| Mnementh said: Hints, hints, hints. #42
|
Too much water can only be Pokemon Omega Ruby Alpha Sapphire.
| Mnementh said: Hints, hints, hints. #42
|
Too much water can only be Pokemon Omega Ruby Alpha Sapphire.
| Darashiva said: Nobody has still guessed this one: #41: "Kirov Reporting." Taking place in an alternate history 1972, the game starts with a full scale invasion of the United States by the Soviet Union. |
I think its Command and Conquer: Red Alert 2


Landale_Star said:
I think its Command and Conquer: Red Alert 2 |
That's the one.
S.Peelman said:
Too much water can only be Pokemon Omega Ruby Alpha Sapphire. |
Yep. 
Double feature of Tales of titles, a prequel and a sequel.

A prequel to Tales of Zestiria in a similar vein to Phantasia – Symphonia, a great game that serves as a sort of parallel story to Zesty and complements some concepts and character development of the same, elevating Zesty to a better level and vice versa, Bersy gets elevated as well thanks to Zesty.
The combat has a more significant twist than the other Tales of, Bersy doesn’t have a linear combat system, you have full control of your character plus all the main buttons are all artes, so is more about building combos across these artes rather than combining basic attacks and finishing them with a special arte.

The story and characters are also really strong, a tale centered across the themes of emotion vs reason, following Velvet and company across a story of revenge, family and humanity. Also funny in retrospect that such a band made of criminals, demons and pirates make for the most domestic Tales of cast. Also, really love the amount of references to previous Tales games, in skits and the navigation mechanic.
Overall a really great Tales of game.

The sequel to Tales of Xillia and damn, what a sequel. Is great on its own with one of the most emotionally charged and darkest storylines in the series with original characters, plus a great sequel by further developing and closing character arcs on the cast of the original game, new facets and situations in the aftermath of the previous game.
Most of the original story is told across new locations in the world while the side stories of the old cast are told through the familiar territory of the first game, giving it both a sense of originality and familiarity. The combat is still great, Xillia pretty much perfected the linear motion battle system and is just as good here, with a really versatile protagonist in Ludger.

Ludger is also pretty interesting as a Tales of protagonist, he is mostly silent and the player has choice based responses to give in most situations, mostly to raise affinity with the other characters and some key parts for the endings, despite his mostly silent nature, he gets a really great development through the game, thanks in part to the rest of the cast and specially Elle, one of the best kids in the series.
Another great Tales of game.
Despite my love for these games they still have some fundamental issues like the overworld, a lack of different visual styles, dungeon design among other things, they may not reach the excellence of some of the previous games, but they are still great.

| #43 | Hyrule Warriors |
|---|---|
| guessed by | Flilix |
| platform | WiiU/Switch |
| release year | 2014 |
| developer/publisher | Omega Force/Team Ninja/Koei Tecmo |
| genre | hack and slash |
| links | Wikipedia |
| last year | #27 |

Normally I'm more a fan of slow, turn-based games than action. But Hyrule Warriors for some reason works for me very well. I sunk a lot of time in it on WiiU and picking it up on Switch I started to dive in again. It is just so relaxing slaying through a horde of enemies.
I tried other Warriors game, Warriors Orochi and Fire Emblem Warriors namely, but I have problems because mostly all troops are looking the same, so that I found myself whacking away at my own troops and wondering why I don't do any damage. Also I often lose orientation, as all the surroundings are just more or less generic castles. Hyrule Warriors on the other hand has colorful surroundings, very different troop types and memorable landmarks.
And this game is packed with content. You basically can play forever. The Switch version even added more content on top. This is incredible.
I'm also aware the game also released on 3DS. But this is one of the few cases, there the small screen is destroying the experience. Hyrule Warriors needs to be played on a HD-console.
https://www.youtube.com/watch?v=DUzdlDiFUyU
Last edited by Mnementh - on 19 November 2018I need to bring up more games for hinting.
#42
a) The wise tree leading you in this remake is Birch.
b) Caught in between fights if the oceans or the continents should grow.
c) "Too much water"
d) Team Magma vs. Team Aqua.
Guessed by S.Peelman: Pokemon Omega Ruby
#41
a) Laundryman vs. evil alien space monster!
b) Cast a spell so your servant falls down.
c) Every friday the gigantic monsters come out.
d) What do the employees of the TV station know about the friday monsters?
e) Collect glims to trade them into monster cards!
#40
a) The european version of the game (which I played) had a completely different name.
b) You can kill yourself with your own attack if you not careful.
c) The whole series and it's gameplay revolves around the weapon used, which is kinda tricky to work with.
d) You can upgrade your weapons with more reach and number, which makes it even more likely to accidentaly kill yourself.
e) Play with up to five players on one PC - it get's quite crowded on the keyboard.
#39
a) Travel with a train, launch into space, make music, meet ghosts.
b) Play with up to eight players on one PC.
#38
a) This time you help two princesses.
^^
I also want to get more into Castlevania. For now I got to about half of Super Castlevania, which isn’t super difficult, but it is great. Haven’t played it in months though because I never have time. So annoying. When I got my NES Classic I played the first level of Castlevania, and yes that one is very difficult. Probably doesn’t help that I suck at 2D platformers.
| mZuzek said: "You know, maybe it's about time I got into Castlevania! I guess I can start with the original game, but since it's a NES title, it's probably gonna be really crazy difficult and weird to control, so I'll probably just give up after a while and move to some newer entry." |
I'm a bit curious how you played it. Do you still have an original NES lying around, removed the dust, got the cartridge on ... whatever the youth these days uses - Craigslist (=) ... and found a way to connect it to a modern TV? Or more likely you used a NES mini, virtual console on WiiU or 3DS, NES games on Switch or an emulator? Whatever it was, I kinda interested in the way you got the game to play and what your verdict on this way is. If you use a modern variant, how the controls work and stuff like that.



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Dragon Quest VIII was my introduction to the series, mostly because none of the previous games in the series had been released in Europe, and what an introduction it was. Easily one of the most beautiful games on the entire PS2 library, the cel-shaded style that was quite popular at the time was perfect for capturing the visual style of Akira Toriyama. I also loved the traditional turn-based gameplay, especially as at the time a lot of JRPGs were turning away from the style and going increasingly towards more action-focused gameplay.
Honestly, the only issue with the game I have is that I've had to wait until this year for another game in the series to play. DQ IX went handheld, which I just don't care about, especially when it comes to long games like this, and X was never even released outside Japan, so basically after the game that made me a fan of the series I've had to wait over 10 years for another entry in the series.