Cerebralbore101 said:
I forsee a graphics wall where, hardware doesn't determine how good a game looks, but rather the talent behind the studio. The more costly the PS5 the closer it gets to that wall. And the closer it gets to that wall the more future proof it will be. Unless we want 20K, 120 FPS there's no need to go any further after a certain point. IMO the future is in 3-D HMD/VR with a controller as the main input. Not in 20K/120 FPS. |
exactly, only a handful of studios (imo mostly 1st parties) will even be able to make use of the available power (with added detail/ complex physics; complex AI for much more life-like worlds / highly detailed, fluid animations etc) of next gen consoles within a sane dev cycle of 4-5years
that's why most games will mainly offer better image quality and higher framerates, which means there won't be much of a "generational leap" in side-by-side videos
VR could profit a lot though, more high fps games could mean more games get a VR mode and higher res is desperately needed aswell