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Forums - Nintendo Discussion - Can Switch get a port of Devil May Cry 5

 

Can Panic Button do it?

Yes, they can 13 36.11%
 
No, it will be like Ark 12 33.33%
 
Yes, but I don't want it 4 11.11%
 
No, because I don't like Devil May Cry 1 2.78%
 
Yes, because I want more ... 6 16.67%
 
Total:36
curl-6 said:
Mr Puggsly said:

If the sales of Doom is what most core developers could hope for, they aren't gonna work on Switch. I know you hate to hear that, but its true.

Meanwhile that lazy rehash Skyrim trounced Doom. If anything should have been greenlit it should have been Fallout 3, not Doom Eternal.

Well, Skyrim is a much more popular game than Doom, it outsold it on PS4 and Xbox One as well.

At the end of the day though, they did greenlight Doom Eternal for Switch, and they wouldn't have if Doom 2016 hadn't been worth it.

I'm not arguing Doom wasn't worthwhile on Switch, I'm saying we both know "lazy rehashed" last gen games could easily do better on Switch.

You call that bad support, I say there is notable 7th gen content the Switch can handle better and people want more.

On a side note, RE4 was a "lazy rehash" on Wii but you used that as an example of success.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

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Mr Puggsly said:
curl-6 said:

Well, Skyrim is a much more popular game than Doom, it outsold it on PS4 and Xbox One as well.

At the end of the day though, they did greenlight Doom Eternal for Switch, and they wouldn't have if Doom 2016 hadn't been worth it.

I'm not arguing Doom wasn't worthwhile on Switch, I'm saying we both know "lazy rehashed" last gen games could easily do better on Switch.

You call that bad support, I say there is notable 7th gen content the Switch can handle better and people want more.

On a side note, RE4 was a "lazy rehash" on Wii but you used that as an example of success.

Wheeling out yesterday's games for a quick buck is a sign of a lazy developer, and yeah that goes for RE4 too, which I never said was good support. Good support means NEW games.

Last edited by curl-6 - on 16 January 2019

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:
Mr Puggsly said:

I'm not arguing Doom wasn't worthwhile on Switch, I'm saying we both know "lazy rehashed" last gen games could easily do better on Switch.

You call that bad support, I say there is notable 7th gen content the Switch can handle better and people want more.

On a side note, RE4 was a "lazy rehash" on Wii but you used that as an example of success.

Wheeling out yesterday's games for a quick buck is a sign of a lazy developer, and yeah that goes for RE4 too, which I never said was good support. Good support means NEW games.

Maybe Nintendo is lazy for not making better hardware that could more easily handle technically demanding modern games? I'd argue old games coming to Switch is notable support when you consider they were not on a mobile device before and that's what Switch can handle without significant scaling back.

Capcom is making new games, the problem is Switch can't handle them without significant work.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
curl-6 said:

Wheeling out yesterday's games for a quick buck is a sign of a lazy developer, and yeah that goes for RE4 too, which I never said was good support. Good support means NEW games.

Maybe Nintendo is lazy for not making better hardware that could more easily handle technically demanding modern games? I'd argue old games coming to Switch is notable support when you consider they were not on a mobile device before and that's what Switch can handle without significant scaling back.

Capcom is making new games, the problem is Switch can't handle them without significant work.

The problem isn't horsepower, if it was Doom wouldn't be on Switch. It's Capcom simply not being bothered to make an effort.

Last edited by curl-6 - on 16 January 2019

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:
Mr Puggsly said:

Maybe Nintendo is lazy for not making better hardware that could more easily handle technically demanding modern games? I'd argue old games coming to Switch is notable support when you consider they were not on a mobile device before and that's what Switch can handle without significant scaling back.

Capcom is making new games, the problem is Switch can't handle them without significant work.

The problem isn't horsepower, if it was Doom wouldn't be on Switch. It's Capcom simply not being bothered to make an effort.

It is a problem. Doom was already 60 fps 1080p on PS4 with medium to high settings. They already had to reduce it to 30 fps 576p on Switch with lower than the lowest possible PC settings. Now think of games which are already 30 fps on PS4. How badly would they have to downgrade to run them on a Switch? Is it worth it?

I can only see a port of RE 7 and DMC 5 as viable as they are 1080p 60 fps on PS4. Something like World, is probably not possible.

Capcom has already provided a good amount of games on Switch. They are releasing Dragon's Dogma as well. Looks like a good game!



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GOWTLOZ said:
curl-6 said:

The problem isn't horsepower, if it was Doom wouldn't be on Switch. It's Capcom simply not being bothered to make an effort.

It is a problem. Doom was already 60 fps 1080p on PS4 with medium to high settings. They already had to reduce it to 30 fps 576p on Switch with lower than the lowest possible PC settings. Now think of games which are already 30 fps on PS4. How badly would they have to downgrade to run them on a Switch? Is it worth it?

I can only see a port of RE 7 and DMC 5 as viable as they are 1080p 60 fps on PS4. Something like World, is probably not possible.

Capcom has already provided a good amount of games on Switch. They are releasing Dragon's Dogma as well. Looks like a good game!

