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BasilZero said:

"Made the COM weaker"

Why? It was okay.

But at least 3 lap races aren't gonna be as sidelined now.



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JWeinCom said:

Dk hasn't been fully clicking with me and I think I finally figured out why. I don't care about Bananas.

In the 3D Mario series (setting aside 3D Land/World) collecting stars or moons has been central to progression. Same with BK and DK 64.

Here... I'm pretty sure you don't need Bananas for anything except leveling up your abilities, and so far (I'd estimate I'm about halfway through the main campaign) I've found enough Bananas without looking too hard for them to get all of the key upgrades, and the other ones don't feel super necessary. Nothing has ever threatened me to the point where I feel I need extra health and I basically always have enough bananergy to transform when needed. And I don't really feel like the costumes are worth the effort either.

So, after a couple of hours of "break everything in sight" I've kind of just been going straight for the objective. If I stumble across a banana I'll grab it, but usually the challenges haven't been rewarding enough in and of themselves to make me feel like they're worth seeking out. In Mario Galaxy 1/2, and to a somewhat lesser extent in Odyssey, there are some challenges and sequences where I felt, "man that was really cool", and they were worth doing just for the fun of it. So far in DK there have been a few clever puzzles, but mostly they've been a little basic. There are a lot of Bananas so maybe I just haven't come to the good ones yet.

Don't get me wrong, I'm having fun, but so far this feels like a good game and not a great one.

Gotta say the most recent level (the one with the rainbow terrain and lava rain and shit) has been way better than what came before.  So hopefully it's just a matter of them taking a bit too long with the basics and the game will be better from here on out.



VersusEvil said:

Yeah I kind of feel the same way, I started by 100% clearing every level and did that for maybe the first 3-4 layers. I just can’t do collectibles into the thousands anymore. I find just collecting what I find along the way (and making the exception if there’s outfits I want) and just going through the story to be much more engaging. No shade at those who like collecting the obscene amount of collectibles Nintendo like putting into their games but personally I’m over trying to 100% video games.

In those cases, it's why in collecta-ton games like these, I just do enough of these until I'm satisfied and move on. Basically a player who does 90%+ but never to completion. 

BasilZero said:

"Made the COM weaker"

Why? It was okay.

Depends, I'd argue these are the toughest COM we had since the early rubber banding days on the N64, even on lower CC. Nonetheless, if you play online most of the time, this is literally minute detail



Switch Friend Code : 3905-6122-2909 

Anybody here curious about if Donkey Kong Bananza will get DLC?



CaptainExplosion said:

Anybody here curious about if Donkey Kong Bananza will get DLC?

Kiddie Kong's Banana's World ?



Switch Friend Code : 3905-6122-2909 

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Mar1217 said:
CaptainExplosion said:

Anybody here curious about if Donkey Kong Bananza will get DLC?

Kiddie Kong's Banana's World ?

Or at least something involving Funky Kong.



Well, I've done pretty much everything except get 999 bananas - My current count is at 976, which means it's Banandium Chip grinding time.
I've collected all the ones the game wants to get from missions (777 in total) plus got all the fossils and bought/upgraded all the outfits and fur colors.

And I'll repeat what I said when after I beat the Final Boss - This game is fantastic!
A solid 9.5/10 for me.
Some criticisms I have that keep it from being a perfect score:
- Some of the upgraded skills, especially for the transformations, feel unnecessary and don't really add much.
- The Elder Rehearsal trials SUUUUUUCK! ESPECIALLY the Zebra one - FUCK that one!

And lastly...

Spoiler!

King K. Rool coming back and taking over as the Final Boss was... disappointing and came out of nowhere. I was spoiled by it beforehand, so I still knew it was coming. But after spending the ENTIRE game building up Void Kong as THE main villain - And they did a pretty damn good job of it, I must say. I really enjoy Void as a villain, for K. Rool to come in out of nowhere to just hijack it just rubbed me the wrong way and felt really unnecessary.

I get that he's the MAIN villain of Donkey Kong and fans wanted to see him come back, but this was NOT the way to do it. It felt like Twilight Princess all over again when Zant was built up throughout the whole game as the main villain only for Ganondorf to come in and steal it.

Didn't like that at all. It's great that King K. Rool is back, but his return could have been executed A LOT better than it was.

But other than those, this game absolutely knocks it out of the park. An absolute blast to play and an amazing journey from beginning to end. This game makes me not only want to see more of Donkey Kong, but more of Donkey Kong and Pauline together! I LOVE the dynamic between these two! 



PAOerfulone said:

Spoiler!

King K. Rool coming back and taking over as the Final Boss was... disappointing and came out of nowhere. I was spoiled by it beforehand, so I still knew it was coming. But after spending the ENTIRE game building up Void Kong as THE main villain - And they did a pretty damn good job of it, I must say. I really enjoy Void as a villain, for K. Rool to come in out of nowhere to just hijack it just rubbed me the wrong way and felt really unnecessary.

Hitman Absolution is coming to Switch 1 later this year, with a native Switch 2 version to follow in 2026:

https://www.feralinteractive.com/en/news/hitman-absolution-brings-the-heat-to-ios-and-android-this-autumn-nintendo-switch-releases-to-follow/



Mar1217 said:
CaptainExplosion said:

Anybody here curious about if Donkey Kong Bananza will get DLC?

Kiddie Kong's Banana's World ?

Dont even joke about that shit.