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Forums - Nintendo - When Bad Nintendo Ideas Flop

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I agree it is not a real starfox game.

just a shell from the 90s on top of wacked controls.

It is like those people who love their 80s furniture and won't upgrade.



 

 

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It is true that some things like amiibo festival and federation force were cheap, but people always forget Nintendo gets some backlash every time they try another style in graphics, gameplay, genre or type of game, etc. Wind Waker got backlash because since everyone felt soo mature and adult because of the soo dark mature adult games, everyone wanted a "mature", "adult", "dark", "gritty", Zelda, more so because they showed a technical demo that even tough in comparison to some games looked like shit, people though they were getting screwed by Nintendo and Wind Waker was kind of ridiculed and overlooked.

People shited over Paper Mario for not having a thing to do with Super Mario RPG and because of his cartoony visuals then Super Star Saga games because they weren't Paper Mario games, Metroid Prime got backlash at first because it wasn't a 2D platformer like super, Star fox Adventures got it because it was a mixture of star fox characters and Rare Dinosaur Planet, Metroid Prime was a classic and SF adventures was a good or decent game, and by the time of PM: TYD people were still talking about a sequel to super mario RPG, and fans wanted another super metroid and another SF 64. Resident Evil 4 was a masterpiece but first it was on Game Cube and then everyone was blinded by nostalgia of some of the very first good mainstream zombie games in spite of fixed camera angles, inflexible tank controls, bad voice acting etc.

While i agree that Nintendo should strive at times for a little more power or parity in their consoles, the droughts in the line up are justified to some extent because games are getting more expensive and complex to make, i certainly don't miss some multiplatform games on Nintendo consoles like FIFA, Madden, COD because they are also on PC and the other consoles(and are pretty much the same experience every year), and also because a lot of the multiplatform games are hyped beyond belief and end up being generic as heck, like watch dogs, the division, etc, arrive broken like assassin's creed, and also i have been left waiting like forever on other consoles like the technical demo of FFVII hinted at the remaster and FF versus XIII were suposed to come in some form on PS3 and never came, the Last Guardian was like in what 2010?, KH3 never came out in PS3 era, and today i still ain't seeing some of those games coming out, yet some people get stressed because microsoft and nintendo doesn't announce games more often, gears of war 4 and other great XB1 games get overlooked because of the so much more powerful PS4 that brags about the vaporware rime, the not that good as it was supposed to be the order, or the one man's lie, SF V, etc., plus a lot more games that were announced since PS3 era and a lot more that i haven't even mentioned like GT sport.

With respect to listening to the fans i believe companies should deliver great games, and that the fans aren't always right by wanting the same experiences over and over again, like COD infinite warfare it may not be the best game ever, but i don't think it looks like the worst game ever made, if the fans just wanted rehashes of modern warfare, then what good would that do to the industry?.



onionberry said:
Wow, will smith is a Nintendo fan

I got tired of Shokio. All he became was a crying channel about everything lol



NND: 0047-7271-7918 | XBL: Nights illusion | PSN: GameNChick

Volterra_90 said:
Kai_Mao said:

That's how I kinda feel. Not every idea is gonna work or be received well. Still, we don't know how the devs went through these ideas during development. I never developed a game before so I don't know their thought process. Tanabe (producer of the Prime series) was pretty adamant that Federation Force was an idea he wanted to tackle for while now. Amiibo Festival was something Aya Kyogoku (who was a big part of developing New Leaf) apparently wanted to do. I don't know how they look back on the feedback on these games. All I can say is that these last few years have been weird for Nintendo with the Wii U unable to go anywhere, the Switch being on the horizon very soon, the initiative to expand IP and brand awareness, the unfortunate death of Mr. Iwata, etc.

Although I'm sure Shokio has some points (honestly didn't watch the video yet), I kinda still disagree because I personally like Star Fox Zero, despite its flaws. Also, Color Splash apparently is getting more praise than criticism by those who played it. These games may not be why fans want, it doesn't necessarily mean they're bad and that's final. Even great games like F-Zero GX, the original Chibi Robo, and the Tellius series from Fire Emblem didn't sell particularly well. There are always gonna be games that sell better than "deserved" and vice versa.

Yep, that's what I mean. Honestly, I don't know what was the thought process of the developers while working on these games. That's one of the reasons I don't tend to use the term "cashgrab". Because I'm not sure what was the intention behind the releases. Being legitimately what they wanted to do, artistically speaking, or being an easy way to make money. I can make a wild guess, but it would be probably unfair. It's hard, or impossible, the attention that people involved in those games put into them. 

My point is that we don't really know if those games were made because they feel like it as developers. If that's the case, good for them. If they were made as easy cashgrab, shame on them. We can only value their quality in the end. I'm not happy with some games Nintendo has released lately, but if that's what they legitimately wanted to do... I can't really say anything. Just criticize the games, since I think some of them don't meet a minimum standard of quality. 

Nevertheless, I think this gen proved that Nintendo fans are actually pretty vocal and critic with the company, which is not bad if it's constructive. I already knew that, but it always pisses me off when I read the opposite.

And I get it, not EVERY game Nintendo has made has been hits. They're no different to every other company. They've had their share of duds like Ice Climber, Yoshi's Universal Gravitation, amiibo Festival, etc. This gen has not been the kindest to Nintendo. Its unfortunate, but what's done is done. I also don't mind fans being constructive as long as its not trolling, hating, or "I'm glad they deserve this" type of attitude.

