vivster said:
That's not an argument. Literally every game in existence can run on the Switch if the necessary adjustments are taken. It's not a technological issue.Some games are made in a way that their systems are built from the ground up with higher power in mind and adjusting them takes a considerable amount of effort and time to completely rewrite it. When a company says that a game cannot be ported to Switch it means that it cannot be done using a justifiable amount of resources. Games like Doom have been specifically made very flexible and programmed extremely scalable so that porting them wasn't really an effort. Doom in particular runs very well on weaker systems. Precicely. Thus, it becomes objective. Capcom deems it unworthy of allocating resources to downscale the game to the Switch. That I can accept. "Cannot be done" is another issue though... [... some other stupid stuff xD ...] |
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