Ka-pi96 said:
Teeqoz said:
Fair enough, but that's rather boring to wait for
Would you consider them successful if they recouperated R&D costs and broke even?
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In that case... not successful, but also not a failure. Somewhere in the middle.
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You sure? I mean, while the first generation of VR in this scenario will only have broken even, it will surely help Sony/Oculus(Facebook)/Valve+HTC when they launch gen 2 of VR. they can piggyback of the previous gen R&D (of course youll have to improve them, but you don't start from scratch), and there is more potential for profit.
Think of it as the business model of selling console hardware at a loss, only to make it back on software sales and accessories, services etc. except instead, the first generation of VR isn't meant to make a giant return, it just lays the foundations for future success. For me, what's most important is if I think the devices manage to lay these foundations, not that they neccesarily have to recouperate all R&D costs this gen (though given that we don't know R&D costs, that could be both a much bigger task then we think, or a much smaller task).
Of course I'm just speculating here, maybe Sony/Oculus/Valve want to see a good return on their investment in the first gen as well.