Forums - Gaming Discussion - Amazing moments when a game blows wide open

SegataSanshiro said:

Xenoblade Chronicles. 2 Sequels later we are used to the massive scale of these games but that first time leaving what was already a big area of Colony 9 through a cave-like dungeon and as soon as you exit you get this wonderful image of the end goal. The Mechonis. You turn around and see  Bionis Leg of Gaur Plains. When you first see it almost feels overwhelming. It's just the first area and you can explore and discover for hours. The scale makes you feel small and insignificant despite the fact you hold the fate of the world literally in your hands.

This blew my mind too and was the thing instantly came to mind as I read the title of your thread. I was overwhelmed by this scale of freedom that just dropped on me.

 

Besides that, I should mention Kid Icarus: Uprising. You reach chapter 9 and it is named 'Medusa's Final Battle' and Medusa was shown so far as your main enemy and was known to be it in the original, so I thought the game was ending. This was supported by credits start rolling. While the credits roll Palutena and Pit keep on chatting like they always do and then Hades joins in. Pit asks who he is and Hades says he is the real boss of the Underworld and Palutena cheerily confirms that. The credits end and the game continues. For a LOT more chapters.



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my greatest games: 2017, 2018, 2019

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Being a 7 year old kid in the pre-internet 80's and playing SMB for the first time, totally unaware that when you save the princess, that it really isn't the princess. To this day, it's still the biggest fuck you I've ever had in gaming.



PC gamers of the late 90s know that the most amazing moment was walking out of Vortex Rikers for the first time, it was the first living breathing 3d world ever in games.



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Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.

m0ney said:
PC gamers of the late 90s know that the most amazing moment was walking out of Vortex Rikers for the first time, it was the first living breathing 3d world ever in games.

Eh that was 1998. Plenty of 3D games well before that. Unreal's tech however was unprecedented.



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SegataSanshiro said:
m0ney said:
PC gamers of the late 90s know that the most amazing moment was walking out of Vortex Rikers for the first time, it was the first living breathing 3d world ever in games.

Eh that was 1998. Plenty of 3D games well before that. Unreal's tech however was unprecedented.

I never said it was the first, I said the first living breathing - it had the most realistic skybox with moving clouds, wildlife, rivers and lakes, waterfalls. Stepping out of Vortex Rikers was breathtaking and I got to experience it just when Unreal came out in summer of 98, consolists had to wait for years for something like that, na mean.



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Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.

Super Mario Galaxy:
I bought this game in anticipation of Galaxy 2, I was 13 years old at the time. Going in, I thought, "OK, it's a 3D Mario game. 64 and Sunshine were really great games. I'm sure this one will be no exception." I was expecting another really great game, what I got instead, was. to this day, the only video game I have ever given a 10/10 perfect score and (still) my absolute favorite 3D Mario game!

And I realized it as soon as I began my first save file, got to the first level of the game, Good Egg Galaxy, and was greeted by this:


At that moment, I said to myself, with a huge smile on my face, "Ohhhh, it's one of those games!"

And from there, absolute beauty and majesty.

Last edited by PAOerfulone - on 20 December 2017

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PlayStation 4/Xbox One/Nintendo Switch: 2018 vs. 2019
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Pokémon Gold. No doubt.

I will always remember when I was like 7 years old, I surfed to the right from New Bark Town... and some NPC told me "Hey, you're in Kanto now, check your Pokégear!". When I saw the previous game map on that thing... no words can describe how thrilled I was. It was magic to say the least.



There was a part in GTA San Andreas where we left the original city that the game starts in. By that point, I felt like there was already enough content for a full game. Then I had to travel to another city and the drive to that City even felt natural. I said to myself, "This is actually a world."

 

Similarly, Final Fantasy VII when the team decides to go after Sephiroth. All of that initial conflict with Shin Ra? Just the introduction of the grandest adventure my young mind could comprehend.

Last edited by d21lewis - on 20 December 2017

mZuzek loves Starfox Adventures

I don't think I ever finished Grandia I (though loved Grandia II. I remember really enjoying it. I wonder if I still have my old save data....



mZuzek loves Starfox Adventures