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Forums - Microsoft Discussion - All New Microsoft Studio Releases Will be On Xbox Game Pass

jason1637 said:
d21lewis said:
One more thing about Game Pass--the titles don't stay there forever. The game may be there day one but it could be gone in a month. Then, you can buy it at a discount. If the game is good enough, people will want to own it.

Xbox games will probably stay in the service forever.

And even if they are not, so what? You save money either way without having to wait for a price drop:

buy the game at release to keep it forever: $60 - $70

subscribe one month to gape ass game pass when the game launches: $10
then buy an additional copy a few years later to have it in the collection: ~$10
total costs: ~$20 

or if you don't want to wait that long:

subscribe one month to gape ass game pass when the game launches: $10
then buy an additional copy a few month later (f.e. next black friday) to have it in the collection: ~$30
total costs: ~$40

Last edited by Conina - on 24 January 2018

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vivster said:
Mr Puggsly said:

Well lets do some math and make some arguments why this could be a good idea...

This year it includes enough content to justify a year of Gamepass. I assume it will get Sea of Theives, State of Decay 2, Crackdown 3, Ori and the Will of the Wisps, maybe another Forza, and maybe other surprises.

Its worth noting MS and other companies don't actually get $60 when they sell a game in retail. The return is probably closer to $30 based on estimates we hear. While Gamepass is money coming directly to them, and someone subscribing for a year is a lot more money from the consumer directly.

Not everybody is going to subscribe to Gamepass given they won't actually own the game and many still want physical copies.

The only announced MS games I'm excited enough to buy at launch is Crackdown 3. But if I can play all of their releases with Gamepass, then that's a very appealing reason to subscribe and stay subscribed.

 

I think this is an awesome idea, it will encourage a lot of avid gamers to subscribe, and that will increase 1st party revenue.

Never said it's a bad idea. It certainly has some benefits for consumers. I'm more concerned what that means for their games output in the coming years.

Well their output annually is generally 2-3 new big budget games, a few smaller digital games, and maybe a remaster. While some 3rd party exclusive deal happen for marketing reasons.

I wouldnt expect much change. If subscriptions do well it should actually fund more games.

Also, if does do well then maybe MS should pay 3rd parties to launch some notable games on it as well. That would also encourage subscriptions. But obviously I mean games anticipating modest sales on Xbox, like the new Metro, Metal Gear Survive, etc.

Last edited by Mr Puggsly - on 24 January 2018

It also worth pointing out, every game on Xbox Game Pass is discounted 20% if you do decide to buy the game and 10% off any add-ons. It does say in the description, discount offers exclude titles within 30 days of launch.



Hey that's cool, subscribe for a month play a bunch of games, and wait until there's a good amount of games you want to play again.



PS4(PS5 Soon)and PC gaming

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2 Genders: Male and 'Political Agenda'
2 Hairstyles for female characters: Long and 'Political Agenda'
2 Sexualities: Straight and 'Political Agenda'

fielding88 said:
yvanjean said:

I think you got it all wrong. If your Microsoft and about to release Halo 6 in November 2019. Would you want to make $60 and have the game sell to 5 million customers (sales 300million) or would you rather have 10-20 million customers subscribed to a $9.99/month gamepass (Sales 100-200 Million a month) ???

300 millions in one time sales VS. 100-200 Million a month in sales. Even if there a drop off after major release they will make a killing. 

I'm just going by comments Spencer made here

“Shannon Loftis and I are thinking a lot about, well, could we put story-based games into the Xbox Game Pass business model because you have a subscription going? It would mean you wouldn’t have to deliver the whole game in one month; you could develop and deliver the game as it goes.”

I think I'd want the subscribers personally. They're more invested into my ecosystem if I were Microsoft. 


I think your taking the comment out of context. 

What Phil Spencer is saying with a service like Xbox game pass which is a subscription, it could really benefits from having story-based games. So let's say Microsoft get a studios to make episodic games like life is strange or Telltales Games. People could come back every month for new content. It wouldn't have to be a major release like Halo 6 and long wait time between new games or in this case episodes. 

