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Forums - Gaming Discussion - Can we talk about The Wonderful 101 laughable Demaster?

AngryLittleAlchemist said:
Xxain said:
Heres my take:

This is an upscaled port, not a remaster and if this was CAPCOM... This thread would be 250 and replies long.

Ultimately ... who cares. I watched the video in its entirety (Dont think ive ever done that) I saw nothing "scumm" for a lack of a better world. Looks wonderful everywhere.

If this was Capcom it would probably be a much better game 

Capcom doesn't have this kind of creativity in the last decade to make something this unique. W101 is one of the best games the lat decade. So no. Capcom makes very good games but nothing this creative.

Last edited by Leynos - on 17 May 2020

Bite my shiny metal cockpit!

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curl-6 said:
DonFerrari said:

Well on your first comment I saw you were displeased with this demaster.

And did you like the first game?

I did not, no.

So nothing lost at least. When bad games have bad ports at least we can just laugh without losing anything.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I really hope PlatinumGames patches the Switch version of the game so that we could run the game at 720p in docked mode. I care more about performance than 1080p.

Last edited by Mr.GameCrazy - on 18 May 2020

Goatseye said:

Microsoft handled hundreds of BC titles ranging from OG Xbox to X360 titles, better than this steamy pos, PG called remaster. And they were all free of charge if previously owned.

I'm pretty sure that's from system wide emulation and they just individually play/test each title for adjustments. Not the same as porting an individual games code.

There's no doubt that this is a lazy port though



OTBWY said:
There goes all hope of ever getting a sequel or any character of the game in Smash.

Meh, I really don't think this will have significant impact on its sales. The frame rate is inconsistent, nothing about it being unplayable. Fact is it still had enough interest to muster 2m in funds



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no wonder I had no idea it was 'remastered'

sounds like they just took the $2,000,000 and decided to keep as much of it as possible

is there anything left for the WiiU btw, Pikmin 3 (for now) and Xenoblade Chronicles X?



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

dark_gh0st_b0y said:
no wonder I had no idea it was 'remastered'

sounds like they just took the $2,000,000 and decided to keep as much of it as possible

is there anything left for the WiiU btw, Pikmin 3 (for now) and Xenoblade Chronicles X?

Besides Pikmin 3 and XCX the Wii U still has Super Mario 3D World (for now), Star Fox Zero, The Wind Waker HD (for now), Twilight Princess HD (for now), NintendoLand (obviously), Splatoon 1 (obviously), Paper Mario: Color Splash, Kirby and the Rainbow Curse, Sonic Boom (thankfully), Project Zero: Maiden of the Black Water, Mario Party 10 and Devil's Third. There are some eShop only games too like Pushmo World, Affordable Space Adventures, Star Fox Guard and Nano Assault Neo. It also has the only version of ZombiU that doesn't actually suck.

Finally, some of these games, while might be ported to the Switch in the future, will not be as good as they were on the Wii U. The Wii U was a failure, but it's undeniable that its second screen allowed for some gameplay improvements that are being and will be lost with every port to any other platform. There are entire games that will not be able to be ported at all like Affordable Space Adventures or NintendoLand.

So, as for the question: Is there anything left for the Wii U? Yes, there will always be. Because for better and worse, the Wii U was a unique platform that presented some games in unique ways.



Mr.GameCrazy said:

I really hope PlatinumGames patches the Switch version of the game so that we could run the game at 720p in docked mode. I care more about performance than 1080p.

I wouldn't expect it

Otter said:
Goatseye said:

Microsoft handled hundreds of BC titles ranging from OG Xbox to X360 titles, better than this steamy pos, PG called remaster. And they were all free of charge if previously owned.

I'm pretty sure that's from system wide emulation and they just individually play/test each title for adjustments. Not the same as porting an individual games code.

There's no doubt that this is a lazy port though

That is the joke, that the emulation with smart delivery that updates res and fps across the board have a better effect than an individual port one.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Mr.GameCrazy said:

I really hope PlatinumGames patches the Switch version of the game so that we could run the game at 720p in docked mode. I care more about performance than 1080p.

I wouldn't expect it

Otter said:

I'm pretty sure that's from system wide emulation and they just individually play/test each title for adjustments. Not the same as porting an individual games code.

There's no doubt that this is a lazy port though

That is the joke, that the emulation with smart delivery that updates res and fps across the board have a better effect than an individual port one.

Given the gulf in specs between Xbox/Xbox 360 and Xbox One I think its actually reasonable. The Switch probably couldn't emulate the Wii U even if it wanted to.



It's obvious they were either lazy with it or they rushed it when it wasn't ready. The fact it runs worse on PS4 and Switch than Wii U shows this. It's a bad port.