Well it would be nice but it's not a need.
But they are definitely going for the $500 price tag, as will MS as well.
Honestly they could even go for $600 if both went for it together, it's not 2006 anymore, smartphones are yearly way above that, people are willing to pay that much for new tech if that's the norm, and we could get quite stronger hardware with that as well.
But Sony will not leap $200 on a single time, so it'll be $500.
I forsee a graphics wall where, hardware doesn't determine how good a game looks, but rather the talent behind the studio. The more costly the PS5 the closer it gets to that wall. And the closer it gets to that wall the more future proof it will be. Unless we want 20K, 120 FPS there's no need to go any further after a certain point. IMO the future is in 3-D HMD/VR with a controller as the main input. Not in 20K/120 FPS.
So yeah, provided BC is there, I welcome a $500 - $600 PS5/XB2.
exactly, only a handful of studios (imo mostly 1st parties) will even be able to make use of the available power (with added detail/ complex physics; complex AI for much more life-like worlds / highly detailed, fluid animations etc) of next gen consoles within a sane dev cycle of 4-5years
that's why most games will mainly offer better image quality and higher framerates, which means there won't be much of a "generational leap" in side-by-side videos
VR could profit a lot though, more high fps games could mean more games get a VR mode and higher res is desperately needed aswell