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Forums - Nintendo Discussion - Nintendo's New President Has Big Mobile Goals

PC gaming please?



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first time i saw his head i knew something was wrong.



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Lol, why is everyone concerned? This isn't a goal that's too far fetched for Nintendo. They did 300M+ from Fire Emblem alone.If they get 2 games that perform the same way, they're golden.

Nintendo is more than big enough to give focus to both Mobile and their traditional Hardware and Software business. Dragalia lost is a collaboration mostly being handled by a 3rd party and mobile games don't take the same amount of labor to create as a AAA game. They've got this. It'd be silly to continue to ignore the market or not try to get more out of the market like Nintendo's other competitors.



Yeah, how about focus on the Switch and 3DS instead?



If Switch is the new Wii, mobile is definitely the DS. Strategically speaking



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Well, mobile games are basically advertising that makes money instead of costing it.



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Azelover said:
If Switch is the new Wii, mobile is definitely the DS. Strategically speaking

You might be onto something there, Doggo. :)

I'm curious to see Nintendo-based mobile games that are, well, a bit crazier, like the Bash K. Rool minigame from Donkey Konga.



HintHRO said:
If they want to make money from mobile games, they need to change their approach quickly. They're taking the mobile section way too seriously. Mobile gamers are casuals who don't care about quality or content. ''Complete'' games like Mario Bros, Fire Emblem and Animal Crossing are not gonna do it. It needs to be very simple with small payments to give the player more options. A Dr. Mario puzzle game with microtransactions might be something worth looking into.

Fire Emblem is literally like every other weeb gacha game. It's just more friendly with free currency so that you don't have to spend as much. It also has made a ton of money, and is more profitable than any other game in the series.

Mario Bros was also very well received but didn't sell great because Nintendo doesn't know how to introduce purchases into a non-gacha game. If they would have allowed you buy it by world instead of a $10 wall after a few minutes of play, it would have been a lot more successful.



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outlawauron said:
HintHRO said:
If they want to make money from mobile games, they need to change their approach quickly. They're taking the mobile section way too seriously. Mobile gamers are casuals who don't care about quality or content. ''Complete'' games like Mario Bros, Fire Emblem and Animal Crossing are not gonna do it. It needs to be very simple with small payments to give the player more options. A Dr. Mario puzzle game with microtransactions might be something worth looking into.

Fire Emblem is literally like every other weeb gacha game. It's just more friendly with free currency so that you don't have to spend as much. It also has made a ton of money, and is more profitable than any other game in the series.

Mario Bros was also very well received but didn't sell great because Nintendo doesn't know how to introduce purchases into a non-gacha game. If they would have allowed you buy it by world instead of a $10 wall after a few minutes of play, it would have been a lot more successful.

Even if Super Mario Run was sold for only $3 per download it probably wouldn't do so well because people don't like paying for apps.



Let's look at the numbers: https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf

Nintendo's breakdown for revenue is on page 14. Revenue from smart devices is grouped with IP-related income etc., pegged at ~39 billion yen. This means that Furukawa wants to get Nintendo's smartphone business to get about thrice as big as it was during the past fiscal year.

Dedicated game hardware (Nintendo's core business) brought in 1 trillion yen in the recently ended fiscal year, of which Switch brought in ~750 billion yen, 3DS ~190 billion and Other (Mini consoles, amiibo, Wii software, Wii U software) combined for ~70 billion.

Over time Switch will gobble up the 3DS slice of the revenue pie while growing the pie as a whole, so revenue from dedicated gaming will comfortably exceed the 1 trillion yen mark in each one of the next few fiscal years. This means that Nintendo's smartphone business won't even account for 10% of their overall business if Furukawa succeeds in achieving the goal he has mentioned. Said goal was already set when Satoru Iwata was still alive, so it's not earth-shattering news.



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