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Forums - Nintendo - SquareEnix about Switch support, to aggressively make games for Switch, wont rule out any IP..

do great games then!



Switch!!!

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Get Secret of Mana Remake on Switch!



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3

Shaunodon said:
DonFerrari said:

Nope, his phrase said the Switch is an Ideal platform... you were the one inferring that the others then weren't very good.

But back from joking before. Yep if some games would profit more being Switch exclusive than being Multiplat I certainly would understand they releasing only on it.

Again, in their words, "which got tough to achieve business success".
If the other platforms were ideal, they wouldn't be struggling to profit from them.

Edit: Fixed link.

So tough to achieve success suddenly means PS4 isn't a successful platform for middle range? Guess no platform is good for MMO or freemium games since all of them have a though time to get success because the business model is hard and have strong competition.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Shaunodon said:

Again, in their words, "which got tough to achieve business success".
If the other platforms were ideal, they wouldn't be struggling to profit from them.

Edit: Fixed link.

So tough to achieve success suddenly means PS4 isn't a successful platform for middle range? Guess no platform is good for MMO or freemium games since all of them have a though time to get success because the business model is hard and have strong competition.

And where exactly did I say PS4 wasn't a successful platform for middle-range games?
I think you're misunderstanding the difference between being a successful platform for these games, and being an ideal platform for them. If Switch is an ideal platform, then they'd want to develop them more for Switch, since there's a higher chance of profit.



Shaunodon said:
DonFerrari said:

So tough to achieve success suddenly means PS4 isn't a successful platform for middle range? Guess no platform is good for MMO or freemium games since all of them have a though time to get success because the business model is hard and have strong competition.

And where exactly did I say PS4 wasn't a successful platform for middle-range games?
I think you're misunderstanding the difference between being a successful platform for these games, and being an ideal platform for them. If Switch is an ideal platform, then they'd want to develop them more for Switch, since there's a higher chance of profit.

Yet you said it wasn't very good. And I pointed that not being ideal is different than not being good.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
Shaunodon said:

And where exactly did I say PS4 wasn't a successful platform for middle-range games?
I think you're misunderstanding the difference between being a successful platform for these games, and being an ideal platform for them. If Switch is an ideal platform, then they'd want to develop them more for Switch, since there's a higher chance of profit.

Yet you said it wasn't very good. And I pointed that not being ideal is different than not being good.

How often are you going to move the goal post?
You literally moved it in this one reply from 'not very good' to 'not good' period.

What I said in my original reply was "not a great place for middle-range games". You don't have to be great to be successful, however it's not the same as being ideal.



Shaunodon said:
DonFerrari said:

Yet you said it wasn't very good. And I pointed that not being ideal is different than not being good.

How often are you going to move the goal post?
You literally moved it in this one reply from 'not very good' to 'not good' period.

What I said in my original reply was "not a great place for middle-range games". You don't have to be great to be successful, however it's not the same as being ideal.

So ideal and great meant the same thing? You are the one moving the goal post for it to try and fit a narrative on their report.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I'd love to see the FF7 remake. I don't care if it scaled down. I'd honestly like a version of the game with more authentic looking character models; something that more closely resemble the original FMV art. They can add detail to them, but I find a lot of the new FF7 stuff is barely recognizable; the characters don't look right (or even natural) with realistic art, many of them look like weirdo cosplayers. The rest look like they belong in a modern Resident Evil game.

Give us someone who at least looks like Sephiroth:

Not this asshole:

Last edited by Jumpin - on 09 November 2017

I describe myself as a little dose of toxic masculinity.

Jumpin said:

I'd love to see the FF7 remake. I don't care if it scaled down. I'd honestly like a version of the game with more authentic looking character models; something that more closely resemble the original FMV art. They can add detail to them, but I find a lot of the new FF7 stuff is barely recognizable; the characters don't look right (or even natural) with realistic art, many of them look like weirdo cosplayers. The rest look like they belong in a modern Resident Evil game.

Give us someone who at least looks like Sephiroth:

Not this asshole:

agreed, and there's no need to reimagine the gameplay, either.  just tune it up a bit.



DonFerrari said:
Shaunodon said:

How often are you going to move the goal post?
You literally moved it in this one reply from 'not very good' to 'not good' period.

What I said in my original reply was "not a great place for middle-range games". You don't have to be great to be successful, however it's not the same as being ideal.

So ideal and great meant the same thing? You are the one moving the goal post for it to try and fit a narrative on their report.

At the time I felt 'great' was reasonably interchangeable with 'ideal', but that's just my small mistake. It's not the same as the difference between great, and not successful at all.

I'm not sure what narrative you think I'm trying to push. Their tweets speak for themselves. They're the ones showing the overwhelming enthusiasm for Switch.

"-Probably other platforms will get these too as part of multi, but we would aggressively make games for Switch"