HoloDust said:
Jumpin said:
I have been looking at this game, and am trying to figure out what about it people find so great. I know I am missing something, but it doesn't look like people are having fun with it in "let's plays," and the graphics are as bland as any game I have ever seen. Now, I am not saying it's a bad game, but I am struggling to see why it is great. What are the big draws? Why are people excited to have this on Switch? All I seem to be seeing is mediocrity, so far - and the fact that people are calling this a bad port makes it worse.
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Souls are acquired taste. They are AA (at best) games that came in era of AAA handholding and gave people option to play something quite different - well at least to what was around at a time. My initial reaction to them was "This is like Severance: Blade of Darkness (PC, 2001), just easier and with worse combat". But they oozed with atmosphere and had great level design, so I kept playing them and liking them quite a bit (I'm the odd one that likes DS2 the most).
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It’s alright, I am generally not a fan of the AAA market - where games are designed by market researchers and lawyer producers instead of true artists. As I said above, I probably need to stop watching it and start playing - it’s kind of like how when I was trying to explain why Fire Emblem was so awesome even though to some people it looked like crap and the idea of losing a character forever on death made them cringe (for me, I liked the permadeath FE games because it made me respect the consequences of the actions I was making, and the characters who would die for my mistakes).