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Forums - Nintendo Discussion - Assassin’s Creed Odyssey (Switch) Cloud Version footage

https://www.youtube.com/watch?v=PG3n8dg0i3A

Ubisoft brought Assassin’s Creed Odyssey Cloud Version exclusively to the Japanese Switch eShop this week.  The game is free to download with a 20-minute start.

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I'd like to see a cloud service launched on Switch.

I'm sure these are just access to PC games and a viable way to experience single player games.



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How is it viable? The lag must be atrocious.



Mr Puggsly said:
I'd like to see a cloud service launched on Switch.

I'm sure these are just access to PC games and a viable way to experience single player games.

If it could only be a part of Switch online service ... 



Even 50-100ms is massive in an age of monitors that bear 4-5ms. Not saying Cloud is useless, but games require precision and it can't deliver this yet.



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shikamaru317 said:
Helloplite said:
How is it viable? The lag must be atrocious.

Japan has better internet than most of the world, so I doubt it's too bad. Probably like 50-100ms. 

You say it has better internet... then say 50-100ms? Here in Ireland I have what I would consider mediocre internet and I play overwatch at around 16-20ms If it ever reached triple digits I would be restarting my router / contacting my ISP

Last edited by Ganoncrotch - on 09 October 2018

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Sadly, even though you can download it, you can’t play it unless you live in Japan.



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Mr Puggsly said:
I'd like to see a cloud service launched on Switch.

I'm sure these are just access to PC games and a viable way to experience single player games.

Cloud service needs servers near you. Seemingly the company used for cloud version of Resident Evil, Assassins Creed and Phantasy Star has only built the infrastructure in Japan - so far.



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Helloplite said:
How is it viable? The lag must be atrocious.

Not really. Go try PS Now if you want an idea how cloud gaming performs.

Before it went under I played a few games via OnLive.



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Helloplite said:
Even 50-100ms is massive in an age of monitors that bear 4-5ms. Not saying Cloud is useless, but games require precision and it can't deliver this yet.

Congrats, you've shown you're completely out of touch with the average Switch user.



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River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)