If a bad game got bad sales, it is what it is as fans voted with their wallet. The same fans sometimes also vote with their wallets when low sales happen to even good games as I mentioned so its not always one way or another. Another example of a great game with low sales was Tokyo Mirage Sessions #FE. It's been like that for every generation.



You can always count on Will Smith to be the voice of reason. It's pretty diappointing to see that some people ignore his points or misenterpret them, since he's always cool-headed and fair about most things.



I'm now filled with determination.

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Kai_Mao said:
Volterra_90 said:

Yep, that's what I mean. Honestly, I don't know what was the thought process of the developers while working on these games. That's one of the reasons I don't tend to use the term "cashgrab". Because I'm not sure what was the intention behind the releases. Being legitimately what they wanted to do, artistically speaking, or being an easy way to make money. I can make a wild guess, but it would be probably unfair. It's hard, or impossible, the attention that people involved in those games put into them. 

My point is that we don't really know if those games were made because they feel like it as developers. If that's the case, good for them. If they were made as easy cashgrab, shame on them. We can only value their quality in the end. I'm not happy with some games Nintendo has released lately, but if that's what they legitimately wanted to do... I can't really say anything. Just criticize the games, since I think some of them don't meet a minimum standard of quality. 

Nevertheless, I think this gen proved that Nintendo fans are actually pretty vocal and critic with the company, which is not bad if it's constructive. I already knew that, but it always pisses me off when I read the opposite.

And I get it, not EVERY game Nintendo has made has been hits. They're no different to every other company. They've had their share of duds like Ice Climber, Yoshi's Universal Gravitation, amiibo Festival, etc. This gen has not been the kindest to Nintendo. Its unfortunate, but what's done is done. I also don't mind fans being constructive as long as its not trolling, hating, or "I'm glad they deserve this" type of attitude.

If a bad game got bad sales, it is what it is as fans voted with their wallet. The same fans sometimes also vote with their wallets when low sales happen to even good games as I mentioned so its not always one way or another. Another example of a great game with low sales was Tokyo Mirage Sessions #FE. It's been like that for every generation.

Also, it's Nintendo way of doing things. They're always shaking things in its most famous franchises, despite of the somewhat... unbelievable believe (he) that they're conservative. They've suceedes at times, but they've also failed. I appreciate that they try to do different things, even if the results are sometimes questionable. I think that the times they hit the right spot kind of compensate those times when they earned Nintendo's fandom anger. Not blaming the fandom since the criticisms are understandable most of the time. But I think that the same spirit which gives them the balls to make a game no-one asked in the fandom, with a not great outcome like Color Splash; is also the same that gave us games like Splatoon.



Volterra_90 said:
Kai_Mao said:

And I get it, not EVERY game Nintendo has made has been hits. They're no different to every other company. They've had their share of duds like Ice Climber, Yoshi's Universal Gravitation, amiibo Festival, etc. This gen has not been the kindest to Nintendo. Its unfortunate, but what's done is done. I also don't mind fans being constructive as long as its not trolling, hating, or "I'm glad they deserve this" type of attitude.

If a bad game got bad sales, it is what it is as fans voted with their wallet. The same fans sometimes also vote with their wallets when low sales happen to even good games as I mentioned so its not always one way or another. Another example of a great game with low sales was Tokyo Mirage Sessions #FE. It's been like that for every generation.

Also, it's Nintendo way of doing things. They're always shaking things in its most famous franchises, despite of the somewhat... unbelievable believe (he) that they're conservative. They've suceedes at times, but they've also failed. I appreciate that they try to do different things, even if the results are sometimes questionable. I think that the times they hit the right spot kind of compensate those times when they earned Nintendo's fandom anger. Not blaming the fandom since the criticisms are understandable most of the time. But I think that the same spirit which gives them the balls to make a game no-one asked in the fandom, with a not great outcome like Color Splash; is also the same that gave us games like Splatoon.

The thing that annoys me a bit about Nintendo is that the creative minds that made Splatoon, isnt known as the great IP maker anymore. No, theyre just the Splatoon team now. They will make Splatoon and nothing else.



PwerlvlAmy said:
onionberry said:
Wow, will smith is a Nintendo fan

I got tired of Shokio. All he became was a crying channel about everything lol

yeah there are a lot of channels like that, but hey, he's "proud of us" lol



onionberry said:
PwerlvlAmy said:

I got tired of Shokio. All he became was a crying channel about everything lol

yeah there are a lot of channels like that, but hey, he's "proud of us" lol

now i can die peacefully 



NND: 0047-7271-7918 | XBL: Nights illusion | PSN: GameNChick

KLXVER said:
Volterra_90 said:

Also, it's Nintendo way of doing things. They're always shaking things in its most famous franchises, despite of the somewhat... unbelievable believe (he) that they're conservative. They've suceedes at times, but they've also failed. I appreciate that they try to do different things, even if the results are sometimes questionable. I think that the times they hit the right spot kind of compensate those times when they earned Nintendo's fandom anger. Not blaming the fandom since the criticisms are understandable most of the time. But I think that the same spirit which gives them the balls to make a game no-one asked in the fandom, with a not great outcome like Color Splash; is also the same that gave us games like Splatoon.

The thing that annoys me a bit about Nintendo is that the creative minds that made Splatoon, isnt known as the great IP maker anymore. No, theyre just the Splatoon team now. They will make Splatoon and nothing else.

Where did you hear that? I guess regardless, Splatoon's success is hard to ignore. A sequel is on demand now. Nevertheless, the devs are still relatively young and they'll eventually think of other projects. It's up to them ultimately.