RE7 is less demanding than Doom, so it could definitely be done. Again though, Doom isn't a "576p" game, in docked mode it runs mostly between 648p and 720p post-patch.

The problem is that Dragon's Dogma, like pretty much every single game Crapcom have brought to Switch, is just been-there-done-that old rope.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:
Mr Puggsly said:

Maybe Nintendo is lazy for not making better hardware that could more easily handle technically demanding modern games? I'd argue old games coming to Switch is notable support when you consider they were not on a mobile device before and that's what Switch can handle without significant scaling back.

Capcom is making new games, the problem is Switch can't handle them without significant work.

The problem isn't horsepower, if it was Doom wouldn't be on Switch. It's Capcom simply not being bothered to make an effort.

Horsepower is an element though because games require more optimization and tweaks to function well on the Switch hardware. Maybe that's partly why ports on Switch tend to have additional studios brought in.

There seems to be a trend with X1 games recently that optimization isn't quite where it should be. Its disappointing but I don't really complain that much because I get it, they just don't want to put the time/money to really optimize for the hardware. With that said do that want to put even more time/money into optimizing for Switch? Probably not and why we don't see a lot of technically demanding games ported to Switch.

Also, its silly you thinking new games scaled back, running worse (half the frame rate sometimes) and being sub-HD is great support for Switch. Yet a last gen game, regardless how notable it is, running and looking great on Switch is bad support. This is partly why Diablo 3 trounced Doom, because one is a virtually uncompromised experience that works great on Switch.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
curl-6 said:

The problem isn't horsepower, if it was Doom wouldn't be on Switch. It's Capcom simply not being bothered to make an effort.

Horsepower is an element though because games require more optimization and tweaks to function well on the Switch hardware. Maybe that's partly why ports on Switch tend to have additional studios brought in.

There seems to be a trend with X1 games recently that optimization isn't quite where it should be. Its disappointing but I don't really complain that much because I get it, they just don't want to put the time/money to really optimize for the hardware. With that said do that want to put even more time/money into optimizing for Switch? Probably not and why we don't see a lot of technically demanding games ported to Switch.

Also, its silly you thinking new games scaled back, running worse (half the frame rate sometimes) and being sub-HD is great support for Switch. Yet a last gen game, regardless how notable it is, running and looking great on Switch is bad support. This is partly why Diablo 3 trounced Doom, because one is a virtually uncompromised experience that works great on Switch.

Doesn't matter how well it runs, old rope is inherently boring and been-there-done-that. Fresh new games are infinitely more exciting than ones I played or passed on years ago. And horsepower is no excuse when you have Doom Eternal coming to Switch. Nobody is expecting Cyberpunk 2077 but less demanding stuff like RE7 not coming is just devs being trash.

Last edited by curl-6 - on 17 January 2019

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:
Mr Puggsly said:

Horsepower is an element though because games require more optimization and tweaks to function well on the Switch hardware. Maybe that's partly why ports on Switch tend to have additional studios brought in.

There seems to be a trend with X1 games recently that optimization isn't quite where it should be. Its disappointing but I don't really complain that much because I get it, they just don't want to put the time/money to really optimize for the hardware. With that said do that want to put even more time/money into optimizing for Switch? Probably not and why we don't see a lot of technically demanding games ported to Switch.

Also, its silly you thinking new games scaled back, running worse (half the frame rate sometimes) and being sub-HD is great support for Switch. Yet a last gen game, regardless how notable it is, running and looking great on Switch is bad support. This is partly why Diablo 3 trounced Doom, because one is a virtually uncompromised experience that works great on Switch.

Doesn't matter how well it runs, old rope is inherently boring and been-there-done-that. Fresh new games are infinitely more exciting than ones I played or passed on years ago. And horsepower is no excuse when you have Doom Eternal coming to Switch. Nobody is expecting Cyberpunk 2077 but less demanding stuff like RE7 not coming is just devs being trash.

Again, horsepower matters when it takes more time/money/effort to make a game function properly on Switch.

Just because you've played EVERY notable last gen games doesn't mean every Switch owner has. Its not crazy to assume many people played Skyrim, Diablo 3, Dark Souls or other games for the first time on Switch. Numerous last gen games have sold better on Switch than Doom.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
curl-6 said:

Doesn't matter how well it runs, old rope is inherently boring and been-there-done-that. Fresh new games are infinitely more exciting than ones I played or passed on years ago. And horsepower is no excuse when you have Doom Eternal coming to Switch. Nobody is expecting Cyberpunk 2077 but less demanding stuff like RE7 not coming is just devs being trash.

Again, horsepower matters when it takes more time/money/effort to make a game function properly on Switch.

Just because you've played EVERY notable last gen games doesn't mean every Switch owner has. Its not crazy to assume many people played Skyrim, Diablo 3, Dark Souls or other games for the first time on Switch. Numerous last gen games have sold better on Switch than Doom.

And again, if it was a simple matter of horsepower, Doom wouldn't be on Switch.

I don't give a damn if some people are happy to endlessly replay games from 2011, some of us would actually like to play something NEW for once. The notion that Switch can't handle any new games is utterly absurd.

Last edited by curl-6 - on 17 January 2019

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.