Pemalite said:
SvennoJ said:
So it's not your problem to change from: playing with others with your own gamertag, being able to find the people you know through their gamertag, to creating a new gamertag none of your friends know, under new rules, even if you're still playing with the exact same userbase? Isn't that slightly inconvenient?
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I don't care about any of that. That just sounds like excuses, not solutions. You are linking accounts. Xbox Live isn't replacing the Playstation Network.
An Xbox Live sign-in is now required for online multiplayer no matter which platform you're playing on. That includes Android phones and, eventually, Nintendo Switch. You need a gamertag to connect to a Realm, an official server partner or a hosted Minecraft world via an IP address.
That does not sound like linking accounts. That sounds very much like signing into XBL bypassing PSN.
SvennoJ said:
Why would it have the worst version of the game? It has a large userbase, MS gains much more than Sony by selling the game and its DLC on ps4.
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Uh. Haven't you been paying attention? You are missing out on multiple features by not having the better together update.
I've never played MC online, split-screen only. It doesn't work online with split-screen as our kid accounts don't have full psn accounts to start with. Why would I give them XBL accounts if I don't even want them to have PSN accounts....
SvennoJ said:
Why would Sony care to lose out on the much smaller platform royalty. Those users will simply buy something else, maybe even a Sony game that gives them 100% of the revenue. Sure Minecraft is popular, but it's not a system seller or deal breaker. It hasn't been at parity with the PC for the longest time, has never seemed to hurt it. MS is the one that will lose the most by neglecting the ps4 version.
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Those are just excuses. Minecraft is a massive game, it's sold more copies across all platforms than probably every single Playstation 4 exclusive combined with it's current standing at 122 million copies shifted. (Or at-least the top dozen exclusives from the short glance I looked at.) https://www.polygon.com/2017/2/27/14755644/minecraft-sales-122m-copies So? Sony stands to lose on platform royalties with unified DLC. You buy the DLC on ps4, Sony gets the full cut. Now you buy the DLC on the xbox store, has to run on ps4 as well, what does Sony earn from that transaction. It's simple business.
SvennoJ said:
This thread is funny "Sony should be thankful MS still allows Minecraft on the ps4" MS is the one who should be thankful for getting all those ps4 users to enjoy Minecraft who then get tempted to buy all kinds of Minecraft merchandise as well as other versions.
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Please. Microsoft doesn't need the Playstation 4 for Minecraft to be successfull. The game was a runaway success before it's release on even last generation consoles.
The game on PC+Switch+Xbox+Mobile > Playstation 4 by several multiples in total copies sold. If you think that is insignificant, then you are dreaming.
If you think an extra 60 million potential players is insignificant then you are dreaming
SvennoJ said:
But sure, one corporation holds a grudge while the other tries to spread the love of Minecraft for all. It's simply business. MS can save costs with a unified userbase and attract new people into XBL. Sony loses control over the multiplayer portion while seeing no extra income from this move. MS will need to sweeten the deal if they want this to happen.
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Nice way to try and turn it around to make Microsoft look like the bad guy. Sony is being anti-consumer. This isn't the first time they have denied similar cross-platform attempts. Case in point: Rocket League.
https://www.polygon.com/e3/2017/6/13/15795376/rocket-league-cross-platform-playstation-4
MS has blocked cross-platform in the past as well. That article doesn't state any reason why Sony would hold it back. Yet you think it's a grudge that Sony is ok with PC yet not xbl? We don't know the details, just the PR pressure.
Anyway here's a list of Sony's anti-consumerism https://en.wikipedia.org/wiki/List_of_video_games_that_support_cross-platform_play
We don't know the terms MS and Sony have for cross platform connectivity, we only know that they're not compatible atm.
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