Pemalite said:
There is Ray Tracing... And then there is Ray Tracing.
The Xbox One X's CPU is significantly faster over the base consoles.
Yeah, it's not an engine that is designed for 60fps, wide-open vista's like Frostbite, but for heavy scripting/storytelling and amazing effects. - For that, it actually does the job extremely well.
Bit of both probably.
If the hardware was more capable, the Xbox One, Playstation 4, Playstation 4 Pro and Xbox One X wouldn't be struggling. - Optimization plays a role, but so does hardware at the end of the day. |
The engine itself was built to function on 8th gen hardware. The performance on X1 seems unusally exceptional. So again, I blame optimzation.
Nobody is suggesting the game should be perfect on base hardware. Bugs and frame dips exist in many big budget games. However, Control doesent appear impressive enough to justify that bad performance during action. So I suspect it was rushed and needs work.
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