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Forums - Gaming - Jim Sterling’s site under attack after Zelda: BotW review

Mnementh said:
vivster said:

If it was designed with it but would increase my fun immensely if it was gone, I'd say it was a pretty bad design.

Well, if gone it would reduce my fun (as endlessly being able to climb or swim would be no challenge). And seemingly more are with me than you. So you have no fun with this mechanic, well, so be it. Not your cup of tea. Play something else.

I found the Tomb Raider reboot bad everyone was raving about. Still I can accept that others thought differently and let it be.

The game must lack something if you have to seek challenge in mundane things like swimming and climbing.

Can't wait for the stamina bar in Super Mario Odyssey because jumping is just not challenging enough.

Adding challenge to gameplay is cheap and easy. Adding actual meaningful challenge is an art. Having to wait for stamina to recover is not a challenge, it's just annoying.



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Mnementh said:

Well, if gone it would reduce my fun (as endlessly being able to climb or swim would be no challenge). 

This is pretty much how I feel. Seeing an island off in the distance on the coast and then trying to find a raft and a korok leaf in order to get there was a lot more fun than diving in the water and swimming with infinite stamina would have been. Even thought it was certainly more time consuming.

This is why I brought up the old school Resident Evil games as a comparison. Resident Evil would have been faster, less menu driven, and more action packed if I didn't have to look at a map, plot out a course to the room I needed to get to, and then ration my healing items and ammo along the way. But that also destroys the thing I love the most about Resident Evil.

tl;dr I guess different people find different things fun.



vivster said:
specialk said:

It's all a matter of opinion of course, but what is climbing/swimming/gliding without the stamina wheel though?

Isn't it just holding up on the thumbstick and watching Link do things? The stamina wheel gameifies that by making you manage a finite resource and weigh the risks of using bursts of stamina against the reward of getting somewhere faster.

If you didn't enjoy it, that's your perogative of course, but I can think of many "wow" moments that just would'nt have happened for me without a finite stamina gauge.

The fun would be not having to waste time on arbitrary bars in a game that is already very time consuming. So far I have seen nothing that these systems elevate other than making me wait, use longer routes and spend more time in menus. Those things are not fun.

Games are like all forms of entertainment a way to spend time. If a game entertains you for 20 hours instead of 10, it is a good thing. Bad would it be, if the additional time is boring. Seemingly it is for you. Seemingly not for most others.



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vivster said:

The game must lack something if you have to seek challenge in mundane things like swimming and climbing.

Nah you just didn't like it =D



It's a freaken 7.

It's not like the 4/10 that uncharted got



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specialk said:
vivster said:

The game must lack something if you have to seek challenge in mundane things like swimming and climbing.

Nah you just didn't like it =D

Maybe it's that I like the game even more and don't want to be held back playing the game by meaningless waiting exercises and menu micromanaging..



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Veknoid_Outcast said:
That's pretty petty and childish. I wonder if these console partisans realize that behavior like this -- and also whining about a game from a rival system getting a high score -- only makes "clickbait" reviews more common and makes reviewers less likely to articulate an honest opinion.

I hope the people on VGChartz lambasting Nintendo/Zelda fans for behaving like petulant children will hold PS, Xbox, and PC fanatics to the same standards, when they inevitably complain about a 7/10 for The Last of Us Part II or a 5/10 for Halo 6. Remember this is a fanboy problem, not a Nintendo or Sony problem. Point out immaturity, ignorance, and fanaticism in all its forms, lest this console war cycle begins anew.

I think I said something similar before, but I absolutely believe that some publications are going to think twice about giving a low score to certain releases.  Sterling doesn't have to worry about that, he runs his own website and isn't dependent on ad revenue.  What about an editor who has to explain to his boss why revenue is down, though?  What about a writer who is trying to carve out a career?

Pathetic "fans" who try to punish those who disagree with them are really just attempting to intimidate critics into not rocking the boat.  They don't want honesty, they want validation.  

It really makes me question the worth of review scores even more.  



vivster said:
Mnementh said:

Well, if gone it would reduce my fun (as endlessly being able to climb or swim would be no challenge). And seemingly more are with me than you. So you have no fun with this mechanic, well, so be it. Not your cup of tea. Play something else.

I found the Tomb Raider reboot bad everyone was raving about. Still I can accept that others thought differently and let it be.

The game must lack something if you have to seek challenge in mundane things like swimming and climbing.

Can't wait for the stamina bar in Super Mario Odyssey because jumping is just not challenging enough.

Adding challenge to gameplay is cheap and easy. Adding actual meaningful challenge is an art. Having to wait for stamina to recover is not a challenge, it's just annoying.

You seem to hate that other people have different opinions than you do and draw enjoyment out of different sources than you. I said multiple times that the difference between our views are opinions, but you just try to ridicule the opinion of others. That's no discussion. You try to piss over the fun other people have because you don't have the same fun. Not cool mate.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Oh boy, I have a feeling this is gonna be a new Jim Sterling episode soon... >_>; Just why, Nintendo/Zelda fans...



 

              

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Cloudman said:
Oh boy, I have a feeling this is gonna be a new Jim Sterling episode soon... >_>; Just why, Nintendo/Zelda fans...

You know.... Because Zelda  ;)