Games like Halo and Forza would still have major release but there DLC could be tied to game pass. If Microsoft release free DLC for games that are on game pass people would come back to the subscription service. 

 



Tommy Jean, CPA, CGA

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yvanjean said:
DonFerrari said:

You seem to have listed almost all exclusives and consider the majority to be good to excellent. That would probably not be the same feeling someone that isn't invested in the ecosystem have.

Every game that I list has excellent all have Metacritic score of 75 and above. Therefore, I'm not making the statement has someone invested in the ecosystem but rather reviewers.

This is what to expect going for ward if you subscribe to game pass. 

I wouldn't say every game above 75 on metacritic is good. But I won't deny that there is enough good games to justify a signature if you like the games available.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

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Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said: 
yvanjean said: 

Every game that I list has excellent all have Metacritic score of 75 and above. Therefore, I'm not making the statement has someone invested in the ecosystem but rather reviewers.

This is what to expect going for ward if you subscribe to game pass. 

I wouldn't say every game above 75 on metacritic is good. But I won't deny that there is enough good games to justify a signature if you like the games available.

Every game that get a 75 or above is normally better then good. Especially if it is a genre that you enjoy. I would fault Microsoft Studios for not having enough games with Universal acclaim score of 90 and up. Only one so far this generation Forza Horizon 3. Halo and gears were great but were missing something to get them over the hump to 90+. 

But, I think that in 2018  Sea of thieves, State of Decay 2 and the next Ori all have a chance to achieve universal acclaim.  Well we will see about state of Decay 2 but one can only hope :) 

The rating scale of metascores is:

Indication Video games
Universal acclaim 90–100
Generally favorable reviews 75–89
Mixed or average reviews 50–74
Generally unfavorable reviews 20–49
Overwhelming dislike 0–19

Last edited by yvanjean - on 24 January 2018

Tommy Jean, CPA, CGA

d21lewis said:
One more thing about Game Pass--the titles don't stay there forever. The game may be there day one but it could be gone in a month. Then, you can buy it at a discount. If the game is good enough, people will want to own it.

MS has confirmed that all MS exclusives on the service will not rotate out.

 

On another point, MS needs to have family sharing to complete this awesome move.  Right now if you download a game from digital under your main account, the game still cannot be played but any other accounts in your household unless they are using the account that purchased the game.  I have 2 Xbox console.  One is my original that I gave to my son and the other is the X.  Game sharing would even if they asked for some extra bones would make this a lock.



Machiavellian said:
d21lewis said:
One more thing about Game Pass--the titles don't stay there forever. The game may be there day one but it could be gone in a month. Then, you can buy it at a discount. If the game is good enough, people will want to own it.

MS has confirmed that all MS exclusives on the service will not rotate out.

 

On another point, MS needs to have family sharing to complete this awesome move.  Right now if you download a game from digital under your main account, the game still cannot be played but any other accounts in your household unless they are using the account that purchased the game.  I have 2 Xbox console.  One is my original that I gave to my son and the other is the X.  Game sharing would even if they asked for some extra bones would make this a lock.

I have five!

https://youtu.be/ndU_TV4bX28

You're kinda right...but not 100% On the "primary" console, anybody can play any game they want, whenever they want. They can even use Xbox Live Gold as much as they want.

 

On the other consoles, the account that purchased the games needs to be logged in. As long as they're logged in, anybody in any other account can still play the games. Only two consoles can play the games at a time, tho--as long as one of the consoles is the primary console.

 

I've even played online with my daughter--one  digital purchase of the game and one Xbox Live gold subscription (mine) and we were both able to play the same game at the same time, online together!



Twitter: @d21lewis

Barkley said:

That's insane...

You'd be mad to buy Microsoft Games outright now, for the price of a single new title you can almost get 6 months of gamepass, so if you'd buy two games from them a year... it works out... and with everything else included...

Unless omeone just prefers physical discs.