Forums - Nintendo Discussion - Staring into the abyss of a world where Nintendo has no games scheduled for release. Edit: The Time of Darkness Has Arrived

Just to be sure, we're talking about Nintendo EPD teams or all owned devs by Nintendo are also included ? I see weird exclusion here's and there.



Switch Friend Code : 3905-6122-2909 

Around the Network
Mar1217 said:
Just to be sure, we're talking about Nintendo EPD teams or all owned devs by Nintendo are also included ? I see weird exclusion here's and there.

It's everything goes to fit the narrative.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

DélioPT said:
Cerebralbore101 said:

Switch did have 5 great games. Of those 5, 2 were basically ports and Splatoon 2 looks the same as the first (same assets speed up development).

BotW released in 2017 for both Switch and Wii U. It was a simultaneous release, not a port. They had six great games, one of which was a port. There's nothing wrong with reusing assets to speed up development. It's done in coding and other games all the time. It's smart, and honestly needs to be done more often. Fallout New Vegas uses a massive amount of Fallout 3 code and assets. Super Mario Galaxy 2 is my favorite Mario game, despite reusing a huge chunk of assets from the first game. If we are going to discount games because they've reused assets, then we had better throw out every sequel imaginable, because I guarantee you they all recycle the same code as the first game. Heck, even brand new IPs use code from older games. 

Wii U, in it's first year, had NintendoLand, Mario U, Game and Wario, Pikmin 3, Wii Fit U. Not to forget the redesigned Wind Waker game.

Nintendoland, Wii Fit U, and Game and Wario did not receive very good review scores. Nintendoland, and Wii Fit U sit in the 70's. Game and Wario sits in the 60's. My list did not include games in the 70's or lower on Opencritic/Metacritic. If I included those games, Switch's first year output will obviously look better than Wii U's output in the first year. 

I think it's really funny that you want to count Windwaker, but are going to call BotW a port. I'll take the Windwaker remake though, because I took Link's Awakening and put it on my own list. Are you willing to take the Xenoblade remake as a legit 2020 game then? 

But you can't ignore the fact that Mario + Rabbids was a Ubisoft game. It's not a 1st or even 2nd party game.
Ubisoft was responsible for that, not Nintendo; Same goes for the Cadence game: the developer approached Nintendo and they said yes. That was all.

Yeah, but I don't care who made the game. So long as it's a great game, that can only be found on Switch I'm happy. Nintendo could start writing checks, and cutting deals with 3rd party studios tomorrow. I'd be happy as a clam. If not for Rare, Nintendo 64 would have been an utter disaster of a console. That's half the 64's library of good games!

Nintend's own studios stopped supporting Wii U and 3DS at least 2 years before Switch was out, either completely or pretty close.

2016 saw Sun/Moon, Fire Emblem Fates, and Kirby Planet Robobot on 3DS. 2017 had Samus Returns, and Fire Emblem Echoes. 

2015 on Wii U had Mario Maker, Xenoblade X, and Splatoon. 

I completely agree that Nintendo abandoned Wii U after 2015. But 3DS?

Again, I don't care whether it's Nintendo's own studios, a studio they share an IP with, or a company they have major shareholding with. All I care about is whether or not I get games I can't play anywhere else. 

So far Nintendo has done a fantastic job on Switch. The only problem is that they are way too damned quiet about their 2020 plans, to the point where I, and others think they might not have any plans. 

Ok, let's forget reused codes and whatnot.

MK8 and Zelda are ports.
Doesn't matter if Zelda released at the same time on both systems - we don't even know if the Switch version delayed the release of the Wii U game. It probably did.
Zelda Switch was an afterthought. Had the game been built exclusively for it, it wouldn't have released in 2017.

So, ignoring, remakes and reused assets, the difference between Wii U and Switch is just too small.

How games were reviewed is irrelevant do this specific discussion,  i'm sorry. This thread and discussion is about what and how many games Nintendo is bringing to the market.

I get that you love the game and it also happens to be the best selling 3rdparty game. But we are talking about Nintendo games, not 3rd party games. If we extend this conversation to 3rd party games, then… there's no really sense for this conversation.

I don't know who develops Kirby, but besides that, not a single game you mentioned was developed by Nintendo's internal teams,as far as i know.
And that is exactly the problem: they stopped using their own teams to support Switch, but the problem is, in terms of numbers, you just don't see a big change going from having 2 platforms, to just having one.

