues that need adjustment from the original software developers.

So Sony only tests the games, sends the report to the game developers and hopes, that the game developers fix the issues on time... preferably with enhancements.

On the other hand, Microsoft seems to be much more involved into their BC process: instead of fixing games on title-by-title basis they are tweaking the groundwork for all BC games to lift the burden from the developers in many cases. Some enhancements are also already provided by that foundation. And (according to the statements of Microsoft), that way seems to work so that already over 1000 legacy Xbox games "were tested positive".



sales2099 said:
SvennoJ said:

I'm part of all gamers though. Only need one to disprove your all statement :p

And so am I. Seems we are at an impasse. Unless I say the universal truth that a console with more BC is nicer then a console with less for those who are even remotely interested. Not taking into account other features and platform specific games of course. 

You miss it, he is focussing on you saying all gamers can get behind, he don't so your point was nullified.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Conina said:
DonFerrari said:

https://www.theverge.com/2020/3/20/21188585/sony-ps5-backwards-compatibility-ps4-games-support-majority-plus-titles

We believe that the overwhelming majority of the 4,000+ PS4 titles will be playable on PS5.”

Believing something is no guarantee, especially if two months later they only "strongly recommend" developers to add PS5 compatibility to their PS4 games:

https://www.eurogamer.net/articles/2020-05-29-new-ps4-games-must-be-playstation-5-compatible-from-july-sony-tells-devs

“We’re currently evaluating games on a title-by-title basis to spot any issues that need adjustment from the original software developers.

So Sony only tests the games, sends the report to the game developers and hopes, that the game developers fix the issues on time... preferably with enhancements.

On the other hand, Microsoft seems to be much more involved into their BC process: instead of fixing games on title-by-title basis they are tweaking the groundwork for all BC games to lift the burden from the developers in many cases. Some enhancements are also already provided by that foundation. And (according to the statements of Microsoft), that way seems to work so that already over 1000 legacy Xbox games "were tested positive".

The PS5 have the PS4 logic into the silicon, it was made to make basically all games work fine already. And no amount of hour test can ensure anything. We have games that alone had as much hours in QA as the whole MS put to all games in BC but still have bugs.

I can agree that XSX BC seems more complete and probably more tested, but you are trying to force on the PS5 not working fine. You got the source only to find a way to dismiss it.

MS at the same day Sony made the clarification put an announcement that all games would work and them rectified it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
sales2099 said:

And so am I. Seems we are at an impasse. Unless I say the universal truth that a console with more BC is nicer then a console with less for those who are even remotely interested. Not taking into account other features and platform specific games of course. 

You miss it, he is focussing on you saying all gamers can get behind, he don't so your point was nullified.

Well that seems like semantics rather then tackling the points at hand. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:
DonFerrari said:

You miss it, he is focussing on you saying all gamers can get behind, he don't so your point was nullified.

Well that seems like semantics rather then tackling the points at hand. 

Could be, but still you didn't understand his response when you said he couldn't use himself as example and used yourself as counter.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

sales2099 said:
Forza is a easy pick for graphical showcase I’m not worried.

It still is frustrating that Sony took credit for that demo...they don’t use UE. The Coalition with Gears 5, Ninja Theory for Hellblade, upcoming games like Inexiles AAA game, Hellblade 2, Obsidians AAA projects. These are games that showcased and will showcase UE in its glory.

Far as I’m concerned the UE5 demo advertised what Series X can do with developers that actually use it (XGS). Perhaps at an even higher frame rate with better lighting. To anyone who may look to report, this isn’t baiting. Sony got the win I just feel it was a dirty move.

It was running on a PS5 and they fit in PR talk about the PS5's SSD. 

Hellblade released on PS4 so I'm not sure why you inlcuded that, plus Days gone uses Unreal, so how is it a dirty move?

Either way Sony was the first to actually demonstrate what games running on PS5 will look and play like. No deception there.



PS4(PS5 Soon)and PC gaming

There's only 2 races: White and 'Political Agenda'
2 Genders: Male and 'Political Agenda'
2 Hairstyles for female characters: Long and 'Political Agenda'
2 Sexualities: Straight and 'Political Agenda'

sales2099 said:
SvennoJ said:

I'm part of all gamers though. Only need one to disprove your all statement :p

And so am I. Seems we are at an impasse. Unless I say the universal truth that a console with more BC is nicer then a console with less for those who are even remotely interested. Not taking into account other features and platform specific games of course. 

It's certainly nicer to have than not to have. Yet there's always a cost. Those 200 thousand hours might be put to better use on making games. The extra HW features or compromises to ensure BC (in both ps5 and xsx) add cost to the console and/or take away potential. Is it worth all the effort when it's just a nice to have...

But true, if ps4 played CDs as well I could have taken the ps3 out of my av cabinet. Not that I care, blu-ray seems to only remember where you left off if you leave the disc in. Plus I prefer the ps3 blu-ray player and leave the ps3 off-line to avoid blu-ray downloading commercials. Pretty horrible format really, just not as bad as all the others lol. (Yes, I do mostly watch Netflix nowadays out of convenience, though audio and video quality leave a lot to be desired and no extras)