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Forums - Gaming Discussion - Revisiting Final Fantasy 13

As a big fan of final fantasy I hated 13, it was far too linear, too repetitive, story was great tough, I played it in 4K on xbox X.

I also didn't like 15, it was open world, great graphics, but I didn't like the combat, I am done with final fantasy forever, if you really want a good japonese RPG get Xenoblade chronicles or Xenoblades X.



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Fallawful said: 

I will agree with you on the FF7 remake - from what I can see it seems significantly more streamlined than the original game. I have a feeling it's going to be a case of going from set piece to set piece and will make people go: "Ah yeah we're getting to this part now." I do have hope that they're making it a very large open world more similar to FFXV, though. 

You mean it would be exactly like the Midgar part from the original? Linear and going from A to B without many occasions to stray from the path.

It’s after Midgar that things open up a bit, but even then, until you have access to vehicles and special chocobos, you’re not allowed to explore “ala open world” much.




It's very linear down to its core and has some pretty questionable characters in how they react and how they're portrayed, but it's an overall solid game. The story is very engaging and has a very saga-ish feel unto itself. The soundtrack is outstanding and the main combat is good in its own way and very unique.  Satisfying especially when you stagger bosses and start laying tons of extra damage on them.

You're going to get a lot of people that didn't like the game to come out of the wood works and start writing their dissertations on why they don't like it however.  You'll have to actually play it for yourself to decide.

Last edited by LMU Uncle Alfred - on 22 January 2020

Lube Me Up

Honestly, outside obvious contenders for worst games of all time such as: Ride to Hell Retribution, The Quiet Man etc. Final Fantasy XIII is by far the worst game I have ever played. This is largely due to how disappointing it is as a fan of the series. The game isn't broken in the traditional sense of the word. It is broken due to how boring and tedious everything is. Dull characters, dull story, dull gameplay. It honestly baffles me that there are people who actually enjoy this game. I can usually see merit in something that doesn't interest me, I can usually appreciate it for what it is and understand why other people do enjoy it. This game on the other hand, I simply cannot understand how anyone could legitimately say that they like it with a straight face.
The one thing that I can say is that the graphics have aged surprisingly well. That is about it really. This piece of shit needs to die in the fires of Mount Doom.



Its a great game and I dont really understand if people say the story is confusing, Its pretty straight forward.
The combat mechanic is still enjoyable and fun after 40-50h, which is when the game ends so I see no problem there either.
The characters tend to sometimes be a bit kitschy, but I am mostly ok with that.
And no not everyone hated the game, it is like most of the time "a very loud minority"

and its about as linear as every other ff game, so yeah



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Hynad said:

You mean it would be exactly like the Midgar part from the original? Linear and going from A to B without many occasions to stray from the path.

It’s after Midgar that things open up a bit, but even then, until you have access to vehicles and special chocobos, you’re not allowed to explore “ala open world” much.

Yes, in a game where the first part of the story set in Midgar that is only 4 hours long, setting up the plot of the other 20-25 hours. Midgar section of the game is mostly meaningless based on the plot of the rest and they've turned it into a 30 hour game? There's going to be a lot of filler and you only get to have 4 playable characters.

FF13 is linear throughout and only 'open' bit is near the end where it's just going around fighting monsters. 



Hmm, pie.

I think history will be far kinder to FFXIII than reviewers and fans were back in the days. The thing is, FFXIII had its share of faults, but it was still a pretty damn good JRPG, especially in a generation when the genre, in general, took a bit of a step back from the spotlight.



Vote the Mayor for Mayor!

It's not bad as long as you can deal with the heavy linearity (I don't mind it), but I feel like the sequels really ruin it retrospectively with awful story decisions.



I am currently sigless.

The Fury said:
Hynad said:

You mean it would be exactly like the Midgar part from the original? Linear and going from A to B without many occasions to stray from the path.

It’s after Midgar that things open up a bit, but even then, until you have access to vehicles and special chocobos, you’re not allowed to explore “ala open world” much.

Yes, in a game where the first part of the story set in Midgar that is only 4 hours long, setting up the plot of the other 20-25 hours. Midgar section of the game is mostly meaningless based on the plot of the rest and they've turned it into a 30 hour game? There's going to be a lot of filler and you only get to have 4 playable characters.

FF13 is linear throughout and only 'open' bit is near the end where it's just going around fighting monsters. 

First time I did Midgar in 1997, it took me 12-13 hours. These days, I do it roughly in 6 to 8 hours. I’m thorough with exploration though, and I like to level up my characters along the way to get some skills and other upgrades (not necessarily grinding as I don’t spend that long in a given area until I move on.) so maybe it’s just me, but even then, I think saying Midgar is a 4 hours long section is an exaggeration. You have to rush through it to do it in such a short timw.

Last edited by Hynad - on 23 January 2020


EDIT: Nevermind, thread about FF13 not 7.

One thing I will say about FF13 I did like is Fang. Was the only interesting character to me.



Hmm, pie.