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Forums - Nintendo - Nintendo Switch: any other salty WiiU owners out there?

 

How does the WiiU abandonment make you feel about buying the Switch?

I own a WiiU and will def... 253 38.22%
 
I own a WiiU and I will w... 147 22.21%
 
I own a WiiU and I won't buy a Switch. 97 14.65%
 
I don't own a WiiU and w... 26 3.93%
 
I don't own a WiiU and I... 56 8.46%
 
I don't own a WiiU and I... 83 12.54%
 
Total:662
Yerm said:
ive enjoyed all the games i bought for my Wii U, but now whats the point?

now that the Wii U is dead more and more online services will end and the game flow is already at a halt. the Switch isnt much better and coupled with the fact that its so expensive is just ridiculous. so now i have one dead console and i cant get the new one.

anyways... Hello PC gaming, I have finally arrived!

Wait for Ryzen and Vega that are coming out soon lol.



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pray4mojo said:
I owned an original Xbox and the four year cycle didn't bother me. The Wii-U actually lived longer than that so, yeah. It's no big deal to me.

Respect. I got much enjoyment from Wii U and Original Xbox. Four years is plenty of time. Good times.. good times. Sony consoles have a way of lasting a whole decade but I've never been one to stay on one system anywhere near that long. 5 years of Xbox 360 and ps3 gave me system fatigue and I had to go and build a PC.



curl-6 said:
snyps said:

https://www.youtube.com/watch?v=2BvetoA53MU  If I say I'm fine with Nintendo being 100% family friendly.. I feel like Reek from GoT. I'm not fine with it.

Metroid sequels. New fighting game perhaps. I'd like a western a kin to Red Dead Redemption. Did you know that when Rockstar San Diego was called Angel Studios, they were a Nintendo 2nd party? Even Retro Studios was made up of the Iguana team that created Turok..  I'm a believer that mature content is fine in a family setting as long as it's a fantasy setting (i.e. pirates, ninjas, cowboys, dinosaurs).

I tend to agree; there's nothing inherently wrong with E-rated games, but since that's pretty much all Nintendo make, their output lacks variety.

That's why Metroid was such an important series, it spiced up an otherwise homogenous first party lineup. Sadly, if they made a Metroid for Switch, I'm willing to bet they'd make it some cartoony BS.

Yeah E-rated games are some of the very best. But there needs balance. I definitely would not have bought Wii U at launch if not for ZombiU. People hated on that game but it was the closest thing to a proper metroid that I could ever realistically hope for. You gained powers, retraversed, was lonely, paid severe penalty for dying, scanned for items, accessed previously locked areas, there's even a scant amount of, well placed, platforming. Items/abilities varied but the concept shared striking similarities. I'm not going to pretend to be hopeful this on switch. But I'll remain discontent until there is.



Salty? The WiiU has been out long enough for a next console. Most Nintendo consoles average 5 year life spans.



CarcharodonKraz said:
i'm not displeased with the timing. 8 months early isn't the end of the world for a system that just wasn't up to snuff. What i am pretty displeased with is the software lineup. Xenoblade x taught me that i'm not a big fan of the combat system of those games. Mario is pretty damn far away, i can get zelda on the wii-u, and i can't think of another AAA single player game coming to the system.

It's not like a ps4 where i've had the choice between last guardian, horizon 0 dawn, dishonored 2, watch dogs 2, mafia 3, and others all come out in a 6 month cycle. We're talking a full 8 months and i just don't see that game that screams "buy this system". Hoping for an e3 surprise. Zelda scope kid icarus game (doubtful considering how long it too zelda), new luigi's mansion (doubtful that an LM game would release that close to a mario game) or maybe, and the only likely surprise, pikmin 4. Pretty big pikmin fan. I also haven't seen any worth while M rated games. Don't get me wrong, the rating doesn't make the game, but something a little edgier would be nice. Castelvania, bayonetta, no more heroes... something along those lines. Might pick it up when dragon quest 11 releases, we'll see.

