Hiku said:
vivster said:
I doubt Nintendo would've made more games for Wii U than it did if it sold better. Maybe even fewer.
I expect the same from the Switch.
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Nintendo rushing out uninspired filler content like Amiibo Festival and Mario Tennis Ultra Smash is not only related to filling the void left by third parties abandoning them, but also because Nintendo had already moved high budget projects unto Switch development. You can see it more clearly the further you cut down the life cycle of a console. Cut it down to 1 year, and you expect them to output the same amount of software? Obviously not. The time frame of the system's relevance is a factor. The sooner they decide to invest in the next generation of hardware, the sooner development is moved unto that system. Miyamoto said that Pikmin 4 was very close to completion in 2015. If WiiU had a 7 year long life cycle with WiiU as they did with Wii, Switch would come out in Nov 2019. Pikmin 4 would obviously not take 4 additional years to come out after already being in the "very near completion" stage. When games go through development hell, they're not "very near completion". The reason Pikmin 4 isn't coming to WiiU is because WiiU failed early. And perhaps Mario Kart 8 would have gotten more DLC content, but since they moved resources over to Mario Kart 8 Deluxe, that wasn't a priority. And there are good third party games that people missed out on because WiiU sold so poorly. If WiiU was a succesful system, I would have expected games like Fire Emblem Warriors to come out for it as well, from the company that tend to release half a dozen entries in their Musou series per console. Etc.
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If Nintendo realizes early that a console is failing and starts to defer resources to a new console it's even better. The software isn't lost, it just moves to a better console. And the earlier Nintendo releases a new console the better since their consoles are outdated when they release anyway.