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The Fury said:
Hynad said:

You mean it would be exactly like the Midgar part from the original? Linear and going from A to B without many occasions to stray from the path.

It’s after Midgar that things open up a bit, but even then, until you have access to vehicles and special chocobos, you’re not allowed to explore “ala open world” much.

Yes, in a game where the first part of the story set in Midgar that is only 4 hours long, setting up the plot of the other 20-25 hours. Midgar section of the game is mostly meaningless based on the plot of the rest and they've turned it into a 30 hour game? There's going to be a lot of filler and you only get to have 4 playable characters.

FF13 is linear throughout and only 'open' bit is near the end where it's just going around fighting monsters. 

First time I did Midgar in 1997, it took me 12-13 hours. These days, I do it roughly in 6 to 8 hours. I’m thorough with exploration though, and I like to level up my characters along the way to get some skills and other upgrades (not necessarily grinding as I don’t spend that long in a given area until I move on.) so maybe it’s just me, but even then, I think saying Midgar is a 4 hours long section is an exaggeration. You have to rush through it to do it in such a short timw.

Last edited by Hynad - on 23 January 2020