We don't know how Xenoblade Chronicles 2's combat system will be. I hated X, but the original on the Wii is my favorite game on that console. So you disliking X doesn't mean you'll automatically dislike XC2. I think the Monado made the combat far more interesting in the first game, and it looks like the Monado is back in this game. 

Breath of the Wild will be 900p on the Switch, it's portable (720p on a small screen makes it much sharper than 720p on a big TV screen), it supports the new HD rumble and has quicker loading times. I also noticed sharper shadows, less pop-in and a longer view distance. The Master Edition is also only available on the Switch if that's your kind of thing. 

Arms will be Nintendo's new IP that launches in Spring. The game looks great and unique. Everyone who played it was surprised on how good it was. Don't judge a book by its cover, I'm sure they will have more stuff to announce for the game. 

Then there's Mario Kart 8 Deluxe in April. It has the following new features:

  • 1080p and 60fps at all times when it's docked.
  • Portable, so you can play it anywhere.
  • It supports the HD rumble.
  • It has new characters like the Inklings, King Boo and Bowser Jr. 
  • It has new items like the feather and a Boo. 
  • It has a new battle mode called bob-omb blast (from Double Dash). They said they will announce more modes later during the Treehouse livestream.
  • There are actual battle maps now instead of battling on race tracks. There's at least 4 new battle maps so far, with more to be announced later. 
  • It has all the DLC included. 
  • They fixed a frame rate issue with the game (the "infamous" stutter). 
Splatoon 2 in the Summer is the next big game on the Switch, so you shouldn't be waiting too long to play something new. 
Sonic Mania on the Switch is also rumoured to have a retail version, if that's your kind of thing. And like always, the added portability is nice for a game like this. 
Fire Emblem Warriors will release in the Fall, if you're into Musou games. I guess that's a bit more "mature" than Nintendo's other offerings. 
Fast RMX will also release in March. It's a futuristic racing game with over 30 tracks and it's also in 1080p and 60fps. It has realistic graphics, if you're looking for some diversity. 
Skyrim is coming to the Switch as well, but you've probably already played that game if you were interested in it. I guess the added portability can be a selling point. 
It also has Project Octopath Traveler, from the Bravely Default developer. Looks like an interesting new RPG with a darker, more gritty look than most other Switch games. No word when it releases though, hopefully in 2017. 


"The strong do what they can and the weak suffer what they must" - Thoukydides

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snyps said:
curl-6 said:

I tend to agree; there's nothing inherently wrong with E-rated games, but since that's pretty much all Nintendo make, their output lacks variety.

That's why Metroid was such an important series, it spiced up an otherwise homogenous first party lineup. Sadly, if they made a Metroid for Switch, I'm willing to bet they'd make it some cartoony BS.

Yeah E-rated games are some of the very best. But there needs balance. I definitely would not have bought Wii U at launch if not for ZombiU. People hated on that game but it was the closest thing to a proper metroid that I could ever realistically hope for. You gained powers, retraversed, was lonely, paid severe penalty for dying, scanned for items, accessed previously locked areas, there's even a scant amount of, well placed, platforming. Items/abilities varied but the concept shared striking similarities. I'm not going to pretend to be hopeful this on switch. But I'll remain discontent until there is.

Yeah E-rated games can be good and all, but playing them exclusively can feel like only eating sweet food, sometimes no matter how good the chocolate pudding is, you crave a nice steak.



Insidb said:
bdbdbd said:

Xbox One is more powerful, no doubt. Digital Foundry? When did it confirm PS3 being more powerful? 

They did side-by-side testing of multiplat games, but I'm too old to remember when they did so.

Granted, it wasn't massively outclassed; it was just outclassed.

Yeah. Remember the early multiplatform games on PS3 that looked like crap in comparison to 360? Or the 360 launch games that visually can't match even Metroid Prime 3? I'm willing to accept "side by side comparisons" as a valid proof of system power, as long as we can say it works with every system, not just what we want to cherry pick to support our own argument.

