John2290 said:
Biggerboat1 said:
Comparing a £1000 device to a £300 device with older hardware doesn't really seem fair...
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Comparing a phone that is designed to do a dozen other marketable things to a dedicated gaming device seems pretty fair to me. What isn't fair is comparing the prices of the two devices as you don't need a camera, cellular phone, media device etc for fortnite. Gaming is the most niche reason anyone would buy an Iphone X, gaming is the one reason people would buy a switch. They should be aiming for better here and I'm sure they could as from the looks of it this is a compromised and uneven experience between players when one gamer could have an advantage at 720p 30fps and another could be on a bus at 360p 20fps even though the latter ia the more skilled and well equipped player.
...and gamers want cross play with stuff like this. What a pile of nonsense perhaps more so than advocating for cross play between K&M players with Ds4 players.
Epic need to do better here.
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There are extra components required for an iPhone over a switch, however the reverse is also true - the switch budget has to stretch to 2 x joycons, and a dock, not to mention a significantly bigger battery (4310mAh vs 2716mAh). Even if the iPhone's extra costs outweigh Switch's, a £700 price gap is a hell of a lot of a contingency fund! Also bare in mind that Apple will be able to source their parts a lot cheaper than Nintendo due to their huge volume. I'm sure though, that Apple % margin per iPhone would be significantly bigger than Nintendo's for Switch so we also have to take that into account (i.e. how much of the £1000/£300 is actually spent on the hardware).
I did try to do a bit of digging on iPhone X vs Switch CPU & GPU, though couldn't find much. Maybe one of the more technically minded posters can help?
I do know though that Apple is always pushing the envelope with their CPU/GPU solutions so would be pretty shocked if the Switch has more muscle tbh... I could be wrong though...