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HoloDust said:
Jumpin said:

I have been looking at this game, and am trying to figure out what about it people find so great. I know I am missing something, but it doesn't look like people are having fun with it in "let's plays," and the graphics are as bland as any game I have ever seen.

Now, I am not saying it's a bad game, but I am struggling to see why it is great. What are the big draws? Why are people excited to have this on Switch?
All I seem to be seeing is mediocrity, so far - and the fact that people are calling this a bad port makes it worse.

Souls are acquired taste. They are AA (at best) games that came in era of AAA handholding and gave people option to play something quite different - well at least to what was around at a time. My initial reaction to them was "This is like Severance: Blade of Darkness (PC, 2001), just easier and with worse combat". But they oozed with atmosphere and had great level design, so I kept playing them and liking them quite a bit (I'm the odd one that likes DS2 the most).

It’s alright, I am generally not a fan of the AAA market - where games are designed by market researchers and lawyer producers instead of true artists. As I said above, I probably need to stop watching it and start playing - it’s kind of like how when I was trying to explain why Fire Emblem was so awesome even though to some people it looked like crap and the idea of losing a character forever on death made them cringe (for me, I liked the permadeath FE games because it made me respect the consequences of the actions I was making, and the characters who would die for my mistakes).



I describe myself as a little dose of toxic masculinity.