"I don't care whether it's Nintendo's own studios"

But this is what i was talking about in the first place; This IS about Nintendo's own studios - and how Nintendo has been managing them.

Look, i get it that all you want is the games, but if we are talking about how Nintendo has or hasn't changed, we need to look at what they are doing.

When people complain that a game is a port, what they are really saying is "that game is old, so I don't care about it". For example: Tropical Freeze, and Bayo 2 haven't been talked about much because they were ports of old games. But BotW wasn't an old game at all when it released on Switch. So that whole line of complaining that "it's just a port" loses meaning, for BotW. 

Yeah, technically it's a port, or a simultaneous release. Either way it's a new game that can only be played on a Nintendo system (barring piracy). 

So, ignoring, remakes and reused assets, the difference between Wii U and Switch is just too small.

Sure, if we are only counting games made directly by Nintendo the difference is very small. It's basically Arms, Splatoon 2, BotW, Xenoblade 2, 1/2 Switch, and Odyssey vs NSMBU, Nintendo Land, Pikmin 3, 3D World, and Windwaker HD. I don't agree on only counting games made directly by Nintendo, but I see your point. 

  i'm sorry. This thread and discussion is about what and how many games Nintendo is bringing to the market.

Is it about how many games Nintendo brought to market, or how many games Nintendo developed themselves and then brought to market? Looking back at the OP it seems to be about how many games Nintendo has announced for 2020, after Animal Crossing's release. Pretty sure OP had no intention of excluding exclusive Switch games just because they were being developed by an outside studio. So games like Poke'mon, or Luigi's Mansion wouldn't have been excluded by OP right? 

@NightlyPoe Right?

How games were reviewed is irrelevant do this specific discussion

I think it's pretty relevant. After all, isn't this a thread about lack of hype, because Nintendo hasn't slated enough games post AC, and held a direct about it? If Nintendo churned out a bunch of games scoring in the 60's, for almost an entire year, you'd better believe that I and several other people on this site would be beyond livid.

I mean, do you really think this thread would have magically gone away, if Nintendo had announced 10 new (but horrible looking) games for 2020?



The sentence below is false. 
The sentence above is true. 

 

Cerebralbore101 said:
DélioPT said:

Ok, let's forget reused codes and whatnot.

MK8 and Zelda are ports.
Doesn't matter if Zelda released at the same time on both systems - we don't even know if the Switch version delayed the release of the Wii U game. It probably did.
Zelda Switch was an afterthought. Had the game been built exclusively for it, it wouldn't have released in 2017.

So, ignoring, remakes and reused assets, the difference between Wii U and Switch is just too small.

How games were reviewed is irrelevant do this specific discussion,  i'm sorry. This thread and discussion is about what and how many games Nintendo is bringing to the market.

I get that you love the game and it also happens to be the best selling 3rdparty game. But we are talking about Nintendo games, not 3rd party games. If we extend this conversation to 3rd party games, then… there's no really sense for this conversation.

I don't know who develops Kirby, but besides that, not a single game you mentioned was developed by Nintendo's internal teams,as far as i know.
And that is exactly the problem: they stopped using their own teams to support Switch, but the problem is, in terms of numbers, you just don't see a big change going from having 2 platforms, to just having one.

"I don't care whether it's Nintendo's own studios"

But this is what i was talking about in the first place; This IS about Nintendo's own studios - and how Nintendo has been managing them.

Look, i get it that all you want is the games, but if we are talking about how Nintendo has or hasn't changed, we need to look at what they are doing.

When people complain that a game is a port, what they are really saying is "that game is old, so I don't care about it". For example: Tropical Freeze, and Bayo 2 haven't been talked about much because they were ports of old games. But BotW wasn't an old game at all when it released on Switch. So that whole line of complaining that "it's just a port" loses meaning, for BotW. 

Yeah, technically it's a port, or a simultaneous release. Either way it's a new game that can only be played on a Nintendo system (barring piracy). 

So, ignoring, remakes and reused assets, the difference between Wii U and Switch is just too small.

Sure, if we are only counting games made directly by Nintendo the difference is very small. It's basically Arms, Splatoon 2, BotW, Xenoblade 2, 1/2 Switch, and Odyssey vs NSMBU, Nintendo Land, Pikmin 3, 3D World, and Windwaker HD. I don't agree on only counting games made directly by Nintendo, but I see your point. 

  i'm sorry. This thread and discussion is about what and how many games Nintendo is bringing to the market.

