| spemanig said: I mean that's just ridiculous. The idea that anything like MHW can't exist on Switch when BotW does is just silly. The idea that games like Wolfenstein II and Doom could be graphically downgraded to be playable on the Switch but MHW is this impossible task is silly. Dragon's Dogma ran on a 360. Claims like this are just so absurd and phony to me. I'm being genuine when I ask this: just what exactly is MHW doing computationally that couldn't be done on the Switch or even a 360 with fewer polygons, less detailed textures, and maybe less complex particle effects? Are there physics or ai demands going on here that I'm just not seeing that are integral to the gameplay and simultaneously impossible on weaker hardware? Like literally, what are they even talking about? |
When they say it "can't be done" they don't mean "it's impossible". Anything can be ported to pretty much anything with enough time and effort. Sure it might look nothing like the original. play nothing like the original, and render at 5 pfs, but technically, anything can be ported. What Capcom means is it's not worth the time and effort to port the game to the Switch. They might think the downgrades they'd have to make in order to get it to run at a "playable level" are unacceptable.It's not just as simple as simplifying models, animations rigging, shrinking textures, and simplifying/removing the effects. You might also need to make cuts to AI, physics, number of enemies, and other things that fundamentally changes how the game works.
I'm not sure why they think it's not worth their time and effort to port that. You'd have to do a technical analysis of the game, its engine, how either would act on a switch and compile a general list of the modifications/simplifications that would have to be made, the time and money that would need to be invested, and what the end result would likely look like before they would have made such an assessment. For example, it would do Capcom no good to release a game that looks and plays completely differntly on the Switch just to have that port out there. It would be torn to pieces for being such a lesser port. If their analysis determined that was the kind of game they would expect form a port, "can't be done" would be a fair way to describe your refusal to do so.









