walsufnir said:
Ok, I'll answer for you as you refused to. It was on 5 platforms. I mean, I know where you are coming from and we all know but comparing a number from 2 months to a number from *years* is off, no matter how hard you try. Let's talk in 2 years and then we can make judgements how good the game sold, with splits. For now, this is only trying to put the worst image for a game which didn't release on your preferred console due to MS paying money. I can understand that people are disappointed and I also think companies shouldn't buy exclusivity for games which are known to be multiplatform but let's at least try to make good comparisons or not make comparisons at all. |
i didnt need to answer because its obvious.
Tomb Raider reboot shipped 3.4 million in four weeks, a number that doesnt include digital sales. those numbers were in Q1 2013, on just 3 platforms.
in double the time frame, the sequal sold through ~1 million, and that was with bundles, and during the holiday season.
and the fact that the reboot sold 8 million life time should be considered. because while it was a slow burner, its managed to build an 8 million fanbase for the sequal.
its fantastic how you manage to say comparing a game and its sequal isnt a good comparison. seriously mind boggeling.