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Forums - Sony Discussion - PS4 exclusives should get a 4K 60 with high resolution assets update next gen Update: Confirmed

GOWTLOZ said: 
twintail said:

I doubt any of their devs are going to go back and redo the games again. Depends how quick/ easy it is to implement.

 

What makes you think enough ppl actually care about PS4 games being updated that not doing it would give MS any kind of tangible advantage?

They wouldn't have to redo the games. Games are made with high resolution assets which are simplified for the final release due to hardware constraints, even on PC. They would just have to bring their higher resolution assets in a patch.

By redo I meant the asset switching/ upgrading, not actual changing of the core code. But yes I agree it is feasible, but that it depends on easy it is for them to do. it should be, but you never know until it is done.

DonFerrari said:
Sony have profited a lot from cross-gen sales for games that first were just PS3 launch. So I really expect some of the best seller will receive a vamp-up for PS5 and get additional sales even if BC exists. Now, only patch already sold games that person won't need to buy another game I don't think it will happen. At most patch to 60fps.                             

Reselling of games will most likely happen with 'goty' editions. Like the LToU remaster that included the DLC included. So re-releases of these particular PS4 games (that do not have an SKU with all content together) I think will definitely happen. Otherwise the games will just be patched. Reselling the same game with the patch makes little sense when you can just get a cheaper PS4 copy with a patch.

Munn75 said:
I think it will be great to get 60 FPS/4K for many of the classic PS4 games. I also hope to see some remakes of PS3 era games like the original Uncharted. Remasters are ok but full remakes with new assets would be so much better.

Nah, I am not sure why anyone would want remakes of PS3 games tbqh. Of PSP or Vita games, sure. UC Golden Abyss redone on the Lost Legacy engine (at the very least) with changes made to setpieces etc to make a better overall experience, sounds a lot more exciting to me than just redoing UC1-3. 

So I would prefer the resources/ money was spent remaking pre-PS3 games or their handheld games, or just making new games. 



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GOWTLOZ said:
vivster said:
Well, it should be able to have everything on native 4k and 30 fps as the lowest option. People want some use out of their 4K TVs. The thing with the high quality assets is gonna be very interesting though. I predict lots of gigantic optional patches for future console games because you won't find those on the disc.

PS5 will be hugely more powerful than PS4 Pro and 4K 30fps would be a minor improvement over the Pro. Anything below 4K 60fps is not worth considering as an upgrade.

Not so bold prediction: The PS5 will not be able to play every game in native 4k60 and people will still buy it in droves.



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BC is a given and so is BC upscaling. Texture updates will be a cute nugget for some games but I think the real intention is to make end of life PS4 titles cross gen without actually having to port to PS5.

I wouldn't be surprised if late gen games are sold simply labelled as "Playstation"... "compatible with Playstation4 & 5" like The Last of Us 2. Again closer to what we're accustomed to with other tech & devices.

Last edited by Otter - on 27 December 2018

Just imagine GOW with 4K assets at 4K/60 fps OMG !!!!!!! Can't wait. Next Gen cannot come soon enough :D



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DonFerrari said:
Sony have profited a lot from cross-gen sales for games that first were just PS3 launch. So I really expect some of the best seller will receive a vamp-up for PS5 and get additional sales even if BC exists. Now, only patch already sold games that person won't need to buy another game I don't think it will happen. At most patch to 60fps.

Yeah I'll probably not buy any ps4 games at launch if they release within 6 months of ps5 so I'll play the upgraded ps5 version. 



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I’d be much more interested in native BC with PS1 and PS2 since I don’t care for most PS4 exclusives. That being said, Sony has preferred to resell us remasters instead of doing BC, hopefully they change.



That's not how it works. If they can get 4k and 60. They'll just up the visual effects and quality and have it 4k 30.

Ohh you're talking about Current gen on PS5. 



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twintail said:
GOWTLOZ said: 

They wouldn't have to redo the games. Games are made with high resolution assets which are simplified for the final release due to hardware constraints, even on PC. They would just have to bring their higher resolution assets in a patch.

By redo I meant the asset switching/ upgrading, not actual changing of the core code. But yes I agree it is feasible, but that it depends on easy it is for them to do. it should be, but you never know until it is done.

