Forums - Gaming Discussion - Dreamcast vs Original Xbox

I prefer...

Dreamcast 45 51.14%
 
Original Xbox 43 48.86%
 
Total:88

Playstation 2... or Dreamcast



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Many Dreamcast games made their way to Xbox and no Dreamcast game made the same splash as Halo 1 and 2, especially the online multiplayer component. Plus going by years on the market the Xbox has a significantly larger library.

That said Dreamcast had some gems like Skies of Arcadia and Powerstone that were really hard to put down.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Pemalite said:
HollyGamer said:

Again MVG are expert on emulation, jailbreak, console security , console modding , hardware modding, software modding and not just Youtuber

You are watching an expert videos which far more reliable than unknown forum

I don't doubt that Modern Vintage Gamer has credentials, always amazes me how people put so much faith on Youtube videos as a be-all, end-all source of information.

But he hasn't provided the appropriate citations in his video, thus his claims can be discarded.

Not only that, but many of his claims are just framed as opinion.

HollyGamer said:

He already said it's 75 title https://segaretro.org/Windows_CE

Wouldn't matter if it was 150.

There are 620~ titles on Dreamcast, it's a small fraction of the available titles... And that is my entire point, that Windows CE was the exception and NOT the norm.

HollyGamer said:

Yup even PS2 has memory card, but it's obvious from Xbox original design were indeed took inspiration alot from Dreamcast. It's different from 64 design as well so it's definitely inspired from Dreamcast. The controller is just another thing, Xbox Live Arcade, etc. 

Elaborate how they are the same/different. The concepts are all the same... Memory card that connects to a controller which in turn is cabled directly into the console.

HollyGamer said:

Also Windows Central are Microsoft news outlet , that's just prove a lot of Xbox fans were originally a Dreamcast fans. 

From market point of view and business point of view it's obvious Xbox is Microsoft console targeting for Sega die hard fans. 

https://kotaku.com/the-xbox-was-as-close-as-we-got-to-a-dreamcast-2-5859934

https://www.inquisitr.com/3254632/original-xbox-controller-prototype-drawings-show-inspiration-from-sega-dreamcast/

https://www.radiosega.net/news/features/2012/03/how-sega-influenced-the-original-xbox/

https://segaretro.org/Xbox

etc etc 

Not really disproving anything with this though.

The Playstation 5 controller design is very similar to the Xbox controllers ergonomics, does that mean the Playstation 5 is an Xbox One successor rather than a Playstation 4? No. No it isn't.

I just help MVG on giving the source, i bet you forgot to read the link i have provided. everything has already provided there. 



curl-6 said:

I actually feel like DC and Xbox have a very different vibe; DC was like an arcade machine squeezed into a console box while Xbox was a PC squeezed into a console box, and late 90s arcade gaming and 2000s PC gaming were quite different in feel and philosophy. Maybe that's just me.

Not really. DC had that same PC vibe with online browser support, keyboard support, and more importantly games like Quake 3 Arena and Unreal Tournament which both ran fantastic on DC and had amazing online play for 56k machines. In the case of Quake 3 you could even play with PC users and let them slaughter you with their broadband connections.

There were other PC ports that ran well, like Rainbow Six, etc. Plus titles like Phantasy Star Online felt like something you'd only previously been able to play on a PC. The issue was the DC just didn't last long enough. The Xbox didn't differ from the DC in terms of feeling like a PC squeezed into a console box, it just continued where the DC left off. IIRC the DC was discontinued before the Xbox even launched.



Hynad said:
Ka-pi96 said:
Xbox. It was the console I finished the gen on. After getting pissed off at the low reliability of PS2s (seriously, I think I went through like 7 of them. Those things broke far too easily!) I went solely Xbox at the end of the gen. Really enjoyed it too, despite not owning a single Halo game for it.

I got only one PS2, and it never failed on me. How do you handle your consoles?

@OP: I got an X-Box when Shenmue 2 came out, and I got to try Halo that came with, and I got into Fable. But it eventually started to amass dust. 
The Dreamcast on the other hand, I played the heck out of it. I was still into arcade games quite a bit back then, and arcade game ports on that console were near flawless, when they weren't improved. Then there was Sega's unmatched content output, all great and unique titles. And to top it all off, Shenmue, a game far ahead of its time, regardless if you enjoyed it or not.

Really, the Dreamcast remained the console I spent the most money on prior to the advent of digital editions. Which, considering the very short life of the console, is saying a lot.

I always find odd how many systems and controls some people burn in a gen.

My PS1 and PS2 were modded to play bootlegged games (that is all we had in Brazil at the time) and I probably played over 4h a day for 5 year each of them before they were really stopping to work right.

My PS3 still works (now it is giving fatal errors in several games and just shutting down, will send for repair). PS4 the issue I had was on the disc reader (after reading some bootlegged movies for my son) on the Pro and eject button on regular (this seems a common issue on it).

But controls I never had a broken one, at most after 3 years I had to open and clean for PS3 and nothing for PS4 so far.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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I owned and STILL own both consoles. In pristine condition I might add. Anyway, I'm a bit bias here. I absolutely adored my Dreamcast back then. Over my PS2, Xbox, etc. I still have 22 games for it. Pretty much all of the fighters and beat'em ups, Sonic 2, Crazy Taxi, House of the Dead, etc.

