Profrektius said:
(1) Wasn't talking about interactivity. Games are an interactive medium, that's not the point. The point was that upon buying the game, most things are restricted at the start (with no easy way around it) unlike any other medium I can think of. (2) The extra options could be hidden in the menu, that would have to be checked to unlock things you want. For your first playthroughs, it would be recommended to avoid the extra options (could even have a warning, which imo is stull ridicilous like "careful hot" on coffee cups), unless you know exactly what you want. Simple, if you don't want it, ignore it and your game is completely normal. Edit: same thing about Souls games. "Hide" the easy mode away in settings, along with other cheats like invincibility. I'll also flip the skippable cutscnes situation for you, just to illustrate a point. Instead of replaying purely for gameplay, say I'm replaying a game that has a lot of dialogue choices and multiple outcomes, and endings. On my n-th playthrough I maybe don't care about solving the same puzzle for the 5th time, or getting through some arbitrary gameplay section, just to see how some scenes (or ending) might have been different based on my dialogue choices. (3) The point I'm making is that no option will hurt if it is optional! and easily avoidable by those who don't want that. (4) I agree here, and I believe that should be expanded, to not just disobeying what the game tells you to do, but also allowing to customize your experience yourself. |
(1) So fast-forwarding through the movie is more option in your book than the choice to cut grass instead of facing Ganondorf in Zelda?
(2) So. let's hide in the special menu the option to unlock all achievements for you. You don't have to look, you can always unlock the achievements by playing through the game and having this special menu doesn't take away from the fun unlocking the achievements?
And since then is dialogue not gameplay? Especially if it changes the outcome?
(3) Again, so you would be in favor of the option to unlock all achievements from the beginning?