Mnementh on 07 April 2018
pokoko said:
Mnementh said:
Let me answer instead.
Answer to question 1: obviously no, I already own it for PC and still strongly consider double dipping for a great game and portability.
Answer to question 2: Dunno, but what does it matter... it matters how many are buying the game at all, regardless if they do buy it only for Switch or buying multiple copies for different systems and regardless if they own multiple systems. Larian couldn't care less about your question, they only care for overall sales.
Your question sounds like: How many PS4-only players would consider buying GTA? Or how many would buy GTA only for PS4 although they own more consoles? Obviously all that didn't matter, all the PS3-owners bought the game willingly again for PS4.
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I'm not sure what you mean, exactly. Redundancy is absolutely something businesses consider. I'm pretty sure it's why some of the bigger publishers aren't that interested in developing the same audience on Nintendo platforms as on PS/Xbox/PC. If a significant number of people would buy the same game on a different platform then there is less reason to spend time and money developing a port. It's the remainder, the people who would only buy that game on that particular platform, that represent a gain.
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That's ridiculous. A sale is a sale. The businesses don't care and often even don't know which sales a for double dipping. I say it again: games like Tomb Raider, TLOU and GTAV had a lot of their sales on PS4 through double dipping from owners of these games on PS3. It was a big win for the publishers of these games. Same is happening now with Mario Kart and that's why Switch also gets Donkey Kong Tropical Freeze and Hyrule Warriors. Because these double dipping sales matter as much as first time sales.
You try to single out some sales and declare them irrelevant, as if they don't bring any money.
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