My OG Xbox is loved more than the PS2 as well. I thought it was technology the best thing out then. Maybe because it was. I have all the games for that system as well. All of the popular titles. I very much disliked the controller though.

Anyway, I'm picking Dreamcast solely for those incredible games that released. I agree with some saying that we will probably never see an influx of titles the way Dreamcast did it. Capcom seemed to have heavily invested in Dreamcast. I have damn near all of their titles on it. Moving on, my family & friends and I gamed on it constantly. Loved the VMU and such. It was ahead of it's time back then. Xbox was nothing to scoff at either. I was just more impressed with the Dreamcast because nothing was like it in the market at that time.



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Pemalite said:

Not really disproving anything with this though.

The Playstation 5 controller design is very similar to the Xbox controllers ergonomics, does that mean the Playstation 5 is an Xbox One successor rather than a Playstation 4? No. No it isn't.







I would definitely agree with the other guy regarding the Xbox controller. It's heavily inspired by both the Dreamcast and Saturn 3D pads. Xbox had no real need for controller expansion ports on their console as the 8GB of hard disk space was enough for save data, yet they decided to include two controller ports anyway. Why? Not to mention the ABXY arrangement is exactly the same way Sega arranged theirs on the Dreamcast. They used six facebuttons instead of the four that Gamecube and PS2 used. Even the disk like structure in the middle is similar to both the Dreamcast and the Saturn 3D pad. It features analog triggers virtually identical to the Dreamcast and 3D Pad. It even features a breakaway controller plug in JUST like the Xbox controller does. Microsoft was clearly inspired by Sega's controllers.



Rafie said:
I owned and STILL own both consoles. In pristine condition I might add. Anyway, I'm a bit bias here. I absolutely adored my Dreamcast back then. Over my PS2, Xbox, etc. I still have 22 games for it. Pretty much all of the fighters and beat'em ups, Sonic 2, Crazy Taxi, House of the Dead, etc.

My OG Xbox is loved more than the PS2 as well. I thought it was technology the best thing out then. Maybe because it was. I have all the games for that system as well. All of the popular titles. I very much disliked the controller though.

Anyway, I'm picking Dreamcast solely for those incredible games that released. I agree with some saying that we will probably never see an influx of titles the way Dreamcast did it. Capcom seemed to have heavily invested in Dreamcast. I have damn near all of their titles on it. Moving on, my family & friends and I gamed on it constantly. Loved the VMU and such. It was ahead of it's time back then. Xbox was nothing to scoff at either. I was just more impressed with the Dreamcast because nothing was like it in the market at that time.

That is because even if one hardware is better or have more features what you are going to remember is what you played on it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

I'm gonna say i prefer Dreamcast because i loved their first party games and VMU before going to mulitplatform due to failure of sales met.

I would prefer Original Xbox, but this console was like... the best alternative low budget PC ever you can easily own a gaming hardware to play PC port games, like.. I used to play Serious Sam, KOTOR, Morrowind, Max Payne, Halo 1 and Battlefront on the PC before getting Original Xbox lol. At least Ninja Gaiden, DOA3, Conker Remake, Halo 2, Unreal Championchip 2 & Otagi were released exclusivity, although Original Xbox wasn't that as good as GameCube and Dreamcast in first party titles lineup term, ehh it's such a shame but still... enjoyed Halo 2 couch splitscreen deathmatch with my friends, so yeah that's that. xD



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Doctor_MG said:
Pemalite said:

Not really disproving anything with this though.

The Playstation 5 controller design is very similar to the Xbox controllers ergonomics, does that mean the Playstation 5 is an Xbox One successor rather than a Playstation 4? No. No it isn't.







I would definitely agree with the other guy regarding the Xbox controller. It's heavily inspired by both the Dreamcast and Saturn 3D pads. Xbox had no real need for controller expansion ports on their console as the 8GB of hard disk space was enough for save data, yet they decided to include two controller ports anyway. Why? Not to mention the ABXY arrangement is exactly the same way Sega arranged theirs on the Dreamcast. They used six facebuttons instead of the four that Gamecube and PS2 used. Even the disk like structure in the middle is similar to both the Dreamcast and the Saturn 3D pad. It features analog triggers virtually identical to the Dreamcast and 3D Pad. It even features a breakaway controller plug in JUST like the Xbox controller does. Microsoft was clearly inspired by Sega's controllers.

Already demonstrated how faulty it is using controllers to assert that a console is a "spiritual successor" to another console.

I.E. Playstation 5 uses ergonomics clearly inspired by the Xbox One, doesn't mean the Playstation 5 is the spiritual successor to the Xbox One.

Or the Switch Pro controller is also inspired by the Xbox controller, doesn't mean the Switch is a spiritual successor to the Xbox.

Every company takes design cues from another... A good idea is simply a good idea... Again, Sega wasn't the first company to have ports on the controller for expandability, the Nintendo 64 did it a whole generation earlier.

As for the ABXY arrangement, there is only so many ways you can take that approach... And is an argument that is questionable at best.

Six-face buttons has existed for a long time... Again. The Nintendo 64 did it with it's 4-C button layout plus A+B buttons, doesn't mean the Dreamcast was the spiritual successor to the Nintendo 64.
The Xbox used the secondary white/black buttons mostly as start/select for the most part.




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