SvennoJ said:
So it's not your problem to change from: playing with others with your own gamertag, being able to find the people you know through their gamertag, to creating a new gamertag none of your friends know, under new rules, even if you're still playing with the exact same userbase? Isn't that slightly inconvenient?
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I don't care about any of that. That just sounds like excuses, not solutions.
You are linking accounts. Xbox Live isn't replacing the Playstation Network.
SvennoJ said:
Why would it have the worst version of the game? It has a large userbase, MS gains much more than Sony by selling the game and its DLC on ps4.
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Uh. Haven't you been paying attention?
You are missing out on multiple features by not having the better together update.
SvennoJ said:
Why would Sony care to lose out on the much smaller platform royalty. Those users will simply buy something else, maybe even a Sony game that gives them 100% of the revenue. Sure Minecraft is popular, but it's not a system seller or deal breaker. It hasn't been at parity with the PC for the longest time, has never seemed to hurt it. MS is the one that will lose the most by neglecting the ps4 version.
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Those are just excuses.
Minecraft is a massive game, it's sold more copies across all platforms than probably every single Playstation 4 exclusive combined with it's current standing at 122 million copies shifted. (Or at-least the top dozen exclusives from the short glance I looked at.)
https://www.polygon.com/2017/2/27/14755644/minecraft-sales-122m-copies
SvennoJ said:
This thread is funny "Sony should be thankful MS still allows Minecraft on the ps4" MS is the one who should be thankful for getting all those ps4 users to enjoy Minecraft who then get tempted to buy all kinds of Minecraft merchandise as well as other versions.
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Please. Microsoft doesn't need the Playstation 4 for Minecraft to be successfull.
The game was a runaway success before it's release on even last generation consoles.
The game on PC+Switch+Xbox+Mobile > Playstation 4 by several multiples in total copies sold. If you think that is insignificant, then you are dreaming.
SvennoJ said:
But sure, one corporation holds a grudge while the other tries to spread the love of Minecraft for all. It's simply business. MS can save costs with a unified userbase and attract new people into XBL. Sony loses control over the multiplayer portion while seeing no extra income from this move. MS will need to sweeten the deal if they want this to happen.
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Nice way to try and turn it around to make Microsoft look like the bad guy.
Sony is being anti-consumer. This isn't the first time they have denied similar cross-platform attempts. Case in point: Rocket League.
https://www.polygon.com/e3/2017/6/13/15795376/rocket-league-cross-platform-playstation-4
twintail said:
Who cares about Nintendo in this equation? Multiplatform games arent what gamers gravitate towards with Nintendo console, unlike PS and XB. So this is really just between them. And Nintendo opening up the Switch for cross platform play plays exactly into what I have been saying: Switch gets a massive online userbase influx for games like MC and RL which only benefits Nintendo and helps ensure these online games dont potentially die out quickly on the Switch.
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Uh. Allot of people care. 55 million different gamers play it every month.
Minecraft is a franchise that does appeal to younger audiences, which is one of the primary demographics of the Nintendo Switch.
And the crossplay isn't just between Xbox, Switch and Playstation. It includes another 60~ million gamers on the PC and Mobile.
It is also more than just crossplay that Playstation gamers miss out on.
S.T.A.G.E. said:
Didn't Sony try to go cross platform last gen and Microsoft denied them because they were winning? Sometimes the tables turn.
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And I criticised Microsoft for their stance about that last generation. Fair is fair.
Unless you are suggesting that we should hate on Microsoft for them changing their policy for the better?
VariantFSS said:
Linking accounts (like U-Play, Origin, Steam, etc) to your PSN account isn't the same as loging directly into another network on a PlayStation device.
https://support.steampowered.com/kb_article.php?ref=5477-WPJM-9388
Portal 2's Steam/PSN Account link process is still outlined even though it is no longer supported. Some helpful information is transmitted between the services live including "Steam Achievements".
These accounts are linked to PSN, like Origin can be linked to PSN, like U-Play can be linked to PSN... What MS wants is to bypass PSN and Nintendo Network altogether to control everything. Even though Steam allowed all manner of things to be synchronized between these two independent services including achievements and likely DLC, MS wants direct control.
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If we could upvote posts in a thread. You would have soundly won.
Extremely well articulated.
Mnementh said:
Hmm, correct way to say it is probably, that a small minority want to prevent cross-play (probably for console-wars reasons). A bigger minority feels the need to play together, as they have a friend who plays Minecraft on a different platform and the ig majority don't care.
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More choice is never a bad thing. Enabling cross-play doesn't remove anything from the game.