RolStoppable said:
| Ruler said:
We dont really know whats the reason behind it why SE isnt publishing these game. It could be Nintendo approuching them as their 3DS lineup is pretty sparse this year. Or SE could have published the game itself but decided also to ask Nintendo to save some money. They brought a lot of games latley like Dragon Quest Heroes on PlayStation.
And who says we cant complain about cencorship, even if are only left to buy these games anyways? Complaining costs no money did you know that, Rol?
And if Nintendo consoles werent region locked people wouldnt be so upset about getting the gimped versions in the rest of world.
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Square-Enix puts money over gamers. You know, just like Rise of the Tomb Raider. If Nintendo doesn't do the localisations, then Square-Enix's games remain in Japan, regardless of their brand power (hence no Dragon Quest for the West). Square-Enix isn't holding Sony to the same standards because they know that Sony would not do it anyway. But Nintendo has a long history of localising third party games, including translations into more languages than just English.
You are free to complain about Nintendo if you apply the same standards to other companies.
The region lock isn't really a problem in this case. Most gamers in the West do not speak Japanese. If the 3DS were region-free, then we would have a Final Fantasy Type-0 (PSP) situation. That is not a working solution.
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Every company puts money over gamers. Those that don't find themselves in a situation where they are no longer a company eventually.
SE chooses to release games based on the profitability of them. Just like every other well run company does with any product. Just because you feel entitled to the game because it got made doesn't mean that the company doing the localization of it should get a free pass on unnecessary changes to the game and/or the accessories to the game (like the artbook). Also, the fact that they felt strongly enough about changing some of the book's content, but NOT the same content they felt strongly enough about changing ingame speaks volumes to their inability to approach the situation logically and with a consistent vision.
Also, with regards to the selling well portion, Nintendo did the localization of the first game. This saved SE some money and may have even made the game more profitable for them. They would naturally go with the same solution again.