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Hynad said:

You mean it would be exactly like the Midgar part from the original? Linear and going from A to B without many occasions to stray from the path.

It’s after Midgar that things open up a bit, but even then, until you have access to vehicles and special chocobos, you’re not allowed to explore “ala open world” much.

Yes, in a game where the first part of the story set in Midgar that is only 4 hours long, setting up the plot of the other 20-25 hours. Midgar section of the game is mostly meaningless based on the plot of the rest and they've turned it into a 30 hour game? There's going to be a lot of filler and you only get to have 4 playable characters.

FF13 is linear throughout and only 'open' bit is near the end where it's just going around fighting monsters. 



Hmm, pie.