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Forums - Nintendo - Can the Switch attract new gamers?

 

Will Nintendo attract more customers with the Switch?

yes 63 32.47%
 
no way 76 39.18%
 
don't know 40 20.62%
 
don't care 15 7.73%
 
Total:194

I think it can. It could be that item parents give to their kids that they can take with them where ever, and entertain them whenever.



 

              

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Hiku said:
vivster said:

No. They will get the remaining Wii U and 3DS owners and like it.

I also clicked "don't care" because my enjoyment of the console is not reliant on how well it sells.

If WiiU had sold well, you'd probably get more games on the system to enjoy though, like Pikmin 4.

I doubt Nintendo would've made more games for Wii U than it did if it sold better. Maybe even fewer.

I expect the same from the Switch.



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Pyro as Bill said:
@Soundwave

1,2 Switch doesn't need the screen, it just acts as a referee. I can't think of any smartphone games that do that. 'Hide the wiimote' on Wii Party is the closest I can think of. Ton of fun.

1,2 Switch has you looking into people's eyes and shit talking. That's what makes local multiplayer so good. No griefers spoiling everybody's game because they're losing. Spammers/cheaters get a punch in the arm if they don't stop. Smartphone games aren't suited to local multiplayer. Have you ever played a local multiplayer smartphone game because I don't think I have outside of taking turns on flappy bird.

There are lots of charades/party games on iOS that have you getting up in front of friends and flailing your arms about, there's nothing specific to 1,2 Switch that is so unique that it's going to drive a person who doesn't own a video game console today to decide to go pay $350. There's also Just Dance on iOS/Android now. 

If it was that easy Wii Party U on the Wii U also would've lit up sales, and Wii Party U honestly is actually a pretty fun party game. Lots of fun. 

But there are fun alternatives on the iPad/iPhone/Android that are $350 cheaper.

For Nintendo's version of this "party fun night" to work out the difference in cost, that Joycon needs to be giving out sexual favors.  

Nintendo CAN find a new audience, but Nintendo fans need to realize it doesn't need to revolve around grovelling for casuals like a sad guy who's still hoping a girl who dumped him seven years ago will take him back. 

The strategy that seems to be working well right now is putting a Nintendo spin/take on popular genres. Splatoon did this (online shooter). Mario Maker did this (game maker/content creator). ARMS seems to be doing it (1-on-1 fighting game). That's the way to go. You can't rely on fickle casuals for anything, they will drop you just as quickly as they embrace you, you can't run a stable business like that. 



For now, it's going to appeal to people who want Zelda and nothing else...it's the only worth it game at launch.



Hiku said:
vivster said:

I doubt Nintendo would've made more games for Wii U than it did if it sold better. Maybe even fewer.

I expect the same from the Switch.

Nintendo rushing out uninspired filler content like Amiibo Festival and Mario Tennis Ultra Smash is not only related to filling the void left by third parties abandoning them, but also because Nintendo had already moved high budget projects unto Switch development. You can see it more clearly the further you cut down the life cycle of a console. Cut it down to 1 year, and you expect them to output the same amount of software? Obviously not.
The time frame of the system's relevance is a factor. The sooner they decide to invest in the next generation of hardware, the sooner development is moved unto that system. Miyamoto said that Pikmin 4 was very close to completion in 2015. If WiiU had a 7 year long life cycle with WiiU as they did with Wii, Switch would come out in Nov 2019. Pikmin 4 would obviously not take 4 additional years to come out after already being in the "very near completion" stage. When games go through development hell, they're not "very near completion". The reason Pikmin 4 isn't coming to WiiU is because WiiU failed early. And perhaps Mario Kart 8 would have gotten more DLC content, but since they moved resources over to Mario Kart 8 Deluxe, that wasn't a priority. And there are good third party games that people missed out on because WiiU sold so poorly. If WiiU was a succesful system, I would have expected games like Fire Emblem Warriors to come out for it as well, from the company that tend to release half a dozen entries in their Musou series per console. Etc.

If Nintendo realizes early that a console is failing and starts to defer resources to a new console it's even better. The software isn't lost, it just moves to a better console. And the earlier Nintendo releases a new console the better since their consoles are outdated when they release anyway.



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Hiku said:
vivster said:

If Nintendo realizes early that a console is failing and starts to defer resources to a new console it's even better. The software isn't lost, it just moves to a better console. And the earlier Nintendo releases a new console the better since their consoles are outdated when they release anyway.

I didn't say it's lost. I replied to you saying that "I also clicked "don't care" because my enjoyment of the console is not reliant on how well it sells."

The console being the key word here.

That was a bad expression anyway. I don't enjoy consoles, I enjoy games. I don't care much about the platform it's on. So I don't care if this console or any other console fails. For me it's a win because the software will move to better platforms.

So you could say I'm always hoping for console to fail as soon as possible. For me the worth of a platform is reached very quickly as soon as it has a handful of exclusives that I can enjoy.



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Hiku said:
vivster said:

That was a bad expression anyway. I don't enjoy consoles, I enjoy games. I don't care much about the platform it's on. So I don't care if this console or any other console fails. For me it's a win because the software will move to better platforms.

So you could say I'm always hoping for console to fail as soon as possible.

Well even you wouldn't want to buy a new system every week, right? So there's a line to be drawn somewhere.
How often people want to buy new systems is different from person to person. Some are ok with having to upgrade earlier, some later. But the experience you get with the games on a specific system can change depending on its success.

But aside from Nintendo's own games, you can miss out of great third party games if a system is unsuccessful.

Why would I miss 3rd party games? 3rd parties will always develop for some platform. Their money and work does not vanish into nothingness. I will always get the platforms that have the games I want to play.

A new console every year won't be happening until they streamline their platforms like smartphones or PCs. But even then I could still decide if I want to skip a year or not. With consoles I cannot decide for myself. I will always have to rush out to get a new one as soon as it's available so that the suffering can end.

My experience with a game is dependant on the performance and the peripheral. There is not really a difference between the consoles. The games all run like shit and the controllers suck because they have to change them each time you got used to one. All I can hope is that they scrap the current console as soon as possible and have another try.

Consoles have to change themselves fast because the console as a platform hates choice. The only choice we get is to buy the new console when it comes out. It's a terrible business model for consumers. Faster console cycles mean more choice. The faster they are, the more choice you have.



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Yes, but not really non or casual gamers, the Switch's biggest audience will be consolidating Japan and other market's handheld elite to one console. They may not initially get them all but before long most except the most die hard Sony stans will be converted.

This however is only if Nintendo is smart enough to know that is where the money is for them. If the brass is still trying to chase the casual market brass ring and fail to focus on the market in front of them they will fail. Time will tell because many of their recent decisions have had a business mindset to them that fail to take into account the audience they are trying to capture or maintain.



Soundwave said:

1,2 Switch is no Wii Sports and even if it was, selling it in today's market for $50 seperately would be tough.

Bottom line is everyone has a smartphone today and most households even have a tablet on top of that.

That means everyone has access to cheap, free, easy to play games whenever they feel the urge.

No one's paying $300 + $50 (this price is obscene) to play a mini-game about counting balls or milking cows for 10 second bursts. 

I suspect Nintendo is giving this a shot again because why not, but they are not willing to bundle 1,2 Switch with the Switch itself because they are worried the system would get branded a joke if the game is not successful. 

is 1, 2 Switch really not a pack in title? Thats stupid if true



I updated the OP with mobile gamers based on DeNA as partner and the viability of Switch for these games.



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