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vivster said:
specialk said:

It's all a matter of opinion of course, but what is climbing/swimming/gliding without the stamina wheel though?

Isn't it just holding up on the thumbstick and watching Link do things? The stamina wheel gameifies that by making you manage a finite resource and weigh the risks of using bursts of stamina against the reward of getting somewhere faster.

If you didn't enjoy it, that's your perogative of course, but I can think of many "wow" moments that just would'nt have happened for me without a finite stamina gauge.

The fun would be not having to waste time on arbitrary bars in a game that is already very time consuming. So far I have seen nothing that these systems elevate other than making me wait, use longer routes and spend more time in menus. Those things are not fun.

Games are like all forms of entertainment a way to spend time. If a game entertains you for 20 hours instead of 10, it is a good thing. Bad would it be, if the additional time is boring. Seemingly it is for you. Seemingly not for most others.



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