I mean, we already have comparisons of PS3 being more powerful than Wii U, 360 being more powerful than PS3 and Wii being more powerful than 360. 



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

torok said:

Sales didn't picked up. The gamepad is apparently too expensive, so they couldn't cut the price to be competitive with PS4 and X1. It's similar to Sega Saturn. Sega opted to use 2 CPUs and several dedicated processors. The console was expensive. When Nintendo launched the N64 and started a price war with Sony, Sega couldn't keep up. They even packed 3 games with the European Saturn simply because they couldn't cut the price because the unit cost wouldn't drop. Both were cases of consoles that weren't competitive and couldn't get a price cut. So, no point in trying anything else.

Of course, you risk pissing off consumers (like when Sega dropped the Sega CD and 32X to launch Saturn). But Wii U sold pretty low numbers, it's safe to say that most consumers are Nintento hardcore fans. They will buy the new console because they want to play Nintendo games. It's necessary to do way more than that to piss off loyal buyers. Casuals and gamers that aren't that big enthuasiasts can leave, but they were a clear minority on the Wii U.

You now, Wii U offered two screen gameplay. Very few games used it for anything useful. It offered the possibility to free up the TV so other people can play and also allow you to play on different rooms. The first case is pretty rare, most people outside Japan have a dedicated TV to play. The second case is, well, pretty niche. Why would you play on a tiny screen in a different room? Better to just walk to yout TV room and enjoy a 50' TV. The only real use I would see is playing in the bathroom, but that's pretty much not usual.

I have a Vita and used remote play only a few times. Mostly to see how it worked and such. I used it out of my house too and it was more useful, but the Wii U didn't had this functionality. The Switch has, with the bonus of not needing Internet since the console is with you. Vita is the same case as Wii U, but Sony didn't launched a successor because they will most likely (and I mean 98% of chance) quit handhelds. They will just keeep manufacturing Vitas while it's possible to get a small profit, since it's sold at profit an still sells 10-20K weekly.

Yeah. The sales did not pick up because the games weren't good. Had Wii U sold 10 million a year, it had not been a problem to cut the price - in which case the game sales had been up, so you could have even taken a slight loss and been profitable with it.

Off-TV was one of the best functions of Wii U. If someone was watching TV, all you had to do was to pick up the controller an start playing or you did not need to stop playing if someone wanted to waych TV - if the games had supported this, instead of forcing the two-screen play. Why would you go to another room (where the signal can't even reach), when you can spend time in the same room with others. This is something Switch is doing right where Wii U failed. Just like Wii, Switch obviously isn't one of your kids rooms games consoles, that the Playstations have always been.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

why would I be salty about them moving on from a bombed products?

what is bad atm is the switch isn't looking like it has a long future either.



 

 

snyps said:
KLXVER said:

Well they havent ever done that, so no need to be salty.

https://www.youtube.com/watch?v=2BvetoA53MU  If I say I'm fine with Nintendo being 100% family friendly.. I feel like Reek from GoT. I'm not fine with it.

bdbdbd said:

Where would you need mature rated content?

Metroid sequels. New fighting game perhaps. I'd like a western a kin to Red Dead Redemption. Did you know that when Rockstar San Diego was called Angel Studios, they were a Nintendo 2nd party? Even Retro Studios was made up of the Iguana team that created Turok..  I'm a believer that mature content is fine in a family setting as long as it's a fantasy setting (i.e. pirates, ninjas, cowboys, dinosaurs).

Ok, so this a good example once again why one might feel losing a point or two of your IQ on gaming forums. First you want mature rated content on ten year old kids play. Instead of mature rated, the content itself should be mature. Think about Metroid for example, it's cartoony, but the content itself is very much mature. Or Super Metroid. Of third parties, we could think of Megaman or Doom as cartoony mature games as an example. This "kiddie Nintendo" is just a recent development we've seen after Nintendo went 3D. 

Oh, and Killer Instinct was one of the cartoony games (not sure if it was mature, though).

Yeah, I know where studios "came from". 



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.