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Forums - Nintendo - Is Miyamoto losing his touch?

GoOnKid said:
midrange said:

Where you think I take an overly offensive approach, I think you take an overly defensive approach.

Find one of my replies that says he should step down. I dare you since you are so confident that I want him to step down.

My thoughts are that he's lost his touch. He's not making revolutionary games like he used to. I don't like his new titles, but I can see that others like them (not gonna stop me from calling them bad as it is my opinion). But we can all agree that they are not like his earlier works (Mario 64, ocarina of time, etc.). Hence the lost his touch

While you actually never said it in particular, you highlight his failures in a thread like this, so I added the pieces and assume you are one of the people who want him to step down. Tell me otherwise. If you wouldn't want him to, you would be fine with him keeping to produce games that focus on gameplay and innovation like Star Fox Zero.

His recent games are not like his earlier works, I agree. I think that's mostly because he shifted from being a director to being a producer. We all know that those are different tasks and should be regarded differently. But all of the games he directed had a strong focus on gameplay and innovation, that's his thing. He loves those aspects much more than anything else in a game, and here's where none of his work as a director differs through the whole time. The last game he directed was Steel Diver, it had a quite barebone presentation, but the gameplay is addictive and catchy. Just like all of his games. On the contrary, as a producer, he gives others more freedom while giving himself the option to decide on general, basic elements. Most of these decisions must be bad to you since you only highlight those, but he also had many good ones, too, like Splatoon, Metroid Prime, etc. etc.

Pro tip: if you are going to make a generalizing claim about other people in the thread, don't make assumptions. Not everyone here wants miyamoto to step down.

im fine if he works on his "unique" games, but don't expect me too like them just because they are "unique" or made by miyamoto



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midrange said:

Pro tip: if you are going to make a generalizing claim about other people in the thread, don't make assumptions. Not everyone here wants miyamoto to step down.

im fine if he works on his "unique" games, but don't expect me too like them just because they are "unique" or made by miyamoto

Thx for the tip, here's mine: if you talk about a game producer, stop reducing his work to the failures and think about his success as well.

Now lets's shake hands and have a drink. I could need a beer now.



GoOnKid said:
midrange said:

Pro tip: if you are going to make a generalizing claim about other people in the thread, don't make assumptions. Not everyone here wants miyamoto to step down.

im fine if he works on his "unique" games, but don't expect me too like them just because they are "unique" or made by miyamoto

Thx for the tip, here's mine: if you talk about a game producer, stop reducing his work to the failures and think about his success as well.

Now lets's shake hands and have a drink. I could need a beer now.

His works aren't failures (except wii music), but they are far from good.

but that's what the point of this thread is: he has lost his touch in making revolutionary games



midrange said:

His works aren't failures (except wii music), but they are far from good.

but that's what the point of this thread is: he has lost his touch in making revolutionary games

Well, that depends on what we want to think of 'having the touch' is. OP never said anything about revolutionary games, so that's you to assume it to be the topic. I think his touch is making games that are innovative and focus on a strong gameplay experience, and therefore no, he never lost it.



Great thread to separate the wheat from the chaff...



https://www.youtube.com/watch?v=n29CicBxZuw

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bananaking21 said:
padib said:

Aw, I was totally hoping you would slack off on your hating for one second.

Shame on me then.

go take a look at Project Robot. i aint hating, i am just realistic. 

You claim a desire to be realistic, have you factored in the realistic aspect of software development that involves the work and actions of multiple people? Yes Miyamoto's name is found in the credits of what some would call critical failures but his name is not the only name to be found in the credits.

I suppose when your name is as big as his, any success is due to him and any failure is due to him as far as public perception might be concerned. Would you consider this fair?



I think we will find out on NX. Miyamoto hit his peak on Wii with the Mario Galaxies. I find it unlikely that he has fallen so far in a short period of time. Consider that Mario Galaxy was still a long time after Zelda Ocarina of Time, and GameCube had nothing very good from Miyamoto, but then the Wii and DS had lots of very groundbreaking stuff that really carved a huge market out.



I describe myself as a little dose of toxic masculinity.

Maybe we lost touch to gaming, ever thought about it? It's not the same excitment as it was back then, when we were kids/teens, isn't it? We all get older and our tastes change and our priorities in life change as well.

A week ago I finally bought a New Nintendo 3DS XL (didn't had any older version from the 3DS family) together with The Legend of Zelda: A Link Between Worlds. I love the game. But why do I love it? Is it just a nostalgic feeling because of The Legend of Zelda: A Link to the Past on SNES or do I truly love the game by itself? Would I love the game as much if I would be a kid/teen who never played any Zelda game before? It's hard to say. So, who is really loosing touch?

By the way, the official functions of Shigeru Miyamoto are Representative Director and Creative Fellow as you can see from the Financial Statment FY 2016 on the last page (link below). Creative Fellow is an interesting function because it actually means that he's not the man who actually do the actual creative work but rather acts as an adviser and consultant, a think tank for new ideas in any part of the creative process of a game.

https://www.nintendo.co.jp/ir/pdf/2016/160427e.pdf



SpokenTruth said:
midrange said:

Times change. As new tech arises and consumer interests change, adaptability is a crucial skill.

Miyamoto's most recent work showed that he's been lagging behind

So you didn't read it at all.

Nor has much of this thread.

Yes I did, it's a chart of the games he worked on, whoop Dee do.

We all know he worked on great games in the past. But look at his recent work, none of them are as great as his previous work (ergo lost his touch). 

Maybe you need to stop being condescending and acknowledge that some people think he's lost his touch.

I gave reasons why I think so, you just ignored that and claimed that people don't read



Kerotan said:
Miyamotoo said:

If we talk about "Nintendo touch" it was always about great games, while their hardware always was mixed bag, so nothing really changed, they didn't lose nothing, they just failed with Wii U.

They failed to provide games that the masses could justify a home comsole for.  They did it with the Wii through a combination of great games and gimmicky games that were really fun to play.  

 

They lost their touch and couldn't do it a second time. 

That's the main Nintendo problem and I don't know how NX will make it better.

 

 

bananaking21 said:
padib said:

Aw, I was totally hoping you would slack off on your hating for one second.

Shame on me then.

go take a look at Project Robot. i aint hating, i am just realistic. 

Naughty Dog's attempt at a new IP = The Last of Us

Blizzards Attempt at a new IP =  Over Watch

Respawns Attempt at a new IP = Titanfall

Myamoto's attempt at a new IP with Nintendo = Project Robot. 

LOL. Yeah, Project Robot looks awfull. I can't believe he showed the world that thing.



God bless You.

My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

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