| curl-6 said: Whoa, neck and neck in the poll! Considering Xbox sold more than three times as much and had a lifespan more than twice as long, damn close fight.
Simply gonna have to disagree with you there. For me, Dreamcast's abundance of arcade ports (something Sega had long focused on) always gave me the vibe of a late 90s arcade machine compressed into a console shell, while the Xbox with its many high end PC ports and games like Halo always felt more PC-esque. |
Not to forget that one of the keys of arcade was competitive multiplayer.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