Is it about how many games Nintendo brought to market, or how many games Nintendo developed themselves and then brought to market? Looking back at the OP it seems to be about how many games Nintendo has announced for 2020, after Animal Crossing's release. Pretty sure OP had no intention of excluding exclusive Switch games just because they were being developed by an outside studio. So games like Poke'mon, or Luigi's Mansion wouldn't have been excluded by OP right? 

@NightlyPoe Right?

How games were reviewed is irrelevant do this specific discussion

I think it's pretty relevant. After all, isn't this a thread about lack of hype, because Nintendo hasn't slated enough games post AC, and held a direct about it? If Nintendo churned out a bunch of games scoring in the 60's, for almost an entire year, you'd better believe that I and several other people on this site would be beyond livid.

I mean, do you really think this thread would have magically gone away, if Nintendo had announced 10 new (but horrible looking) games for 2020?

The game was ported from Wii U to Switch.
Again, had the game been built from the ground up for Switch and it wouldn't have been released in 2017.

Thankfully for Nintendo, a lot of the work was already done!

I personally read the thread as Nintendo's own games being brought to the market.
To me that's what's most important. That's why i mentioned before how they went from supporting 2 devices, to just 1.

If we could other games paid by Nintendo, games by studios that just support Nintendo, then things would be different, yeah. How much? Don't know.

I said that this isn't about reviews, because it really isn't.
Be it Nintendo's own games or not, this is about what games are coming - or not!

You and everyone would complain about Nintendo losing quality but that's a different discussion: quality in games, or few games, wouldn't erase the fact that it's still few games.
What people are complaining about is, for now, lack of support, not quality support.



People are never satisfied. New only lasts so long. It's always "What's next?"



http://www.youtube.com/watch?v=F1gWECYYOSo

Please Watch/Share this video so it gets shown in Hollywood.

Around the Network
NightlyPoe said:
Signalstar said:
People are never satisfied. New only lasts so long. It's always "What's next?"

I mean, I do want to know what's next.  It's been awhile since Nintendo's dropped a must-own for me.  In my specific case, since Three Houses almost a year ago.

Im kind of in the same boat. Pretty disappointed w the library. Must owns are zelda,  odyssey (& im not a 3d mario fan), and smash. There have been other games that ve been fun like luigis mansion and rabbids, but in hindaight, I shouldve been playing uncharted or horizon. Losing metroid on the calendar really hurt. Hope nmh3 at least comes out this year. Im dreading the mario Remaster announements.  Thats a big notging burger for me. Maybe aunshine will be xool I suppose. Wish the 2 64 zeldas got remade w new assets instead. Their the ugliest zeldas and they havent come to tvs since that era. Or hell if im making wishes now, a AAA 3ps starfox game.  



Signalstar said:
People are never satisfied. New only lasts so long. It's always "What's next?"

I don't necessarily disagree with what you're trying to say here, but it isn't exactly normal for a video game company to not have a single upcoming game release date announced. You can't be surprised people are disappointed. This didn't happen even in the Wii U days.

For me, it's been a really long time since the last "must-own" from them, that being Smash Ultimate some good 18 months ago, though of course I still play that game regularly. In that time, I've bought Astral Chain, got Animal Crossing as a gift, and some third-party games. But yeah, I'm starting to feel the need for some good (great) Nintendo games.



This kund of reminds me of the operation rainfall days on the wii. Got 3 titles to look forward to at a drips pace.



Has there ever been a successful system with a worse 4th year than this, in terms of games?

Last edited by curl-6 - on 20 July 2020

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

NightlyPoe said:
curl-6 said:

Has there ever been a successful system with a worse 4th year than this, in terms of games?

Eh, we still need to wait to make that judgement.  The first 7 months haven't been that bad, even if they haven't been exciting.  Just two more solid (non-port) games and the year will be in the mediocre range.

Granted, they may not manage to clear that low bar.

They probably won't, honestly, but I think it's unfair to make criticisms about it. We've all been here, we all know this year was nothing like anything ever before. It's not reasonable to expect game development to have continued as normal, or at least that's my take on it.

For all I care, anything that ever had an announced release date (or timeframe) of 2020 or further, I just add one more year to it. If something I was anticipating comes out sooner than that one-year delay I'm assuming it'll have, it's a bonus and I can be happy with it, but I'm really not creating any expectations over that sort of thing.