DonFerrari said:
Sony have profited a lot from cross-gen sales for games that first were just PS3 launch. So I really expect some of the best seller will receive a vamp-up for PS5 and get additional sales even if BC exists. Now, only patch already sold games that person won't need to buy another game I don't think it will happen. At most patch to 60fps.                             

Reselling of games will most likely happen with 'goty' editions. Like the LToU remaster that included the DLC included. So re-releases of these particular PS4 games (that do not have an SKU with all content together) I think will definitely happen. Otherwise the games will just be patched. Reselling the same game with the patch makes little sense when you can just get a cheaper PS4 copy with a patch.

Munn75 said:
I think it will be great to get 60 FPS/4K for many of the classic PS4 games. I also hope to see some remakes of PS3 era games like the original Uncharted. Remasters are ok but full remakes with new assets would be so much better.

Nah, I am not sure why anyone would want remakes of PS3 games tbqh. Of PSP or Vita games, sure. UC Golden Abyss redone on the Lost Legacy engine (at the very least) with changes made to setpieces etc to make a better overall experience, sounds a lot more exciting to me than just redoing UC1-3. 

So I would prefer the resources/ money was spent remaking pre-PS3 games or their handheld games, or just making new games. 

GOTY editions sell a small portion of what the original version sold, while the remakes/remasters sold on par with the originals (TLOU remaster even outsold TLOU original). So I don't think Sony will choose the option that makes less money unless they get cornered into it.



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DonFerrari said:
twintail said:

By redo I meant the asset switching/ upgrading, not actual changing of the core code. But yes I agree it is feasible, but that it depends on easy it is for them to do. it should be, but you never know until it is done.

Reselling of games will most likely happen with 'goty' editions. Like the LToU remaster that included the DLC included. So re-releases of these particular PS4 games (that do not have an SKU with all content together) I think will definitely happen. Otherwise the games will just be patched. Reselling the same game with the patch makes little sense when you can just get a cheaper PS4 copy with a patch.

Nah, I am not sure why anyone would want remakes of PS3 games tbqh. Of PSP or Vita games, sure. UC Golden Abyss redone on the Lost Legacy engine (at the very least) with changes made to setpieces etc to make a better overall experience, sounds a lot more exciting to me than just redoing UC1-3. 

So I would prefer the resources/ money was spent remaking pre-PS3 games or their handheld games, or just making new games. 

GOTY editions sell a small portion of what the original version sold, while the remakes/remasters sold on par with the originals (TLOU remaster even outsold TLOU original). So I don't think Sony will choose the option that makes less money unless they get cornered into it.

So you will just ignore that TloU released at the end of PS3s relevancy, got a enhanced port for a strong selling PS4 a year later which included the Left Behind DLC, and that PS3 games dont run on the PS4? The latter part especially is incredibly important.

In my comment I am seeing GOTY editions and remasters as one in the same thing. The difference, is that I doubt you see a remaster of something like God of War, which offers zero new content post its original launch. In this way a remaster seems superfluous if we assume PS5 will be running PS4 content and that patches will be made available for existing games. Unless of course said patch is a paid upgrade.

TLoU remaster is exactly an example of what I am talking about. The remaster is on PS4 is essentially a GOTY edition since it includes all the content. It is not just base TloU with players needing to pay for the Left Behind DLC on top of the game purchase.

If PS5 is going to play PS4 games then what exactly is the point of a remaster that offers nothing new besides a visual upgrade that might be offered for free in the first place? I am confident that TloU2 will probably get a remaster but that is if it gets story DLC. Then its re-release with all content will just be a PS5 only SKU and at least makes sense. But after UC4 I think ND might go the route of not doing story DLC and instead just doing a smaller sized game with story related to the main campaign. So a PS5 GOTY remaster that includes both the base game and the secondary game (something like UC4 and LL combined in one package).

Anyhow, so I dont disagree that it will happen, but I disagree that it will happen for games that just dont need it. a budget GoW re-release only on PS5? Yeah, maybe that works. PS Essentials/ hits label without the label attached. But what is the point?